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|source=https://github.com/PolyMarsDev/Terri-Fried | |source=https://github.com/PolyMarsDev/Terri-Fried | ||
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Terri-Fried is a multi-platform video game developed using C++ and created within 72 hours for Ludum Dare 46. | '''Terri-Fried''' is a multi-platform video game developed using C++ and created within 72 hours for Ludum Dare 46. | ||
==Description== | ==Description== |
Revision as of 00:30, 23 Ocak 2023
Terri-Fried | |
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File:Terrifriedwii.jpg | |
General | |
Author | PolyMars |
Type | Action |
Version | 1.0 |
License | Mixed |
Last Updated | 2020/05/05 |
Links | |
Download | |
Website | |
Source | |
Terri-Fried is a multi-platform video game developed using C++ and created within 72 hours for Ludum Dare 46.
Description
I created a simple platformer game, "Terri-Fried" for Ludum Dare 46, as a challenge to myself to port it to as many consoles as possible, using various homebrew libraries. The game involves controlling an egg, launching it between platforms to avoid falling into lava.
As the code was written in 72 hours, it may not be perfect, but I have decided to make the source code available for anyone who is interested in creating games for these platforms. If you have any questions or need any clarification, feel free to reach out!
Screenshots
Media
Making a Game for FIVE Different Consoles - (PolyMars)
External Links
- Official Site - https://polymars.itch.io/terri-fried
- Oscwii - https://oscwii.org/library/app/Terri-Fried