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LiveRig Vita: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Vita Homebrew PC Tools (Developments) - GameBrew |title_mode=append |image=liverigvita.jpg |image_alt=https://sites.google.com/site/theleecherman/adrbubblebooter }} {{Infobox Vita Homebrews |title=https://sites.google.com/site/theleecherman/adrbubblebooter |image=liverigvita.jpg |description=Experimental Live2D face tracking software. |author=GrapheneCt |lastupdated=2023/01/17 |type=Developments |version=0.0 |license=Mixed |download=https://dlhb.gamebrew.o...")
 
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{{#seo:
{{#seo:
|title=Vita Homebrew PC Tools (Developments) - GameBrew
|title=Vita Homebrew Apps (Other Apps) - GameBrew
|title_mode=append
|title_mode=append
|image=liverigvita.jpg
|image=liverigvita.jpg
|image_alt=https://sites.google.com/site/theleecherman/adrbubblebooter
|image_alt=LiveRig
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=https://sites.google.com/site/theleecherman/adrbubblebooter
|title=LiveRig
|image=liverigvita.jpg
|image=liverigvita.jpg
|description=Experimental Live2D face tracking software.
|description=Experimental Live2D face tracking software.
|author=GrapheneCt
|author=Other Apps
|lastupdated=2023/01/17
|lastupdated=2023/01/17
|type=Developments
|type=Other Apps
|version=0.0
|version=0.0
|license=Mixed
|license=Mixed
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This software has been tested using the Hiyori Live2D model on R4 and 4.2.2, and is a promising solution for bringing dynamic, animated faces to PS Vita games and applications.
This software has been tested using the Hiyori Live2D model on R4 and 4.2.2, and is a promising solution for bringing dynamic, animated faces to PS Vita games and applications.
==Controls==
X: Calibrate camera


==Changelog==  
==Changelog==  

Revision as of 13:04, 20 Ocak 2023

LiveRig
Liverigvita.jpg
General
AuthorOther Apps
TypeOther Apps
Version0.0
LicenseMixed
Last Updated2023/01/17
Links
Download
Website
Source

LiveRig is an experimental Live2D face tracking software PoC for PS Vita is a proof of concept for utilizing Live2D technology on the device. It requires the use of the Native Cubism Framework R2 or Cubism Core 4.0.0 to function.

This software has been tested using the Hiyori Live2D model on R4 and 4.2.2, and is a promising solution for bringing dynamic, animated faces to PS Vita games and applications.

Controls

X: Calibrate camera

Changelog

(v.0.0)

  • First Release.

External links

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