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(Created page with "{{#seo: |title= (Strategy) - GameBrew |title_mode=append |image=colliedefencegba2.png |image_alt=Collie Defence }} {{Infobox GBA Homebrews |title=Collie Defence |image=colliedefencegba2.png |description=New tower defence game for the Game Boy Advance. |author=vayan |lastupdated=2022/10/30 |type=Strategy |version=1.0.0 |license=Mixed |download=https://dlhb.gamebrew.org/gbahomebrews/colliedefencegba.7z |website=https://xvayan.itch.io/collie-defence |source=https://github.c...") |
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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Collie Defence | |title=Collie Defence | ||
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|description=New tower defence game for the Game Boy Advance. | |description=New tower defence game for the Game Boy Advance. | ||
|author=vayan | |author=vayan | ||
|lastupdated= | |lastupdated=2023/05/14 | ||
|type=Strategy | |type=Strategy | ||
|version=1. | |version=1.1.0 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/gbahomebrews/colliedefencegba.7z | |download=https://dlhb.gamebrew.org/gbahomebrews/colliedefencegba.7z | ||
|website=https://xvayan.itch.io/collie-defence | |website=https://xvayan.itch.io/collie-defence | ||
|source=https://github.com/vayan/collie-defence | |source=https://github.com/vayan/collie-defence | ||
}} | |||
{{#seo: | |||
|title= (Strategy) - GameBrew | |||
|title_mode=append | |||
|image=colliedefencegba2.png | |||
|image_alt=Collie Defence | |||
}} | }} | ||
Collie Defence is a tower defence game for the Game Boy Advance. | Collie Defence is a tower defence game for the Game Boy Advance. | ||
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==Changelog== | ==Changelog== | ||
'''v1.1.0''' | |||
*New Features | |||
**Add level/stage selection UI + new "high score" game mode | |||
**Add basic SFX 🔉 | |||
**Add QRCode generation to share high score and story progress online 🫂 | |||
**Add basic website to receive and display save data | |||
**Add more information during levels (wave number etc..) | |||
**Add screen shake when loosing life | |||
**Add options to hide/show certain towers for each level | |||
**Add save system to store high score and story progress | |||
**Add more levels | |||
**Add unique musics for each levels | |||
**Add a new catapult tower | |||
**Implement long press on the cursor | |||
*Misc | |||
**Migrate to LDtk 1.3.3 | |||
**Improve store to handle more towers | |||
**Move more things into ROM storage | |||
**Rename Collie Defence to Collie Defense 🇬🇧 -> 🇺🇸 | |||
**Revamp title screen | |||
**Revamp game over screen | |||
**Revamp win screen | |||
**Some basic balancing | |||
*Bugs | |||
**Fix memory crashes | |||
**Fix crashes after game over | |||
**Fix some z-index bug | |||
'''v1.0.0''' | '''v1.0.0''' | ||
*Start balancing tower/enemy settings. | *Start balancing tower/enemy settings. |
Revision as of 03:32, 17 Mayıs 2023
Collie Defence | |
---|---|
General | |
Author | vayan |
Type | Strategy |
Version | 1.1.0 |
License | Mixed |
Last Updated | 2023/05/14 |
Links | |
Download | |
Website | |
Source | |
Collie Defence is a tower defence game for the Game Boy Advance.
It was created for the GBA Jam 2022 (3rd place).
Features
- 4 breathtaking biomes.
- 3 types of of enemies.
- 3 kinds of tower.
- Lots of levels.
- Rumble pack support.
- Open Source.
User guide
You're a Border Collie and you need to protect your flock of sheep.
Controls
B - Open the shop
A - Select your tower, Place your tower in the world
Screenshots
Compatibility
Works on Game Boy Advance Emulator like mGBA.
Or you can use a flashcard like EZ-Flash to play on real hardware.
Changelog
v1.1.0
- New Features
- Add level/stage selection UI + new "high score" game mode
- Add basic SFX 🔉
- Add QRCode generation to share high score and story progress online 🫂
- Add basic website to receive and display save data
- Add more information during levels (wave number etc..)
- Add screen shake when loosing life
- Add options to hide/show certain towers for each level
- Add save system to store high score and story progress
- Add more levels
- Add unique musics for each levels
- Add a new catapult tower
- Implement long press on the cursor
- Misc
- Migrate to LDtk 1.3.3
- Improve store to handle more towers
- Move more things into ROM storage
- Rename Collie Defence to Collie Defense 🇬🇧 -> 🇺🇸
- Revamp title screen
- Revamp game over screen
- Revamp win screen
- Some basic balancing
- Bugs
- Fix memory crashes
- Fix crashes after game over
- Fix some z-index bug
v1.0.0
- Start balancing tower/enemy settings.
- Bump butano to 12.4.0.
- Remove unlimited money.
v0.0.6
- Add dog and sheep sprites.
- Improve bullets physics.
- Fix memory leaks.
- Add start screen to host settings and level picker (wip).
- Add rumble support.
- Add level music (just placeholder musics for now).
- Fix the store UI and other UI glitches.
- Lot of bug fix.
v0.0.5
- Fix palette issues (no more broken backgrounds).
- Add some UI elements.
- Add bear, fox and tiger enemies.
- Add some random levels to test things.
v0.0.4
- Add real assets and animations + lot of refactoring for future improvements.
v0.0.3
- Improve tower selection with new Shop feature.
- Finish implementing money resource (gain/spend etc..).
- Improve tower attack range preview.
- Fix every time related action not working properly.
v0.0.2
- Add a new (less ugly) placeholder tileset.
- Add win/gameover state.
- Implement enemies wave.
- Level switching.
- Tower selection UI / aggro range indicator.
- Add enemies lifebar + bullet damage.
- Reduce level size to match GBA screen size.
- Add CI script for Itch.io deployment.
- Lot of random fix/improvements.
v0.0.1
- Something is kind of sort of playable.
External links
- itch.io - https://xvayan.itch.io/collie-defence
- GitHub - https://github.com/vayan/collie-defence