Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

ButtonCast Wii: Difference between revisions

From GameBrew
m (HydeWing moved page Buttoncast Wii to ButtonCast Wii)
No edit summary
Line 1: Line 1:
{{#seo:
|title=Wii Homebrew Apps (Utilities) - GameBrew
|title_mode=append
|image=wii-logo.jpg
|image_alt=ButtonCast
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=ButtonCast
|title=ButtonCast
|image=wii-logo.jpg
|image=wii2.png
|description=Input Device Tunneler
|description=Input Device Tunneler
|author=ColdBird
|author=ColdBird
Line 15: Line 9:
|license=Freeware
|license=Freeware
|download=https://dlhb.gamebrew.org/wiihomebrews/buttoncastwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/buttoncastwii.7z
|website=https://web.archive.org/web/20140326141713/http://www.coldbird.uk.to/
|website=http://www.coldbird.uk.to/
|source=
|source=
}}
}}
'''ButtonCast''' is a tool that allows your Wii to act as a controller hub. It connects to various applications, such as those on PC, Android, iOS, or even another Wii, via TCP and tunnels button presses from all devices to the chosen application for handling.
ButtonCas' is a tool that allows your Wii to act as a controller hub. It connects to various applications, such as those on PC, Android, iOS, or even another Wii, via TCP and tunnels button presses from all devices to the chosen application for handling.


This means users can use all their Gamecube controllers, Wiimotes, Nunchuks, guitars, dance mats, etc. on any ButtonCast-enabled application without the need to purchase physical adapters. With this application, it's even possible to have 8-player multiplayer matches as it can transfer full sets of Wiimote and Gamecube controller input data.
This means you can use all your Gamecube controllers, Wiimotes, Nunchuks, guitars, dance mats, etc. on any ButtonCast-enabled application without the need to purchase physical adapters. With this application, it's even possible to have 8-player multiplayer matches as it can transfer full sets of Wiimote and Gamecube controller input data.


A sample code on how to add ButtonCast input support to your own applications is provided in the download package, along with the hub application for the Wii.
A sample code on how to add ButtonCast input support to your own applications is provided in the download package, along with the hub application for the Wii.


== Controls ==
==Installation==
 
To get started with the ButtonCast application, first unzip the downloaded file. Then, copy the apps folder to your SD card and read the provided documentation.
{| class="wikitable"
|-
! Wiimote
! Action
|-
| align="center"| Wiimote Minus Button / Wiimote Plus Button
| align="center"|Quit
|}


==How to Setup==
Take a look at the structure.c file in the SDK folder, as it serves as a foundation and starting point for your project. The main challenge will be having the knowledge and skill to program and build your own program or application for Windows, Mac, or Linux.
To get started with the ButtonCast application, first unzip the downloaded file. Then, copy the "apps" folder to your SD card and read the provided documentation.


Take a look at the "structure.c" file in the SDK folder, as it serves as a foundation and starting point for your project. The main challenge will be having the knowledge and skill to program and build your own program or application for Windows, Mac, or Linux.
It may also be helpful to examine the included ButtonSpell.zip file, which serves as a demonstration of how to link Wii dance mats to a PC version of the game DDR called Stepmania.


It may also be helpful to examine the included "ButtonSpell.zip" file, which serves as a demonstration of how to link Wii dance mats to a PC version of the game DDR called Stepmania.
== Controls ==
Minus/Plus - Quit


== Changelog ==
== Changelog ==
''' August 17, 2013 '''
''' 2013/08/17 '''
*Initial 1.0 release.
*Initial 1.0 release.
**Support for Wiimote Digital Buttons
*Support for Wiimote Digital Buttons.
**Support for Nunchuk Digital Buttons
*Support for Nunchuk Digital Buttons.
**Support for Classic Controller (Analog Sticks untested)
*Support for Classic Controller (Analog Sticks untested).
**Support for Gamecube Controllers (including both Analog Sticks)
*Support for Gamecube Controllers (including both Analog Sticks).
**Support for Guitars
*Support for Guitars.
**Support for Dancemats
*Support for Dancemats.


==External links==
==External links==
* Official Site - https://web.archive.org/web/20140326141713/http://www.coldbird.uk.to/
* Author's website - [https://web.archive.org/web/20140326141713/http://www.coldbird.uk.to/ http://www.coldbird.uk.to/] (archived)
* wiibrew - https://wiibrew.org/wiki/ButtonCast
* WiiBrew - https://wiibrew.org/wiki/ButtonCast

Revision as of 07:12, 16 February 2023

ButtonCast
Wii2.png
General
AuthorColdBird
TypeUtilities
Version1.0
LicenseFreeware
Last Updated2013/08/17
Links
Download
Website

ButtonCas' is a tool that allows your Wii to act as a controller hub. It connects to various applications, such as those on PC, Android, iOS, or even another Wii, via TCP and tunnels button presses from all devices to the chosen application for handling.

This means you can use all your Gamecube controllers, Wiimotes, Nunchuks, guitars, dance mats, etc. on any ButtonCast-enabled application without the need to purchase physical adapters. With this application, it's even possible to have 8-player multiplayer matches as it can transfer full sets of Wiimote and Gamecube controller input data.

A sample code on how to add ButtonCast input support to your own applications is provided in the download package, along with the hub application for the Wii.

Installation

To get started with the ButtonCast application, first unzip the downloaded file. Then, copy the apps folder to your SD card and read the provided documentation.

Take a look at the structure.c file in the SDK folder, as it serves as a foundation and starting point for your project. The main challenge will be having the knowledge and skill to program and build your own program or application for Windows, Mac, or Linux.

It may also be helpful to examine the included ButtonSpell.zip file, which serves as a demonstration of how to link Wii dance mats to a PC version of the game DDR called Stepmania.

Controls

Minus/Plus - Quit

Changelog

2013/08/17

  • Initial 1.0 release.
  • Support for Wiimote Digital Buttons.
  • Support for Nunchuk Digital Buttons.
  • Support for Classic Controller (Analog Sticks untested).
  • Support for Gamecube Controllers (including both Analog Sticks).
  • Support for Guitars.
  • Support for Dancemats.

External links

Advertising: