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==External Links== | ==External Links== | ||
* | * Open Shop Channel - https://oscwii.org/library/app/vvvv4k | ||
* Gbatemp - https://gbatemp.net/threads/my-first-homebrew-game-vvvv4k.542608/ | * Gbatemp - https://gbatemp.net/threads/my-first-homebrew-game-vvvv4k.542608/ |
Revision as of 11:23, 17 February 2023
VVVV4K | |
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File:Vvvv4kwii.jpg | |
General | |
Author | REHvolution |
Type | Platform |
Version | 0.7 |
License | Mixed |
Last Updated | 2019/07/17 |
Links | |
Download | |
Website | |
I have ported Notch's VVVVVV level and its accompanying Java Applet, which was designed to fit within 4KB when compressed, to the Wii platform. I have reached out to Notch to ask for permission to release it and am waiting for a response. Notch has previously given me permission to port the game to an 8-bit system, so I am hopeful that he will also allow me to publish it for the Wii.
Controls
- Horizontal WiiMote
- Left/Right = Left/Right
- 1/2 = Invert gravity
- A = Map
- B = Restart at last checkpoint
Nunchuk, Classic and GameCube controllers are supported as well, but not tested ;-)
Media
Let's Play VVVVVV Player Levels: VVVV4k by Notch! - (Joybuzzer64)
Screenshot
Status Line
- V = Remaining teammates to rescue
- D = Death counter
- T = Time elapsed
Credits
- Game Design - Terry Cavanagh
- Level Design - Notch
- Wii Conversion - REHvolution
- Music - Jason Shaw / audionautix.com
External Links
- Open Shop Channel - https://oscwii.org/library/app/vvvv4k
- Gbatemp - https://gbatemp.net/threads/my-first-homebrew-game-vvvv4k.542608/