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{{#seo: | {{#seo: | ||
|title=Vita Homebrew Games (Shooter) - GameBrew | |title=Vita Homebrew Games (Shooter) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image= | |image=callofvitahackzonevita2.png | ||
|image_alt= | |image_alt=callofvitahackzonevita2.png | ||
}} | }} | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=Call of Vita | |title=Call of Vita: Hackzone | ||
|image= | |image=callofvitahackzonevita2.png | ||
|description=Online multiplayer FPS for | |description=Online multiplayer FPS for PS VIta. | ||
|author=VitaDev | |author=VitaDev | ||
|lastupdated= | |lastupdated=2023/04/11 | ||
|type=Shooter | |type=Shooter | ||
|version=0.1 | |version=0.1.30a | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita.7z | ||
|website=https:// | |website=https://vitadb.rinnegatamante.it/#/info/992 | ||
|source= | |source= | ||
|donation=https://ko-fi.com/O5O334HYP | |||
}} | }} | ||
An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone. | An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone. | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-01.jpg | |||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-02.jpg | |||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-03.jpg | |||
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-04.jpg | |||
==Media== | ==Media== | ||
<youtube> | '''Call of Vita Hackzone 2 Players Gameplay Loadout/Skins Test''' ([https://www.youtube.com/watch?v=d23BA21MRfQ Vita Dev2]) <br> | ||
<youtube>d23BA21MRfQ</youtube> | |||
== | ==Changelog== | ||
'''0.1.30a''' | |||
* Reduced RAM usage to fix random crashes | |||
* Reduced grenade explosion time | |||
* Bug reloading grenades from the shop fixed | |||
* Offline mode added (first release) | |||
* Change of grenades when we did not have fixed | |||
* Minor bugs fixed | |||
* Performance improvement | |||
'''0.1.21a''' | |||
* Broken save options fixed. | |||
'''0.1.20a''' | |||
*Improved third person animations and physics | |||
*UAV button collapsing fixed | |||
*Grenades added | |||
*Rear touch implemented (L2, R2, L3 and R3) | |||
*Improved Aerial and Cluster Strike | |||
*Improved performance | |||
'''0.1.11a''' | |||
* Improved third person animations | |||
* Weapons collapsing fixed | |||
* Improved gas | |||
* Improved arm animations | |||
* Parachute icon not turning red correctly fixed | |||
* Added enemy footsteps. | |||
* Added enemy parachute noise. | |||
* Added new camouflages for M4A1 | |||
* Added mark in place when touching the screen | |||
* Minor bugs fixed | |||
'''0.1 Alpha''' | '''0.1 Alpha''' | ||
* | *Boxes of bullets in the warm-up. | ||
*Minor bug fixes. | |||
*Melee attacks can now break windows | |||
== External links == | == External links == | ||
* Twitter - https://twitter.com/VitaDev2/status/1614532585937424384 | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/992 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/992 | ||
* | * GBAtemp - https://gbatemp.net/threads/release-call-of-vita-hackzone-playable-demo-by-vitadev.619954/ | ||
Latest revision as of 04:09, 17 Mayıs 2024
Call of Vita: Hackzone | |
---|---|
General | |
Author | VitaDev |
Type | Shooter |
Version | 0.1.30a |
License | Mixed |
Last Updated | 2023/04/11 |
Links | |
Download | |
Website | |
Support Author | |
An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone.
Screenshots
Media
Call of Vita Hackzone 2 Players Gameplay Loadout/Skins Test (Vita Dev2)
Changelog
0.1.30a
- Reduced RAM usage to fix random crashes
- Reduced grenade explosion time
- Bug reloading grenades from the shop fixed
- Offline mode added (first release)
- Change of grenades when we did not have fixed
- Minor bugs fixed
- Performance improvement
0.1.21a
- Broken save options fixed.
0.1.20a
- Improved third person animations and physics
- UAV button collapsing fixed
- Grenades added
- Rear touch implemented (L2, R2, L3 and R3)
- Improved Aerial and Cluster Strike
- Improved performance
0.1.11a
- Improved third person animations
- Weapons collapsing fixed
- Improved gas
- Improved arm animations
- Parachute icon not turning red correctly fixed
- Added enemy footsteps.
- Added enemy parachute noise.
- Added new camouflages for M4A1
- Added mark in place when touching the screen
- Minor bugs fixed
0.1 Alpha
- Boxes of bullets in the warm-up.
- Minor bug fixes.
- Melee attacks can now break windows