More actions
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|image=megazeuxwii.jpg | |image=megazeuxwii.jpg | ||
|description=MegaZeux is a Game Creation System (GCS) inspired by Epic MegaGames' ZZT, first released by Alexis Janson in 1994. | |description=MegaZeux is a Game Creation System (GCS) inspired by Epic MegaGames' ZZT, first released by Alexis Janson in 1994. | ||
|author= | |author=AliceLR | ||
|lastupdated=2020/11/22 | |lastupdated=2020/11/22 | ||
|type=Game engine | |type=Game engine |
Revision as of 09:35, 22 Ocak 2023
MegaZeux | |
---|---|
File:Megazeuxwii.jpg | |
General | |
Author | AliceLR |
Type | Game engine |
Version | 2.92f |
License | Mixed |
Last Updated | 2020/11/22 |
Links | |
Download | |
Website | |
Source | |
MegaZeux is a game creation system and a video game. It was created by Andrew Pointon (also known as the "The 8th Bit") in 1994. MegaZeux is a platform for creating 2D games, similar to other game creation systems like RPG Maker. It allows users to create their own games using a simple programming language and a visual editor.
The system also includes a built-in game, which serves as an example of what can be created using the system. The game is based on a text-based adventure format, with a top-down view and simple graphics.
MegaZeux games can be run on a variety of platforms, including Windows, Linux, MacOS, and Amiga.
Media
Megazeux gameplay (PC Game, 1994) - (Squakenet)
External Links
- Official Site - https://www.digitalmzx.com/
- Oscwii- https://oscwii.org/library/app/megazeux
- Github - https://github.com/AliceLR/megazeux