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|title=Vita Homebrew Rom Hacks (Game Hacks) - GameBrew | |title=Vita Homebrew Rom Hacks (Game Hacks) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image= | |image=revisitedtrilogygtasavita2.png | ||
|image_alt=GTA | |image_alt=Revisited Trilogy: GTA San Andreas | ||
}} | }} | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=GTA | |title=Revisited Trilogy: GTA San Andreas | ||
|image= | |image=revisitedtrilogygtasavita2.png | ||
|description= | |description=GTA San Andreas PC Anniversary Edition Mod. | ||
|author=PG Team | |author=PG Team | ||
|lastupdated=2021/11/ | |lastupdated=2021/11/10 | ||
|type=Game Hacks | |type=Game Hacks | ||
|version=1.0 | |version=1.0 | ||
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|source= | |source= | ||
}} | }} | ||
Revisited Trilogy - GTA San Andreas is a modification of Grand Theft Auto: San Andreas for the PS Vita. | |||
This modification restores and improves some of the things that are missing in different versions of the game. | |||
==Installation== | |||
Extract *.7z archive, place the files from the gtavc folder to ux0:data/gtavc/. | |||
ux0:data/gtavc | |||
Delete txd.img and txd.dir from ux0:data/gtavc/models/. | |||
ux0:data/gtavc/models/ | |||
Install GTAVC_1.1_10thAE_with_manual_ENG.vpk with [[VitaShell]]. | |||
==User guide== | |||
===FAQ=== | |||
'''Q. Does the mod affect performance?''' | |||
No performance changes, same experience as vanilla version. | |||
'''Q. Do I need to start a new game?''' | |||
No, you can continue the game with the current savedata. | |||
'''Q. Game crashes while loading!''' | |||
Delete txd.img / txd.dir from ux0:data/gtavc/models/. | |||
'''Q. I am missing some of the textures. How fix this?''' | |||
Delete txd.img / txd.dir from ux0:data/gtavc/models/. | |||
'''Q. How do I enter cheat codes?''' | |||
The game supports cheat codes from the PS2-version, like GTA III. | |||
'''Q. Is mp3 radio supported?''' | |||
Yes. You can place your music along the path ux0:data/gtavc/mp3/. | |||
'''Q. How do I use the right analog stick in-game?''' | |||
Open Options - Display Setup - Free Cam. | |||
'''Q. How do I use the rear touch-panel in-game?''' | |||
Open Options - Controller Setup - Use rearpad: On. | |||
==Screenshots== | ==Screenshots== | ||
'''Before/After''' <br> | |||
revisitedtrilogygtasavita3.png | |||
revisitedtrilogygtasavita4.png | |||
revisitedtrilogygtasavita5.png | |||
revisitedtrilogygtasavita6.png | |||
revisitedtrilogygtasavita7.png | |||
revisitedtrilogygtasavita8.png | |||
revisitedtrilogygtasavita9.png | |||
revisitedtrilogygtasavita10.png | |||
''' | revisitedtrilogygtasavita11.png | ||
revisitedtrilogygtasavita12.png | |||
==Media== | |||
'''Revisited Trilogy Launch Trailer''' ([https://www.youtube.com/watch?v=lGVhYy4G8N8 PG Team]) <br> | |||
<youtube>lGVhYy4G8N8</youtube> | |||
==Changelog== | ==Changelog== | ||
''' | '''v1.0''' | ||
Graphics. General: | |||
*Reworked and manually optimized textures, and models from the Xbox version of GTA VC. | |||
**All vehicles. | |||
**Wheels. | |||
**Hands of characters in cut scenes. | |||
*Reworked and manually optimized HD-textures. | |||
**Environment textures, asphalt, grass, sidewalk, sand, some vegetation, etc. | |||
**Lighting, rays of the sun, lights, headlights. | |||
*Changed the fountain by the beach to the PS2 version. | |||
*Reworked all weapon models from the PS2 version. | |||
*Tommy's animation files replaced with the PS2 files. | |||
Fixes: | |||
*Fixed white textures and collisions. | |||
*Fixed entrances to the building where Rosenberg's office is located. | |||
*Fixed hangar windows at the airport. | |||
*Fixed excavator and hangar on dump. | |||
*Fixed blink-effects. | |||
*Fixed animations of Victor Vance's face in cutscene. | |||
*Fixed animations in the mission "The Shootist" (now characters are holding weapons correctly). | |||
*Fixed traffic behavior, now it occupies two lanes. | |||
*WK Chariot Hotel is now Vice Point Langer like in the PS2 version. | |||
*Showcase in "Howlin Petes Bike Emporium" is now transparent, like in the PS2 version. | |||
*Both dock entrances open after completing Colonel Cortez's missions. | |||
Graphics. HUD: | |||
*Reworked and manually optimized HUD HD-textures. | |||
*Added a new loading screens. | |||
*New main menu and logo. | |||
*New map and map legend icons. | |||
*Changed radio icons to new ones. | |||
Other: | |||
*New design for the LiveArea screen. | |||
*Added a new Manual (LiveArea screen). | |||
*Added a new copyright screen. | |||
*Changed "timecyc" for better lighting. | |||
*Changed old map in Sunshine Autos. | |||
*Changed carcasses of abandoned cars. | |||
*Changed the texture of the water. | |||
*Sabre Turbo and Cuban Hermes can now be re-sprayed. | |||
*Added a new skins for Tommy (from official japanese version). | |||
*Retextured Intro / Outro and Splash-screens. | |||
*Rebuild textures and files. | |||
==Credits== | ==Credits== | ||
Line 118: | Line 142: | ||
*Contributors: DimZet, daser, silent, Cleoude, avals343, TH_009 & SuXei999, MrFinger, Brooklynzsmac, Marsi4eg, claude31 and other | *Contributors: DimZet, daser, silent, Cleoude, avals343, TH_009 & SuXei999, MrFinger, Brooklynzsmac, Marsi4eg, claude31 and other | ||
== External links == | ==External links== | ||
* Official | * Official website - https://pgtmp.gitbook.io/pgbook/grand-theft-auto/revisited-trilogy/gta-san-andreas |
Revision as of 11:27, 21 Ocak 2023
Revisited Trilogy: GTA San Andreas | |
---|---|
General | |
Author | PG Team |
Type | Game Hacks |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/11/10 |
Links | |
Download | |
Website | |
Revisited Trilogy - GTA San Andreas is a modification of Grand Theft Auto: San Andreas for the PS Vita.
This modification restores and improves some of the things that are missing in different versions of the game.
Installation
Extract *.7z archive, place the files from the gtavc folder to ux0:data/gtavc/.
Delete txd.img and txd.dir from ux0:data/gtavc/models/.
Install GTAVC_1.1_10thAE_with_manual_ENG.vpk with VitaShell.
User guide
FAQ
Q. Does the mod affect performance?
No performance changes, same experience as vanilla version.
Q. Do I need to start a new game?
No, you can continue the game with the current savedata.
Q. Game crashes while loading!
Delete txd.img / txd.dir from ux0:data/gtavc/models/.
Q. I am missing some of the textures. How fix this?
Delete txd.img / txd.dir from ux0:data/gtavc/models/.
Q. How do I enter cheat codes?
The game supports cheat codes from the PS2-version, like GTA III.
Q. Is mp3 radio supported?
Yes. You can place your music along the path ux0:data/gtavc/mp3/.
Q. How do I use the right analog stick in-game?
Open Options - Display Setup - Free Cam.
Q. How do I use the rear touch-panel in-game?
Open Options - Controller Setup - Use rearpad: On.
Screenshots
Before/After
revisitedtrilogygtasavita3.png
revisitedtrilogygtasavita4.png
revisitedtrilogygtasavita5.png
revisitedtrilogygtasavita6.png
revisitedtrilogygtasavita7.png
revisitedtrilogygtasavita8.png
revisitedtrilogygtasavita9.png
revisitedtrilogygtasavita10.png
revisitedtrilogygtasavita11.png
revisitedtrilogygtasavita12.png
Media
Revisited Trilogy Launch Trailer (PG Team)
Changelog
v1.0
Graphics. General:
- Reworked and manually optimized textures, and models from the Xbox version of GTA VC.
- All vehicles.
- Wheels.
- Hands of characters in cut scenes.
- Reworked and manually optimized HD-textures.
- Environment textures, asphalt, grass, sidewalk, sand, some vegetation, etc.
- Lighting, rays of the sun, lights, headlights.
- Changed the fountain by the beach to the PS2 version.
- Reworked all weapon models from the PS2 version.
- Tommy's animation files replaced with the PS2 files.
Fixes:
- Fixed white textures and collisions.
- Fixed entrances to the building where Rosenberg's office is located.
- Fixed hangar windows at the airport.
- Fixed excavator and hangar on dump.
- Fixed blink-effects.
- Fixed animations of Victor Vance's face in cutscene.
- Fixed animations in the mission "The Shootist" (now characters are holding weapons correctly).
- Fixed traffic behavior, now it occupies two lanes.
- WK Chariot Hotel is now Vice Point Langer like in the PS2 version.
- Showcase in "Howlin Petes Bike Emporium" is now transparent, like in the PS2 version.
- Both dock entrances open after completing Colonel Cortez's missions.
Graphics. HUD:
- Reworked and manually optimized HUD HD-textures.
- Added a new loading screens.
- New main menu and logo.
- New map and map legend icons.
- Changed radio icons to new ones.
Other:
- New design for the LiveArea screen.
- Added a new Manual (LiveArea screen).
- Added a new copyright screen.
- Changed "timecyc" for better lighting.
- Changed old map in Sunshine Autos.
- Changed carcasses of abandoned cars.
- Changed the texture of the water.
- Sabre Turbo and Cuban Hermes can now be re-sprayed.
- Added a new skins for Tommy (from official japanese version).
- Retextured Intro / Outro and Splash-screens.
- Rebuild textures and files.
Credits
- PG Team: Dima353 - technical part, resource parsing, build; Once13One - design, function selection, coordination; SkyForces - testing, function selection;
- Contributors: DimZet, daser, silent, Cleoude, avals343, TH_009 & SuXei999, MrFinger, Brooklynzsmac, Marsi4eg, claude31 and other