Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

MSweep Vita: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{#seo:
{{#seo:
|title=Vita Homebrew Games (Puzzle) - GameBrew!
|title=Vita Homebrew Games (Puzzle) - GameBrew
|title_mode=append
|title_mode=append
|image=msweepvita.jpg
|image=msweepvita2.jpg
|image_alt=MSweep
|image_alt=MSweep
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=MSweep
|title=MSweep
|image=msweepvita.jpg
|image=msweepvita2.jpg
|description=Minesweeper game for PSVITA.
|description=Simple minesweeper written in C++ for PlayStation Vita.
|author=Creckeryop
|author=Creckeryop
|lastupdated=2020/10/29
|lastupdated=2020/10/30
|type=Puzzle
|type=Puzzle
|version=1.2.1
|version=1.2.1
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/vitahomebrews/msweepvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/msweepvita.7z
|website=
|website=https://github.com/Creckeryop/MSweep
|source=https://github.com/Creckeryop/MSweep
|source=https://github.com/Creckeryop/MSweep
}}
}}
Simple minesweeper written in C++ for PlayStation Vita.
Simple minesweeper written in C++ for PlayStation Vita.


== Features ==
==Features==
* Records for all modes (Easy, Medium, Hard, Custom) located on "ux0:data\save_msweep.txt"
* Records for all modes (Easy, Medium, Hard, Custom) located on ux0:data\save_msweep.txt.
* Saves
* Saves.
* Kills some time
* Kills some time.
* Great, Original UI
* Great, Original UI.


== How to play ==
==User guide==
* DPAD - Move
Save file is located in ux0:data\msweep_save.txt you can simply edit it.
* Cross - Open tile (or open group of tiles if you press on number)
* Square - Put Question mark
* Circle - Flag / Unflag
* Triangle - Recreate level
* Start - Go to pause menu


== About save ==
Here is template: <code>easy medium hard custom theme</code> Do not make extra spaces.
Save file is located in <code>ux0:data\msweep_save.txt</code> you can simply edit it<br />
Here is template : <code>easy medium hard custom theme</code> '''Do not make extra spaces'''<br />
Here is example : <code>123 456 789 101 1</code> time is in milliseconds<br />
To reset saves just delete *.txt file


==Media==
Here is example: <code>123 456 789 101 1</code> Time is in milliseconds.
<youtube>7B85WbEiYf4</youtube>
 
To reset saves just delete *.txt file.
 
==Controls==
D-Pad - Move
 
Cross - Open tile (or open group of tiles if you press on number)
 
Square - Put Question mark
 
Circle - Flag, Unflag
 
Triangle - Recreate level
 
Start - Go to pause menu


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita5.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita6.jpg


==Changelog==
==Changelog==
'''v.2.1'''
'''v2.1'''
* Themes now have names
* Themes now have names.
* Disabled exploding for flagged mines
* Disabled exploding for flagged mines.
* Added invisible mines as wrong flagged tiles
* Added invisible mines as wrong flagged tiles.
* Minor fixes
* Minor fixes.
* Fixed bug where openning marked tiles doesn't create particles
* Fixed bug where openning marked tiles doesn't create particles.
* New Themes
* New Themes.
** Matroskin
** Matroskin.
** Realistic
** Realistic.
** OldSchool (Windows XP look like theme, idea by @Grzybojad)
** OldSchool (Windows XP look like theme, idea by @Grzybojad).
** Black & White
** Black & White.
 
* If game crashing try making save file with 0 0 0 0 0.
If game crashing try making save file with 0 0 0 0 0


'''v.1.1'''
'''v1.1'''
* Pause menu now actually pauses game (new pause menu)
* Pause menu now actually pauses game (new pause menu).
* New save file structure record_easy record_medium record_hard record_custom theme
* New save file structure record_easy record_medium record_hard record_custom theme.
* Less particles when field is too big
* Less particles when field is too big.
* Minor fixes
* Minor fixes.


'''v.1.0'''
'''v1.0'''
* First Release.
* First Release.


== Thanks to ==
== Credits==
* [https://github.com/xerpi/ xerpi] - [https://github.com/xerpi/libvita2d vita2d]
Thanks to:
* [https://github.com/vitasdk VITASDK team] - VitaSDK
* [https://github.com/xerpi/ xerpi] - [https://github.com/xerpi/libvita2d vita2d].
* [https://github.com/vitasdk VITASDK team] - VitaSDK.


== External links ==
== External links ==
* Github - https://github.com/Creckeryop/MSweep
* GitHub - https://github.com/Creckeryop/MSweep
* VitaDB - https://vitadb.rinnegatamante.it/#/info/434
* VitaDB - https://vitadb.rinnegatamante.it/#/info/434

Latest revision as of 15:08, 24 December 2022

MSweep
Msweepvita2.jpg
General
AuthorCreckeryop
TypePuzzle
Version1.2.1
LicenseGPL-3.0
Last Updated2020/10/30
Links
Download
Website
Source

Simple minesweeper written in C++ for PlayStation Vita.

Features

  • Records for all modes (Easy, Medium, Hard, Custom) located on ux0:data\save_msweep.txt.
  • Saves.
  • Kills some time.
  • Great, Original UI.

User guide

Save file is located in ux0:data\msweep_save.txt you can simply edit it.

Here is template: easy medium hard custom theme Do not make extra spaces.

Here is example: 123 456 789 101 1 Time is in milliseconds.

To reset saves just delete *.txt file.

Controls

D-Pad - Move

Cross - Open tile (or open group of tiles if you press on number)

Square - Put Question mark

Circle - Flag, Unflag

Triangle - Recreate level

Start - Go to pause menu

Screenshots

msweepvita3.jpg msweepvita4.jpg

msweepvita5.jpg msweepvita6.jpg

Changelog

v2.1

  • Themes now have names.
  • Disabled exploding for flagged mines.
  • Added invisible mines as wrong flagged tiles.
  • Minor fixes.
  • Fixed bug where openning marked tiles doesn't create particles.
  • New Themes.
    • Matroskin.
    • Realistic.
    • OldSchool (Windows XP look like theme, idea by @Grzybojad).
    • Black & White.
  • If game crashing try making save file with 0 0 0 0 0.

v1.1

  • Pause menu now actually pauses game (new pause menu).
  • New save file structure record_easy record_medium record_hard record_custom theme.
  • Less particles when field is too big.
  • Minor fixes.

v1.0

  • First Release.

Credits

Thanks to:

External links

Advertising: