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{{#seo: | {{#seo: | ||
|title=Vita Homebrew Games (Racing) - GameBrew | |title=Vita Homebrew Games (Racing) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image= | |image=jellycarvita2.png | ||
|image_alt=JellyCar | |image_alt=JellyCar | ||
}} | }} | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=JellyCar | |title=JellyCar | ||
|image= | |image=jellycarvita2.png | ||
|description=2D game with soft body physics. | |description=2D game with soft body physics. | ||
|author=Drakon | |author=Marcin Ploska (Drakon) | ||
|lastupdated=2020/03/22 | |lastupdated=2020/03/22 | ||
|type= | |type=Platform | ||
|version=1.1 | |version=1.1 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/jellycarvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/jellycarvita.7z | ||
|website= | |website=https://marcinp.xyz/?page_id=30 | ||
|source=https://github.com/DrakonPL/JellyCar | |source=https://github.com/DrakonPL/JellyCar | ||
}} | }} | ||
2D game with soft body physics. | JellyCar is great 2D game with soft body physics created by [https://twitter.com/walaber Walaber]. | ||
This is created with permission from original author for many platforms, including PC, [[JellyCar_PSP|PSP]], [[JellyCar_Wii|Wii]], PlayStation 3, PlayStation Vita and [[JellyCar Switch|Nintendo Switch]]. | |||
==Features== | |||
* Great simulation of soft body objects. | |||
* 30 levels. | |||
* Map reverse - press X while playing. | |||
* Best jump record. | |||
* Car skins - dress car in some nice skin(skins can be easily add by user). | |||
* Level editor. | |||
* Local multiplayer (Wii only). | |||
* No more flat 2D we are going in 2.5D. | |||
== | ==User guide== | ||
The game is about driving a squishy car through squishy worlds, trying to reach the exit. | |||
It features soft body physics for all of the objects in the world. Also your car can transform for a limited time to aid progression through the level. | |||
== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/jellycarvita3.png | |||
https://dlhb.gamebrew.org/vitahomebrews/jellycarvita4.png | |||
https://dlhb.gamebrew.org/vitahomebrews/jellycarvita5.png | |||
https://dlhb.gamebrew.org/vitahomebrews/jellycarvita6.png | |||
==Changelog== | |||
'''v1.1''' | |||
* Release for Nintendo Switch and PlayStation Vita. | |||
https://vitadb.rinnegatamante.it/#/info/27 | ==External links== | ||
* Author's website - https://marcinp.xyz/?page_id=30 | |||
* GitHub - https://github.com/DrakonPL/JellyCar | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/27 | |||
Latest revision as of 14:27, 24 Haziran 2024
JellyCar | |
---|---|
General | |
Author | Marcin Ploska (Drakon) |
Type | Platform |
Version | 1.1 |
License | Mixed |
Last Updated | 2020/03/22 |
Links | |
Download | |
Website | |
Source | |
JellyCar is great 2D game with soft body physics created by Walaber.
This is created with permission from original author for many platforms, including PC, PSP, Wii, PlayStation 3, PlayStation Vita and Nintendo Switch.
Features
- Great simulation of soft body objects.
- 30 levels.
- Map reverse - press X while playing.
- Best jump record.
- Car skins - dress car in some nice skin(skins can be easily add by user).
- Level editor.
- Local multiplayer (Wii only).
- No more flat 2D we are going in 2.5D.
User guide
The game is about driving a squishy car through squishy worlds, trying to reach the exit.
It features soft body physics for all of the objects in the world. Also your car can transform for a limited time to aid progression through the level.
Screenshots
Changelog
v1.1
- Release for Nintendo Switch and PlayStation Vita.
External links
- Author's website - https://marcinp.xyz/?page_id=30
- GitHub - https://github.com/DrakonPL/JellyCar
- VitaDB - https://vitadb.rinnegatamante.it/#/info/27