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{{#seo: | {{#seo: | ||
|title=Vita Homebrew Games (Arcade Games) - GameBrew | |title=Vita Homebrew Games (Arcade Games) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image= | |image=vitoutvita2.jpg | ||
|image_alt=VitOut | |image_alt=VitOut | ||
}} | }} | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=VitOut | |title=VitOut | ||
|image= | |image=vitoutvita2.jpg | ||
|description=BreakOut clone for | |description=BreakOut clone for PS Vita. | ||
|author=Dane64 | |author=Dane64 | ||
|lastupdated=2020/05/25 | |lastupdated=2020/05/25 | ||
Line 15: | Line 15: | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/vitoutvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/vitoutvita.7z | ||
|website= | |website=https://github.com/Dane64/VitOut | ||
|source=https://github.com/Dane64/VitOut | |source=https://github.com/Dane64/VitOut | ||
}} | }} | ||
A BreakOut/Arkanoid clone for | A BreakOut/Arkanoid clone for PS Vita/PSTV. | ||
== | ==User guide== | ||
Try to destroy all the bricks as fast as possible and with the least lives lost. | Try to destroy all the bricks as fast as possible and with the least lives lost. | ||
Bricks with darker core need 2-6 hits to be destoyed | Bricks with darker core need 2-6 hits to be destoyed | ||
Bricks with one solid color dissapear with one hit | Bricks with one solid color dissapear with one hit | ||
In the level selector is the highscore per level visible (in the gif example lvl 6 has 3 golden balls and lvl 5 has no score yet) | In the level selector is the highscore per level visible (in the gif example lvl 6 has 3 golden balls and lvl 5 has no score yet). | ||
==Controls== | |||
Cross or Start - Start the game | |||
D-Pad Up/Down - Change selection | |||
D-Pad Left/Right - Change Level | |||
D-Pad Up/Down - Change selection | |||
Left Analog - Move Paddle | |||
Cross - Release ball | |||
Start - Pause | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/vitoutvita3.gif | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/vitoutvita4.gif | ||
== | ==Changelog== | ||
'''v2.0''' | |||
Removed: | Removed: | ||
*Splash screen | *Splash screen. | ||
*Audio | *Audio. | ||
*Touch support | *Touch support. | ||
*Fonts and Sprites | *Fonts and Sprites. | ||
Added: | Added: | ||
*Rock solid collision detection (the code of https://github.com/jakesgordon/javascript-breakout helped me a lot) | *Rock solid collision detection (the code of https://github.com/jakesgordon/javascript-breakout helped me a lot). | ||
*New levels (lvl 6 is there for testing purposes) | *New levels (lvl 6 is there for testing purposes). | ||
*Made the game using only the vita2d lib so the size of the game is < 50kb | *Made the game using only the vita2d lib so the size of the game is < 50kb. | ||
''' | '''v1.3''' | ||
*Live Area | *Live Area. | ||
*Splash Screen | *Splash Screen. | ||
*Main Menu | *Main Menu. | ||
*Level Select | *Level Select. | ||
*Game | *Game. | ||
''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
== | ==Credits== | ||
Special Thanks to: | |||
* Vitadev Package manager for releasing the SDK. | |||
* Developers of Vita3K for the help. | |||
* Vitadev Package manager for releasing the SDK | |||
* | |||
== External links == | ==External links== | ||
* | * GitHub - https://github.com/Dane64/VitOut | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/528 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/528 |
Latest revision as of 01:47, 20 December 2022
VitOut | |
---|---|
General | |
Author | Dane64 |
Type | Arcade Games |
Version | 2.0 |
License | Mixed |
Last Updated | 2020/05/25 |
Links | |
Download | |
Website | |
Source | |
A BreakOut/Arkanoid clone for PS Vita/PSTV.
User guide
Try to destroy all the bricks as fast as possible and with the least lives lost.
Bricks with darker core need 2-6 hits to be destoyed
Bricks with one solid color dissapear with one hit
In the level selector is the highscore per level visible (in the gif example lvl 6 has 3 golden balls and lvl 5 has no score yet).
Controls
Cross or Start - Start the game
D-Pad Up/Down - Change selection
D-Pad Left/Right - Change Level
D-Pad Up/Down - Change selection
Left Analog - Move Paddle
Cross - Release ball
Start - Pause
Screenshots
Changelog
v2.0
Removed:
- Splash screen.
- Audio.
- Touch support.
- Fonts and Sprites.
Added:
- Rock solid collision detection (the code of https://github.com/jakesgordon/javascript-breakout helped me a lot).
- New levels (lvl 6 is there for testing purposes).
- Made the game using only the vita2d lib so the size of the game is < 50kb.
v1.3
- Live Area.
- Splash Screen.
- Main Menu.
- Level Select.
- Game.
v1.0
- First Release.
Credits
Special Thanks to:
- Vitadev Package manager for releasing the SDK.
- Developers of Vita3K for the help.
External links
- GitHub - https://github.com/Dane64/VitOut
- VitaDB - https://vitadb.rinnegatamante.it/#/info/528