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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title= | |title=Adrenaline Bubble Booter | ||
|image= | |image=adrbubblebootervita2.png | ||
|description=Start PSX/PSP apps from bubbles. | |description=Start PSX/PSP apps from bubbles. | ||
|author=Leecherman | |author=Leecherman | ||
Line 14: | Line 8: | ||
|version=0.5 | |version=0.5 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/adrbubblebootervita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/adrbubblebootervita.7z?k33p0fil35 | ||
|website=https://sites.google.com/site/theleecherman/adrbubblebooter | |website=https://sites.google.com/site/theleecherman/adrbubblebooter | ||
}} | }} | ||
{{#seo: | |||
|title=Vita Homebrew Apps (Plugins) - GameBrew | |||
|title_mode=append | |||
|image=adrbubblebootervita2.png | |||
|image_alt=Adrenaline Bubble Booter | |||
}} | |||
AdrBubbleBooter allows to boot PSX/PSP apps from directly from PS Vita bubbles. | |||
AdrBubbleBooter allows to directly | |||
You can directly boot any game (ISO/CSO/PBP/PSOne) from any PSP Bubble in LiveArea, with all features enabled, plugins, filter, savestates and PSOne sound enabled. | |||
'''Note:''' For [[Adrenaline Vita|Adrenaline]] v6+, please use the [[AdrBubbleBooterInstaller Vita|VPK Edition]]. | |||
==User guide== | |||
===Preparation=== | |||
This depends on Adrenaline. Make sure you install adrenaline folder in ux0:adrenaline. | |||
After installing it, run it once. | |||
The bubble that you are using to boot Adrenaline, will be used also to boot ISO/CSO/PBP files. | |||
Add ISO/CSO/PBP files you want to boot it to ux0:pspemu/ or ur0:pspemu/ etc. | |||
ux0: | |||
ux0: | ===How to setup=== | ||
'''Step 1''' | |||
To enable adrenaline bubble booter, copy adrbblbooter folder to your PS Vita storage root ux0:/adrbblbooter. | |||
'''Step 2''' | |||
Add adrbblbooter.suprx first in line before adrenaline.suprx under *TITLEID in HENKaku config.txt. Using NPXX00001 as an example of the PSP bubble in LiveArea: | |||
*NPXX00001 | |||
ux0:adrbblbooter/adrbblbooter.suprx | |||
ux0:adrenaline/adrenaline.suprx | |||
After that Reload HENKaku config.txt from molecularShell or from HENKaku settings. | |||
'''Step 3''' | |||
Go to ux0:adrbblbooter/bubblesdb/ folder, create a text file and name it with any PSP Bubble TITLEID you want to make it boot (ISO/CSO/PBP/PSOne) file: | |||
ux0:adrbblbooter/bubblesdb/NPXX00001.txt | |||
Open the created file NPXX00001.txt in notepad and add the full path to the ISO/CSO/PBP/PSOne game into it (must be a ms0: path, not ux0:pspemu also you can change/update the path any-time): | |||
ms0:/PSP/GAME/FILER/EBOOT.PBP | |||
Note: This line means in PS Vita side as (ux0:pspemu/PSP/GAME/FILER/EBOOT.PBP). | |||
That's it, do these steps (#2, #3) for each PSP bubble you want to auto/direct boot it. | |||
If you want to remove bubble auto/direct boot for specific game, delete the text file which containing it's titleid name: | |||
ux0:adrbblbooter/bubblesdb/NPXX00001.txt | |||
==Additional | ===Additional infos=== | ||
To load a custom startdat boot image for each PSP bubbles: | To load a custom startdat boot image for each PSP bubbles: | ||
* Copy PNG image file to | *Copy PNG image file to ux0:adrbblbooter/bubblesdb/ folder, then rename it to any PSP bubbles title-id you want to make it display the startdat boot image. | ||
*The image size and format must be 480x272 PNG file, otherwise it will not work. | *The image size and format must be 480x272 PNG file, otherwise it will not work. | ||
*If the PNG image file doesn't exist, then it will display the default Adrenaline logo. | *If the PNG image file doesn't exist, then it will display the default Adrenaline logo. | ||
*Also in this version, you can display any logo without booting games if you delete the title-id.txt file from bubblesdb folder, an example of PNG file is located in bubblesdb folder. | *Also in this version, you can display any logo without booting games if you delete the title-id.txt file from bubblesdb folder, an example of PNG file is located in bubblesdb folder. | ||
To use MARCH33 or NP9660 driver ( default is INFERNO ) | To use MARCH33 or NP9660 driver (default is INFERNO), append MARCH33 or NP9660 in a new line under the game's file path, so it will look like this: | ||
the game's file path, so it will look like this: | ms0:/ISO/GAME.ISO | ||
MARCH33 | |||
ms0:/ISO/GAME.ISO | |||
To execute BOOT.BIN or EBOOT.OLD for prometheus (default is EBOOT.BIN), append EBOOT.OLD or BOOT.BIN in a new line under the driver mode option, so will look like this: | |||
ms0:/ISO/GAME.ISO | |||
MARCH33 | |||
EBOOT.OLD | |||
To disable or enable all plugins (default is CFW settings) when booting games or pops, append DISABLE or ENABLE in a new line under the execute mode option, so it will look like this: | |||
ms0:/ISO/GAME.ISO | |||
MARCH33 | |||
EBOOT.OLD | |||
DISABLE | |||
To disable startdat image when booting bubble (default is ENABLE), append DISABLE in a new line under the plugins mode option, so it will look like this: | |||
ms0:/ISO/GAME.ISO | |||
MARCH33 | |||
EBOOT.OLD | |||
DISABLE | |||
DISABLE | |||
To use default option for specific mode/line, replace the option with DEFAULT: | |||
ms0:/ISO/GAME.ISO | |||
MARCH33 | |||
DEFAULT | |||
DEFAULT | |||
ENABLE | |||
To use all default options, add the game's file path to the PSP bubble title-id.txt files, just like the previous versions: | |||
ms0:/ISO/GAME.ISO | |||
Structure of the %TITLED-ID%.TXT file is as the following: | |||
1st LINE = PATH TO THE ISO\CSO\PBP file. | |||
2nd LINE = UMD DRIVER MODE INFERNO\MARCH33\NP9660. | |||
3rd LINE = EXECUTE BOOT MODE EBOOT.BIN\EBOOT.OLD\BOOT.BIN. | |||
4th LINE = PLUGINS STATE ENABLE\DISABLE. | |||
5th LINE = STARTDAT STATE ENABLE\DISABLE. | |||
==Changelog== | ==Changelog== | ||
Line 128: | Line 115: | ||
*Added np9660 driver mode option beside march33 and inferno driver. | *Added np9660 driver mode option beside march33 and inferno driver. | ||
*Added plugins state option to disable or enable all game and pops plugins for each game file. | *Added plugins state option to disable or enable all game and pops plugins for each game file. | ||
*Added startdat boot image option to disable or enable startdat boot image for each game file. | *Added startdat boot image option to disable or enable startdat boot image for each game file. | ||
*Check additional infos in readme for the details. | |||
'''v0.4''' | '''v0.4''' | ||
*Added driver mode option to use march33 instead of inferno for each iso file. | *Added driver mode option to use march33 instead of inferno for each iso file. | ||
*Added execute eboot.old or boot.bin option instead of eboot.bin for each iso file. | *Added execute eboot.old or boot.bin option instead of eboot.bin for each iso file. | ||
*Added support to load a custom startdat PNG boot image for each PSP bubbles. | *Added support to load a custom startdat PNG boot image for each PSP bubbles. | ||
*Check additional infos in readme for the details. | |||
'''v0.3''' | '''v0.3''' | ||
*Updated codes and made some tweaks. | *Updated codes and made some tweaks. | ||
*You can boot | *You can boot games from both ux0, ur0 partitions without changing the plugin's location. | ||
'''v0.2''' | '''v0.2''' | ||
*Updated some codes and instructions. | *Updated some codes and instructions. | ||
'''v0.1''' | '''v0.1''' | ||
*First public release. | *First public release. | ||
==External links== | |||
* Official website - https://sites.google.com/site/theleecherman/adrbubblebooter | |||
== External links == | |||
* Official | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/276 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/276 |
Latest revision as of 04:10, 17 Mayıs 2024
Adrenaline Bubble Booter | |
---|---|
General | |
Author | Leecherman |
Type | Plugins |
Version | 0.5 |
License | Mixed |
Last Updated | 2017/08/15 |
Links | |
Download | |
Website | |
AdrBubbleBooter allows to boot PSX/PSP apps from directly from PS Vita bubbles.
You can directly boot any game (ISO/CSO/PBP/PSOne) from any PSP Bubble in LiveArea, with all features enabled, plugins, filter, savestates and PSOne sound enabled.
Note: For Adrenaline v6+, please use the VPK Edition.
User guide
Preparation
This depends on Adrenaline. Make sure you install adrenaline folder in ux0:adrenaline.
After installing it, run it once.
The bubble that you are using to boot Adrenaline, will be used also to boot ISO/CSO/PBP files.
Add ISO/CSO/PBP files you want to boot it to ux0:pspemu/ or ur0:pspemu/ etc.
How to setup
Step 1
To enable adrenaline bubble booter, copy adrbblbooter folder to your PS Vita storage root ux0:/adrbblbooter.
Step 2
Add adrbblbooter.suprx first in line before adrenaline.suprx under *TITLEID in HENKaku config.txt. Using NPXX00001 as an example of the PSP bubble in LiveArea:
*NPXX00001 ux0:adrbblbooter/adrbblbooter.suprx ux0:adrenaline/adrenaline.suprx
After that Reload HENKaku config.txt from molecularShell or from HENKaku settings.
Step 3
Go to ux0:adrbblbooter/bubblesdb/ folder, create a text file and name it with any PSP Bubble TITLEID you want to make it boot (ISO/CSO/PBP/PSOne) file:
ux0:adrbblbooter/bubblesdb/NPXX00001.txt
Open the created file NPXX00001.txt in notepad and add the full path to the ISO/CSO/PBP/PSOne game into it (must be a ms0: path, not ux0:pspemu also you can change/update the path any-time):
ms0:/PSP/GAME/FILER/EBOOT.PBP
Note: This line means in PS Vita side as (ux0:pspemu/PSP/GAME/FILER/EBOOT.PBP).
That's it, do these steps (#2, #3) for each PSP bubble you want to auto/direct boot it.
If you want to remove bubble auto/direct boot for specific game, delete the text file which containing it's titleid name:
ux0:adrbblbooter/bubblesdb/NPXX00001.txt
Additional infos
To load a custom startdat boot image for each PSP bubbles:
- Copy PNG image file to ux0:adrbblbooter/bubblesdb/ folder, then rename it to any PSP bubbles title-id you want to make it display the startdat boot image.
- The image size and format must be 480x272 PNG file, otherwise it will not work.
- If the PNG image file doesn't exist, then it will display the default Adrenaline logo.
- Also in this version, you can display any logo without booting games if you delete the title-id.txt file from bubblesdb folder, an example of PNG file is located in bubblesdb folder.
To use MARCH33 or NP9660 driver (default is INFERNO), append MARCH33 or NP9660 in a new line under the game's file path, so it will look like this:
ms0:/ISO/GAME.ISO MARCH33
To execute BOOT.BIN or EBOOT.OLD for prometheus (default is EBOOT.BIN), append EBOOT.OLD or BOOT.BIN in a new line under the driver mode option, so will look like this:
ms0:/ISO/GAME.ISO MARCH33 EBOOT.OLD
To disable or enable all plugins (default is CFW settings) when booting games or pops, append DISABLE or ENABLE in a new line under the execute mode option, so it will look like this:
ms0:/ISO/GAME.ISO MARCH33 EBOOT.OLD DISABLE
To disable startdat image when booting bubble (default is ENABLE), append DISABLE in a new line under the plugins mode option, so it will look like this:
ms0:/ISO/GAME.ISO MARCH33 EBOOT.OLD DISABLE DISABLE
To use default option for specific mode/line, replace the option with DEFAULT:
ms0:/ISO/GAME.ISO MARCH33 DEFAULT DEFAULT ENABLE
To use all default options, add the game's file path to the PSP bubble title-id.txt files, just like the previous versions:
ms0:/ISO/GAME.ISO
Structure of the %TITLED-ID%.TXT file is as the following:
1st LINE = PATH TO THE ISO\CSO\PBP file. 2nd LINE = UMD DRIVER MODE INFERNO\MARCH33\NP9660. 3rd LINE = EXECUTE BOOT MODE EBOOT.BIN\EBOOT.OLD\BOOT.BIN. 4th LINE = PLUGINS STATE ENABLE\DISABLE. 5th LINE = STARTDAT STATE ENABLE\DISABLE.
Changelog
v0.5
- Updated code and removed adrbblbooter_nostartdat.suprx -> added an option instead.
- Added uma0 partition support to boot games from it -> use the updated adrenaline version.
- Added np9660 driver mode option beside march33 and inferno driver.
- Added plugins state option to disable or enable all game and pops plugins for each game file.
- Added startdat boot image option to disable or enable startdat boot image for each game file.
- Check additional infos in readme for the details.
v0.4
- Added driver mode option to use march33 instead of inferno for each iso file.
- Added execute eboot.old or boot.bin option instead of eboot.bin for each iso file.
- Added support to load a custom startdat PNG boot image for each PSP bubbles.
- Check additional infos in readme for the details.
v0.3
- Updated codes and made some tweaks.
- You can boot games from both ux0, ur0 partitions without changing the plugin's location.
v0.2
- Updated some codes and instructions.
v0.1
- First public release.
External links
- Official website - https://sites.google.com/site/theleecherman/adrbubblebooter
- VitaDB - https://vitadb.rinnegatamante.it/#/info/276