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This is a stripped down port of NX-Shell (Next) for Nintendo Switch. It only supports viewing images/gifs. | This is a stripped down port of NX-Shell (Next) for Nintendo Switch. It only supports viewing images/gifs. | ||
==User | ==User guide== | ||
==Supported | ===Supported formats=== | ||
* BMP | * BMP | ||
* GIF (animated & non animated) | * GIF (animated & non animated) |
Revision as of 07:34, 13 December 2022
VITAlbum | |
---|---|
File:Vitalbumvita.jpg | |
General | |
Author | Joel16 |
Type | File Browsers |
Version | 1.40 |
License | MIT License |
Last Updated | 2021/01/01 |
Links | |
Download | |
Website | |
Source | |
A simple homebrew file browser that is used for viewing various image formats on the PlayStation VITA.
This is a stripped down port of NX-Shell (Next) for Nintendo Switch. It only supports viewing images/gifs.
User guide
Supported formats
- BMP
- GIF (animated & non animated)
- ICO
- JPG/JPEG
- PCX
- PNG
- PGM/PPM
- PSD
- SVG
- TGA
- TIFF
- WEBP (animated & non animated)
Screenshots
vitalbum3.png
vitalbum4.png
vitalbum5.png
Media
VITAlbum v1.3.0 Showcase (Joel16)
Changelog
v1.40
- Config file now makes use of the SceLibJson API for reading/writing instead of jansson.
- No longer manually accounts for the offset when writing error logs.
- Files that aren't supported by VITAlbum are now filtered out and not displayed in the GUI.
- Added support for viewing SVGs using nanosvg
- Properly use cancel/enter buttons throughout the UI.
- The UI now uses the official PS Vita font.
- Settings now has a new section where it displays the app version as well as the versions of various libraries used in this application that expose some sort of version info in their API.
- LibTIFF updated to v4.2.0
- libjpeg-turbo updated to v2.0.6.
- Fix .TIFF images being read from the wrong orientation.
- Allow the use of L/R triggers to scroll through images in a single folder.
- The right analog stick can be used to move around image if its size is bigger than 960x544.
- The left analog stick can be used to zoom in/out of image.
- Clean-up imgui implementation (removed unused touchscreen/mouse functionalities).
- Many under the hood changes for QOL improvements.
v1.30
- Disable ImGui's IniFilename generation.
- Slightly increase global font scaling and increase icon size.
- Implemented a new logging mechanism.
- Implemented a new config mechanism and settings window to enable/disable or set certain options:
- You can now change the sorting method (alphabetical ascending/descending or size largest/smallest).
- Enable file name display when viewing images.
- Enable logs using the new logging mechanism. If you want to report crashes make sure you enable logs, reproduce the error, and then grab the log in ux0:/data/VITAlbum/debug.log.
- Fixed gif logic where it wouldn't initially load the first frame when viewing a GIF.
- Manually set the application heap size to prevent it from running out of memory during allocation for GIFs and other image formats. (This fixes crashes loading certain images, especially GIFs).
- Now uses 4x multi-sampling through vitaGL.
- A bunch of cleanups and consistency changes.
v1.20
- Added support for animated & non animated gif images using libnsgif.
- If the gif image is large in either size or resolution it may crash.
- Usually images that are smaller than the vita's screen resolution work best.
- Updated Dear imGui to v1.78.
- Allow image properties to work inside gif preview window.
- Fixed image properties popup not always being centered.
- Images smaller than the vita's screen resolution will now be centered.
- File names are no longer shown in image preview.
- Removed window padding in image preview. (A full screen 960x544 image no longer needs to be scrolled).
v1.10
- Now uses updated livearea assets by TheIronUniverse.
- Fixed memory leak when loading textures using stbi_load_from_memory.
- Added support for PSD. (composited view only, no extra channels, 8/16 bit-per-channel -- large .PSD files may result in crashes)
- Minor performance adjustments and changes:
- Uses upstream libpng for reading PNG instead of stb
- Uses upstream turbojpeg for reading JPEG instead of stb
- Uses giflib instead of libnsgif for reading static GIFs.
- Now uses stb_image - v2.26
- Built upon latest vitaGL changes.
- Minor clean ups here an there.
v1.0
- First Release.
Credits
- Rinnegatamante for vitaGL.
- Rinnegatamante for imgui-vita.
- ocornut and contributors for upstream imgui.
- stb_image contributors stb_image.
- dr-soft for dr_pcx.
- libwebp contributors for libwebp.
- libtiff contributors for libtiff.
- libnsbmp contributors for libnsbmp.
- libnsgif contributors for libnsgif.
- libpng contributors for libpng.
- turbojpeg contributors for turbojpeg.
- nanosvg contributors for nanosvg.
- TheIronUniverse for the LiveArea Assets.
- vitasdk.