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Last Call PSP: Difference between revisions

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|version=0.32
|version=0.32
|license=Revised BSD
|license=Revised BSD
|download=https://dlhb.gamebrew.org/psphomebrew/lastcallpsp.7z
|download=https://dlhb.gamebrew.org/psphomebrew/lastcall_032.zip
|website=http://www.adamcon.org/~dmwick/psp/
|website=http://www.adamcon.org/~dmwick/psp/
|source=https://dlhb.gamebrew.org/psphomebrew/lastcallpsp.7z
|source=https://dlhb.gamebrew.org/psphomebrew/lastcall_032.zip
}}
}}
A homebrew adventure/puzle game.
A homebrew adventure/puzzle game released for the GBAX 2007 Coding Competition.


==User guide==
==User guide==
Line 51: Line 51:
*Graphics - birdman2078, hardhat, a_nub, Meyitzo, Zion, newcoleco.
*Graphics - birdman2078, hardhat, a_nub, Meyitzo, Zion, newcoleco.
*Sounds - WernerVonBraun, meanrabbit.com.
*Sounds - WernerVonBraun, meanrabbit.com.
*Music - [http://www.mono211.com/modsoulbrother/ they] are licensed under a Creative Commons License with the full permission of Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-commercial-No Derivatives).
*Music - [http://www.mono211.com/modsoulbrother/ the music] is licensed under a Creative Commons License with the full permission of Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-commercial-No Derivatives).
*Testing - hardhat, PSPJunkie, Zion, Wally, PSPdemon, legendpaul, Meyitzo, Whazilla.
*Testing - hardhat, PSPJunkie, Zion, Wally, PSPdemon, legendpaul, Meyitzo, Whazilla.
*Fonts - Sprite Slicer with Font Mechanic.
*Fonts - Sprite Slicer with Font Mechanic.
*PSPSDK - ps2dev.org.
*PSPSDK - ps2dev.org.


Written in C, with psp GU graphics, zlib, libpng, mikmodlib
Written in C, with psp GU graphics, zlib, libpng, mikmodlib.


==External links==
==External links==
Line 62: Line 62:
* PSPSMM Coder Team Project - http://www.pspsmm.com
* PSPSMM Coder Team Project - http://www.pspsmm.com


[[Category:PSP homebrew games]]
[[Category:GBAX 2007 Coding Competition]]
[[Category:Homebrew adventure games on PSP]]

Latest revision as of 07:19, 20 Haziran 2024

Last Call
Lastcallpsp2.png
General
AuthorPSPSMM Coder team
TypeAdventure
Version0.32
LicenseRevised BSD
Last Updated2007/07/19
Links
Download
Website
Source

A homebrew adventure/puzzle game released for the GBAX 2007 Coding Competition.

User guide

After a long double shift at work, to your suprise, your co-workers threw a party. They wanted to celebrate your promotion at work, a reward for those long hours you work.

But now, tired and quite drunk, you're objective is simple. Leave the building, to get to the subway, and go home to sleep it off. The only problem is that the elevators are broken, and this is a big office building.

Too drunk to find your way out alone, ask helpful people for directions. Staggering around, try to avoid frightening the people who might help you. Although strangely you get points for frightening them.

Somehow if you get sober before you get home you will lose, from the depressing realization that you must be an alcoholic.

Controls

D-Pad/Analog - Navigate (stagger based upon how drunk you are)

Cross/Circle - Search for items (desks or other furniture)

Square - Talk to people

Triangel - Open doors

R - Clear dialog clutter

Select - Screenshot

Start - Pause game, Quit

Screenshots

lastcallpsp3.png

lastcallpsp4.png

lastcallpsp5.png

Credits

  • Programming - hardhat, a_nub.
  • Levels - hardhat.
  • Voices - hardhat, Yukon_Ruby, sabertooth, Shawn, Natalie, PSPJunkie.
  • Graphics - birdman2078, hardhat, a_nub, Meyitzo, Zion, newcoleco.
  • Sounds - WernerVonBraun, meanrabbit.com.
  • Music - the music is licensed under a Creative Commons License with the full permission of Aleksi 'Heatbeat' Eeben, aka Antti Mikkonnen. (CC-Attribution-Non-commercial-No Derivatives).
  • Testing - hardhat, PSPJunkie, Zion, Wally, PSPdemon, legendpaul, Meyitzo, Whazilla.
  • Fonts - Sprite Slicer with Font Mechanic.
  • PSPSDK - ps2dev.org.

Written in C, with psp GU graphics, zlib, libpng, mikmodlib.

External links

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