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Crystal Archiver Vita: Difference between revisions

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{{cleanup|article|Needs cleanup}}
{{#seo:
|title=Vita Homebrew Apps (Utilities) - GameBrew!
|title_mode=append
|image=crystalarchivervita.jpg
|image_alt=Crystal Archiver
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Crystal Archiver
|title=Crystal Archiver
|image=crystalarchivervita.jpg
|image=crystalarchivervita2.png
|description=Bulk Archive/Backup PSM games.
|description=Bulk Archive/Backup PSM games.
|author=Eli Crystal
|author=Eli Crystal
|lastupdated=2021/10/29
|lastupdated=2024/08/10
|type=Utilities
|type=Utilities
|version=1.0
|version=1.1
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita.7z
|website=
|website=https://twitter.com/EliCrystal2/status/1453938093002608648
|source=https://github.com/EliCrystal2001/CrystalArchiver
|source=https://github.com/EliCrystal2001/CrystalArchiver
}}
}}
Bulk Archive/Backup PSM games.
{{#seo:
|title=Vita Homebrew Apps (Utilities) - GameBrew
|title_mode=append
|image=crystalarchivervita2.png
|image_alt=Crystal Archiver
}}
CrystalArchiver is a one click mass archiver for PSM licenses that does not require launching each PSM game. This project was created for the PSM Yaroze project which aims to save not only PSM history, but Sony and indie developer history.


==Media==
Each license is backed up by calling the original DRM functions used by the original PSM Application and then creating a depersonalized key in FAKE.RIF format used by NoPSMDRM. A depersonalized key allows a backup to be decrypted and to be played without PSM activation, provided you have the original PSM files. Because it is not tied to any one user, it does not contain personalized information.
<youtube>RIaJHh60hQY</youtube>


This can allow you play your PSM titles on another Vita you may own, even if you did not activate or download them before PSM closure. You can even play it on a Windows PC. Please note that this tool is used for creating backups and we would like you not to use it for anything that may hurt developers. Many PSM titles were ported to other systems where you can continue to support them.
After running CrystalArchiver, these license backups will be found at ux0:/data/psm.


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita3.png
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-02.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita4.png
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/crystalarchivervita-08.jpg


==Changelogs==
==Changelog==
'''(v.1.0)'''
'''v1.1'''
*Fix an issue where sometimes licenses might not be backed up properly.
'''v1.0'''
* First Release.
* First Release.


== External links ==
==External links==
* Official Website -
* Official Website - [https://web.archive.org/web/20220501233106/https://elicrystal.ca/ https://elicrystal.ca/] (archived)
* Github - https://github.com/EliCrystal2001/CrystalArchiver
* Twitter - https://twitter.com/EliCrystal2/status/1453938093002608648
* GitHub - https://github.com/EliCrystal2001/CrystalArchiver
* VitaDB - https://vitadb.rinnegatamante.it/#/info/747
* VitaDB - https://vitadb.rinnegatamante.it/#/info/747
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Latest revision as of 09:06, 17 August 2024

Crystal Archiver
Crystalarchivervita2.png
General
AuthorEli Crystal
TypeUtilities
Version1.1
LicenseGPL-3.0
Last Updated2024/08/10
Links
Download
Website
Source

CrystalArchiver is a one click mass archiver for PSM licenses that does not require launching each PSM game. This project was created for the PSM Yaroze project which aims to save not only PSM history, but Sony and indie developer history.

Each license is backed up by calling the original DRM functions used by the original PSM Application and then creating a depersonalized key in FAKE.RIF format used by NoPSMDRM. A depersonalized key allows a backup to be decrypted and to be played without PSM activation, provided you have the original PSM files. Because it is not tied to any one user, it does not contain personalized information.

This can allow you play your PSM titles on another Vita you may own, even if you did not activate or download them before PSM closure. You can even play it on a Windows PC. Please note that this tool is used for creating backups and we would like you not to use it for anything that may hurt developers. Many PSM titles were ported to other systems where you can continue to support them.

After running CrystalArchiver, these license backups will be found at ux0:/data/psm.

Screenshots

crystalarchivervita3.png

crystalarchivervita4.png

Changelog

v1.1

  • Fix an issue where sometimes licenses might not be backed up properly.

v1.0

  • First Release.

External links

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