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| |version=2016 | | |version=2016 |
| |license=Apache-2.0 | | |license=Apache-2.0 |
| |download=https://dlhb.gamebrew.org/vitahomebrews/vitadefilervita.7z | | |website=https://github.com/yifanlu/VitaDefiler |
| |website=
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| |source=https://github.com/yifanlu/VitaDefiler | | |source=https://github.com/yifanlu/VitaDefiler |
| }} | | }} |
| '''VitaDefiler''' is an RPC for Vita that supports ARM userland code execution.
| | VitaDefiler is basically required to run your homebrews on your Vita through the [[Rejuvenate Vita|Rejuvenate]] hack. |
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| ==VitaDefiler – What is it?==
| | It is one of the reasons you need your PS vita to be connected to your PC (either via USB or Wifi) in order to run homebrews. Of course, now we're no longer use this exploit. |
| VitaDefiler is basically required to run your homebrews on your Vita through the [[Rejuvenate Vita|Rejuvenate]] hack. It is one of the reasons you need your PS vita to be connected to your PC (either via USB or Wifi) in order to run homebrews. Of course, now we're no longer use this exploit.
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| == How To Build VitaDefiler ==
| | ==External links== |
| * Open <code>VitaDefiler.sln</code> in Visual Studio.
| | * GitHub - https://github.com/yifanlu/VitaDefiler |
| * In <code>Solution Explorer</code> right click <code>VitaDefiler / Properties</code>.
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| * Select <code>Reference Paths</code>, then add <code>C:\Program Files (x86)\SCE\PSM\tools\PsmStudio\AddIns\MonoDevelop.Debugger.Soft\</code> and <code>C:\Program Files (x86)\SCE\PSM\tools\PsmStudio\bin\</code>.
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| * You can now press F5 to build the project.
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| === Compiling ===
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| You will need PSM Studio and Visual Studio installed.
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| == VitaDefiler's Usage ==
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| First, copy library dependencies to the <code>VitaDefiler/bin/Debug</code> folder.
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| * Copy <code>Mono.Cecil.dll</code> from <code>C:\Program Files (x86)\SCE\PSM\tools\PsmStudio\bin</code>
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| * Copy <code>Mono.Debugger.Soft.dll</code> from <code>C:\Program Files (x86)\SCE\PSM\tools\PsmStudio\AddIns\MonoDevelop.Debugger.Soft</code>
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| * Copy all files from <code>C:\Program Files (x86)\SCE\PSM\tools\lib</code>
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| Open <code>PSM Dev</code> application on the Vita. Run <code>cmd.exe</code> and navigate to <code>VitaDefiler</code> folder. Execute <code>bin\Debug\VitaDefiler.exe VitaDefilerClient\bin\Release\VitaDefilerClient.psdp</code>. Vita should now run the <code>VitaDefilerClient</code> app and after a few seconds you will get a RPC shell.
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| ==Screenshot==
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| [[image:vitadefilervita.jpg|600px]]
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| == VitaDefilerClient ==
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| Open <code>cmd.exe</code> as Administrator and execute <code>setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1</code>.
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| Run "Developer Command Prompt for VS20XX", navigate to the <code>VitaDefilerClient</code> folder and execute <code>ilasm /output:NativeFunctions.dll /dll NativeFunctions.cil</code>.
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| Open <code>VitaDefilerClient.sln</code> in PSM Studio and hit F5.
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| If you get error about <code>NativeFunctions</code> not being resolved (e.g. <code>Error CS0246: The type or namespace name 'NativeFunctions' could not be found [...]</code>):
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| * Right click <code>VitaDefilerClient / References</code> on the left, select <code>Edit References...</code>
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| * <code>Edit References</code> window will open. On the right select <code>NativeFunctions</code> and press Remove (trash icon in top right corner).
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| * Switch to the <code>.Net Assembly</code> tab, navigate to <code>VitaDefiler/VitaDefilerClient</code>, select <code>NativeFunctions.dll</code> and press <code>Add</code>. The project should build now.
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| == External links == | |
| * Github - https://github.com/yifanlu/VitaDefiler | |