More actions
m (Text replacement - "GameBrew!" to "GameBrew") |
No edit summary |
||
(3 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=PSMPatch | |title=PSMPatch | ||
|image= | |image=psmpatchvita2.png | ||
|description=Allows you to modify PSM Games, and also can be used to load PSM Homebrew. | |description=Allows you to modify PSM Games, and also can be used to load PSM Homebrew. | ||
|author=SilicaAndPina | |author=SilicaAndPina | ||
Line 16: | Line 9: | ||
|license=GPL-2.0 | |license=GPL-2.0 | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/psmpatchvita.7z | ||
|website= | |website=https://bitbucket.org/SilicaAndPina/psmpatch/src/master | ||
|source=https://bitbucket.org/SilicaAndPina/psmpatch/src/master | |source=https://bitbucket.org/SilicaAndPina/psmpatch/src/master | ||
}} | }} | ||
{{#seo: | |||
|title=Vita Homebrew Apps (Plugins) - GameBrew | |||
|title_mode=append | |||
|image=psmpatchvita2.png | |||
|image_alt=PSMPatch | |||
}} | |||
PSMPatch is a plugin that allows you to load PSM homebrew and modify PSM games (think of it as PSM Repatch). | |||
==Installation== | |||
Place the plugin under the *ALL section of your config.txt and you are good to go. | |||
How to load PSM patch and mod: | |||
*Put patched files into ux0:psm/TITLEID/Documents/p. | |||
*Files here will be read instead of the files in /Application. | |||
How to load PSM homebrew: | |||
*If you compile an app using the PSM SDK there is an unsigned copy of it created. | |||
*Copy the unsigned files into the patch folder and it'll load the homebrew instead of the original game. | |||
*(If u get compile errors while using the PSM SDK try running "setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1" in CMD.) | |||
How to decrypt PSM Games: | |||
*You can use [https://bitbucket.org/SilicaAndPina/fuckpsse/src/master/ F*PSSE]. | |||
*Important note: Do do use PSMPatch at the same time as F*PSSE. | |||
==Media== | ==Media== | ||
<youtube> | '''PSMPatch - PSM Game Modding and Homebrew''' ([https://www.youtube.com/watch?v=qS_QAfrBAwQ Silica]) <br> | ||
<youtube>qS_QAfrBAwQ</youtube> | |||
== | ==Changelog== | ||
'''v1.1''' | |||
* Fixed bug where it was impossible to load an assembly thats the wrong size. | |||
* Homebrew loading acturally now work better. | |||
'''v1.0''' | |||
''' | * It's worked well enough to change a song in Cytus Lambda as well as make a mod to app.exe to unlock every song. | ||
* | |||
== External links == | == External links == | ||
* | * Twitter - https://twitter.com/SilicaDevs/status/1053885272193028102 | ||
* | * Bitbucket - https://bitbucket.org/SilicaAndPina/psmpatch/src/master | ||
* | * Wololo - [https://wololo.net/2018/10/21/psmpatch-and-cytus-lambda-song-unlock-released-you-can-now-install-psm-game-mods-a-la-repatch-and-even-run-psm-homebrew/ https://wololo.net/2018/10/21/psmpatch] | ||
Latest revision as of 12:03, 9 Mayıs 2024
PSMPatch | |
---|---|
General | |
Author | SilicaAndPina |
Type | Plugins |
Version | 1.1 |
License | GPL-2.0 |
Last Updated | 2018/04/12 |
Links | |
Download | |
Website | |
Source | |
PSMPatch is a plugin that allows you to load PSM homebrew and modify PSM games (think of it as PSM Repatch).
Installation
Place the plugin under the *ALL section of your config.txt and you are good to go.
How to load PSM patch and mod:
- Put patched files into ux0:psm/TITLEID/Documents/p.
- Files here will be read instead of the files in /Application.
How to load PSM homebrew:
- If you compile an app using the PSM SDK there is an unsigned copy of it created.
- Copy the unsigned files into the patch folder and it'll load the homebrew instead of the original game.
- (If u get compile errors while using the PSM SDK try running "setx MSBUILDENABLEALLPROPERTYFUNCTIONS 1" in CMD.)
How to decrypt PSM Games:
- You can use F*PSSE.
- Important note: Do do use PSMPatch at the same time as F*PSSE.
Media
PSMPatch - PSM Game Modding and Homebrew (Silica)
Changelog
v1.1
- Fixed bug where it was impossible to load an assembly thats the wrong size.
- Homebrew loading acturally now work better.
v1.0
- It's worked well enough to change a song in Cytus Lambda as well as make a mod to app.exe to unlock every song.