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VanillaRA Vita: Difference between revisions

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m (HydeWing moved page Vanillara Vita to VanillaRA Vita without leaving a redirect)
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|title=Vita Homebrew Games (Strategy) - GameBrew
|title=Vita Homebrew Games (Strategy) - GameBrew
|title_mode=append
|title_mode=append
|image=vanillaravita.jpg
|image=vanillaravita2.png
|image_alt=VanillaRA
|image_alt=VanillaRA
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=VanillaRA
|title=VanillaRA
|image=vanillaravita.jpg
|image=vanillaravita2.png
|description=Port of C&C: Red Alert for PSVITA.
|description=Port of C&C: Red Alert for PS Vita.
|author=Northfear
|author=Northfear
|lastupdated=2022/01/14
|lastupdated=2022/01/14
Line 14: Line 14:
|version=0-vita.5
|version=0-vita.5
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/vitahomebrews/vanillaravita.7z
|download=[https://dlhb.gamebrew.org/vitahomebrews/vanillaravita.7z VanillaRA] & [https://dlhb.gamebrew.org/vitahomebrews/vanillaravitadata.7z Data]
|website=https://github.com/TheAssemblyArmada/Vanilla-Conquer
|website=https://kyuhen.customprotocol.com/en/submissions/vanilla_conquer/
|source=https://github.com/Northfear/Vanilla-Conquer-vita
|source=https://github.com/Northfear/Vanilla-Conquer-vita
}}
}}
Vanilla Conquer is a fully portable version of the first-generation C&C engine and can run both Tiberian Dawn and Red Alert on multiple platforms.
[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer] is a fully portable version of the first-generation C&C engine and can run both Tiberian Dawn and Red Alert on multiple platforms.


This is the Red Alert executable (formerly VanillaRA).
This is the Red Alert executable (formerly VanillaRA).
Line 24: Line 24:
The focus of Vanilla Conquer is to keep the default out-of-box experience faithful to what the games were back when they were released and work as a drop-in replacement for the original executables while also providing bug fixes, compatibility and quality of life improvements.
The focus of Vanilla Conquer is to keep the default out-of-box experience faithful to what the games were back when they were released and work as a drop-in replacement for the original executables while also providing bug fixes, compatibility and quality of life improvements.


==Requirements==
The homebrew was participated in the KyûHEN Homebrew Contest.
* fd_fix.skprx OR repatch_ex.skprx
 
==Installation==
Requirements:
* [[FdFix Vita|fd_fix.skprx]] OR [RePatch_reDux0_Vita|repatch_ex.skprx]]
* Game Data Files: PC
* Game Data Files: PC


== Install ==
Install VPK files to your PS Vita.
 
Extract archives with data and copy VanillaRA folders into ux0:data/.
 
==User guide==
You can change cursor movement speed by editing ControllerPointerSpeed option under [Vita] section inside conquer.ini/redalert.ini files.
 
You can also control cursor movement with rear touchpad. To do so set RearTouchEnabled option to yes. You can change its speed with RearTouchSpeed option.
 
===Other===
Config files for VanillaRA are located at ux0:data/VanillaRA/vanillara/redalert.ini.
 
To preserve original aspect ratio set Boxing=yes option.


Download vanillara.vpk file from here. Install it to your PS Vita.
If you want to display the game at native resolution without any scaling set ScaleGameSurface=no ([Vita] section).


Copy content of installed Red Alert folder into <code>ux0:data/VanillaRA/</code>.
Game supports nearest and linear filtering. Nearest is used by default and it produces sharp, but pixelated image (that's especially noticeable on text). Linear is smooth, but somewhat blurred. To select linear filtering set Scaler option to linear


Check Vanilla Conquer Wiki for more info about required folder/file structure and game versions compatibility:
[Video]
Scaler=linear
Change it back to nearest to select nearest filtering again.


[https://github.com/TheAssemblyArmada/Vanilla-Conquer/wiki/Installing-VanillaRA Installing VanillaRA]
==Controls==
Game is optimized for touch controls.


<code>expand.mix, expand2.mix, hires1.mix</code> files that are required for RA expansions can be aquired from 3.03 patch.
Left Analog - Cursor movement, Map scrolling (switch between both modes with a 3-fingress press on the rear touchpad)


[https://github.com/dots-tb/rePatch-reDux0 rePatch reDux0] OR [https://github.com/TheOfficialFloW/FdFix FdFix] plugin may be required for proper suspend/resume support (only use one at a time).
Right Analog - Map scrolling


==Media==
Cross - Left mouse button
<youtube>wjeA9u1C-Hk&t=3s</youtube>


==Screenshots==
Circle - Right mouse button (Cancel building, deselect unit..)
https://dlhb.gamebrew.org/vitahomebrews/vanillaravita-01.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/vanillaravita-02.jpg
Square - G (Guard Area)
https://dlhb.gamebrew.org/vitahomebrews/vanillaravita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/vanillaravita-04.jpg
Triangle - F (Formation. RA only)


== Controls ==
D-Pad Up/Right/Down/Left - 1/2/3/4 button
* Left analog stick - Cursor movement / Map scrolling (switch between both modes with a 3-fingress press on the rear touchpad)
* Right analog stick - Map scrolling
* CROSS - Left mouse button
* CIRCLE - Right mouse button (Cancel building, deselect unit..)
* SQUARE - G (Guard Area)
* TRIANGLE - F (Formation. RA only)
* D-Pad Up/Right/Down/Left - 1/2/3/4 button
* R1 - Alt (force move)
* L1 - Ctrl (force attack)
* SELECT - Esc (opens menu, skips videos)
* START - Enter (to submit score after the mission)


Use R1 + D-Pad to create teams (1-4) and D-Pad to select them (same as Ctrl + 1-4 on keyboard). You can use DPad numbers while entering savegame names.
R1 - Alt (force move)


Left analog stick can be used for both cursor movement (good for building or precise movement) or map scrolling (useful during combat when you're giving command with a touchpad). Cursor movement mode is default. To switch between both modes use R1 + L1 + START key combination.
L1 - Ctrl (force attack)


You can change cursor movement speed by editing <code>ControllerPointerSpeed</code> option under <code>[Vita]</code> section inside <code>conquer.ini</code>/<code>redalert.ini</code> files.
Select - Esc (opens menu, skips videos)


You can also control cursor movement with rear touchpad. To do so set <code>RearTouchEnabled</code> option to <code>yes</code>. You can change its speed with <code>RearTouchSpeed</code> option.
Start - Enter (to submit score after the mission)


== Other ==
Use R1 + D-Pad to create teams (1-4) and D-Pad to select them (same as Ctrl + 1-4 on keyboard). You can use D-Pad numbers while entering savegame names.
Config files for VanillaRA are located at  <code>ux0:data/VanillaRA/vanillara/redalert.ini</code>.


To preserve original aspect ratio set <code>Boxing=yes</code> option.
==Screenshots==
vanillaravita3.png


If you want to display the game at native resolution without any scaling set <code>ScaleGameSurface=no</code> (<code>[Vita]</code> section).
vanillaravita4.png


Game supports nearest and linear filtering. Nearest is used by default and it produces sharp, but pixelated image (that's especially noticeable on text). Linear is smooth, but somewhat blurred. To select linear filtering set <code>Scaler</code> option to <code>linear</code>
vanillaravita5.png


==Changelogs==
==Changelogs==
'''v0-vita.5 Latest'''
'''v0-vita.5 Latest'''
*Upstream version bump (lots of fixes)
*Upstream version bump (lots of fixes).
*Added support for rear touchpad cursor movement
*Added support for rear touchpad cursor movement.
*'''WARNING: OLD SAVES WILL NOT WORK WITH NEW VERSION!'''
*WARNING: OLD SAVES WILL NOT WORK WITH NEW VERSION.


'''v0-vita.4'''
'''v0-vita.4'''
*Change key combination for switching between cursor movement / map scrolling mode to R1 + L1 + START
*Change key combination for switching between cursor movement / map scrolling mode to R1 + L1 + START.
*Fix crash on unit repair in VanillaTD
*Fix crash on unit repair in VanillaTD.
*Increased available memory
*Increased available memory.


'''v0-vita.3'''
'''v0-vita.3'''
Line 102: Line 108:


'''v0-vita.1'''
'''v0-vita.1'''
*Initial port for PS Vita
*Initial port for PS Vita.


== External links ==
== External links ==
* Official Website - https://github.com/TheAssemblyArmada/Vanilla-Conquer
* KyûHEN Homebrew Contest - https://kyuhen.customprotocol.com/en/submissions/vanilla_conquer/
* Github - https://github.com/Northfear/Vanilla-Conquer-vita
* Github - https://github.com/Northfear/Vanilla-Conquer-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/649
* VitaDB - https://vitadb.rinnegatamante.it/#/info/649

Revision as of 00:28, 30 December 2022

VanillaRA
Vanillaravita2.png
General
AuthorNorthfear
TypeStrategy
Version0-vita.5
LicenseGPL-3.0
Last Updated2022/01/14
Links
[VanillaRA & Data Download]
Website
Source

Vanilla Conquer is a fully portable version of the first-generation C&C engine and can run both Tiberian Dawn and Red Alert on multiple platforms.

This is the Red Alert executable (formerly VanillaRA).

The focus of Vanilla Conquer is to keep the default out-of-box experience faithful to what the games were back when they were released and work as a drop-in replacement for the original executables while also providing bug fixes, compatibility and quality of life improvements.

The homebrew was participated in the KyûHEN Homebrew Contest.

Installation

Requirements:

  • fd_fix.skprx OR [RePatch_reDux0_Vita|repatch_ex.skprx]]
  • Game Data Files: PC

Install VPK files to your PS Vita.

Extract archives with data and copy VanillaRA folders into ux0:data/.

User guide

You can change cursor movement speed by editing ControllerPointerSpeed option under [Vita] section inside conquer.ini/redalert.ini files.

You can also control cursor movement with rear touchpad. To do so set RearTouchEnabled option to yes. You can change its speed with RearTouchSpeed option.

Other

Config files for VanillaRA are located at ux0:data/VanillaRA/vanillara/redalert.ini.

To preserve original aspect ratio set Boxing=yes option.

If you want to display the game at native resolution without any scaling set ScaleGameSurface=no ([Vita] section).

Game supports nearest and linear filtering. Nearest is used by default and it produces sharp, but pixelated image (that's especially noticeable on text). Linear is smooth, but somewhat blurred. To select linear filtering set Scaler option to linear

[Video]
Scaler=linear
Change it back to nearest to select nearest filtering again.

Controls

Game is optimized for touch controls.

Left Analog - Cursor movement, Map scrolling (switch between both modes with a 3-fingress press on the rear touchpad)

Right Analog - Map scrolling

Cross - Left mouse button

Circle - Right mouse button (Cancel building, deselect unit..)

Square - G (Guard Area)

Triangle - F (Formation. RA only)

D-Pad Up/Right/Down/Left - 1/2/3/4 button

R1 - Alt (force move)

L1 - Ctrl (force attack)

Select - Esc (opens menu, skips videos)

Start - Enter (to submit score after the mission)

Use R1 + D-Pad to create teams (1-4) and D-Pad to select them (same as Ctrl + 1-4 on keyboard). You can use D-Pad numbers while entering savegame names.

Screenshots

vanillaravita3.png

vanillaravita4.png

vanillaravita5.png

Changelogs

v0-vita.5 Latest

  • Upstream version bump (lots of fixes).
  • Added support for rear touchpad cursor movement.
  • WARNING: OLD SAVES WILL NOT WORK WITH NEW VERSION.

v0-vita.4

  • Change key combination for switching between cursor movement / map scrolling mode to R1 + L1 + START.
  • Fix crash on unit repair in VanillaTD.
  • Increased available memory.

v0-vita.3

  • Cursor movement with left analog stick. Left analog stick can be used for both cursor movement (good for building or precise movement) or map scrolling (useful during combat when you're giving command with both thumbs on touchpad). Cursor movement mode is default. To switch between both modes use 3-finger touch on the rear touchpad.
  • Added back option to preserve original aspect ratio. Set Boxing=yes in config file to enable it.
  • Added option to disable scaling and display the game at native 640x400 resolution. Option can be enabled by setting ScaleGameSurface=no in [Vita] section of config file.

v0-vita.2

  • Fixed missing tiberium and walls in VanillaTD.
  • Some savegames may require a mission restart.

v0-vita.1

  • Initial port for PS Vita.

External links

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