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Super Mario 64 Port Vita: Difference between revisions

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{{cleanup|article|Needs cleanup}}
{{#seo:
|title=Vita Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=supermario64portvita.jpg
|image_alt=Super Mario 64 Port
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Super Mario 64 Port
|title=Super Mario 64 Port
|image=supermario64portvita.jpg
|image=supermario64vita2.jpg
|description=Super Mario 64 Port For 3DS.
|description=Super Mario 64 port for PS Vita.
|author=bythos14
|author=bythos14
|lastupdated=2021/02/25
|lastupdated=2021/02/25
Line 15: Line 8:
|version=2021
|version=2021
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/sm64_vita.zip Source Only
|website=
|website=https://github.com/bythos14/sm64-vita
|source=https://github.com/bythos14/sm64-vita
|source=https://github.com/bythos14/sm64-vita
}}
}}
Super Mario 64 Port For 3DS.
{{#seo:
|title=Vita Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=supermario64vita2.jpg
|image_alt=Super Mario 64 Port
}}


==Media==
Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.
<youtube>x3G1-8ufPOk</youtube>


'''Note:''' This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. [https://github.com/bythos14/sm64-vita#building-for-the-vita See instructions].


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/supermario64vita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/supermario64vita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-04.jpg
==Known issues==
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-05.jpg
*At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary.
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-06.jpg
*The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white.
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-07.jpg
*TAS Input stops working if the app is suspended or the Vita is put to sleep.
https://dlhb.gamebrew.org/vitahomebrews/supermario64portvita-08.jpg
 
==Credits==
*WOLFwang for making the livearea assets.
*fgsfds for the initial effort towards porting to the vita.
*The original sm64decomp team for this impressive decompilation.
*The sm64-port team for the work towards porting the decomp to other platforms.
*Rinnegatamante for making the vitaGL library, it made this port alot easier.


==Changelogs==
==External links==
'''(v.1.0)'''
* GitHub - https://github.com/bythos14/sm64-vita
* First Release.


== External links ==
[[Category:Other game ports on Vita]]
* Official Website -
[[Category:Vita game ports]]
* Github - https://github.com/bythos14/sm64-vita
* VitaDB -
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Latest revision as of 03:13, 26 October 2024

Super Mario 64 Port
Supermario64vita2.jpg
General
Authorbythos14
TypePlatform
Version2021
LicenseMixed
Last Updated2021/02/25
Links
Source Only Download
Website
Source


Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.

Note: This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. See instructions.

Screenshots

supermario64vita3.jpg supermario64vita4.jpg

Known issues

  • At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary.
  • The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white.
  • TAS Input stops working if the app is suspended or the Vita is put to sleep.

Credits

  • WOLFwang for making the livearea assets.
  • fgsfds for the initial effort towards porting to the vita.
  • The original sm64decomp team for this impressive decompilation.
  • The sm64-port team for the work towards porting the decomp to other platforms.
  • Rinnegatamante for making the vitaGL library, it made this port alot easier.

External links

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