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SnakeSP PSP: Difference between revisions

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(Created page with "{{Infobox PSP Homebrews |title=SnakeSP |image=snakesppsp2.png |description=An adaptation of snake. |author=MrMr[iCE] |lastupdated=2008/06/22 |type=Arcade Games |version=7.1 |l...")
 
m (Text replacement - "Category:PSP homebrew games" to "")
 
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==Media==
==Media==
'''Snake 7.1 for PSP''' ([https://www.youtube.com/watch?v=oA75qg3iiV4 da1writer]) <br>
'''Snake 7.1 for PSP''' ([https://www.youtube.com/watch?v=oA75qg3iiV4 da1writer]) <br>
<youtube>oA75qg3iiV4<youtube>
<youtube>oA75qg3iiV4</youtube>


==Changelog==
==Changelog==
Line 48: Line 48:
* QuickJump - http://forums.qj.net/showpost.php?p=1232842&postcount=1
* QuickJump - http://forums.qj.net/showpost.php?p=1232842&postcount=1
* QuickJump - http://pspupdates.qj.net/SnakeSP-7-1-slithers-to-PSP/pg/49/aid/78774
* QuickJump - http://pspupdates.qj.net/SnakeSP-7-1-slithers-to-PSP/pg/49/aid/78774
[[Category:PSP homebrew games]]
[[Category:Homebrew arcade games on PSP]]

Latest revision as of 12:52, 8 Mayıs 2024

SnakeSP
Snakesppsp2.png
General
AuthorMrMr[iCE]
TypeArcade Games
Version7.1
LicenseMixed
Last Updated2008/06/22
Links
Download
Website

SnakeSP is an adaptation of snake to the PSP.

Installation

Just copy PSP folder in the archive to root of PSP Memory Stick.

Controls

Analog - Movement

Screenshots

snakesppsp3.png

snakesppsp4.png

Media

Snake 7.1 for PSP (da1writer)

Changelog

7.1

  • Added proper suspend/resume code. app should behave nicely now for those who said it crashed on resume from standby mode. Please test this.
  • Food spawns much faster now, almost immediately after consuming the last item.
  • Tweaked the appearance rate of food items, red slowdowns should show up more now.
  • Snake grows/shrinks very quickly now. Be careful where the tail is when you eat a yellow/blue item.
  • Added a counter to the scoreboard that shows how many segments have been accumulated over time..this is part of the scoring system.
  • Enhanced the water effect, decreased the dampening some to make the waves more pronounced. The ring effects you saw before are now replaced by drops in the water field.
  • Replaced the default music loop with something not so fast. This is a bigger file tho, so there will be a pause at game startup
  • The music loop MUST be less that 16777215 bytes. This is a limit in the playback system, the current one is just a little over 14 mb. Thanks to thyvillageidiot for the heads up.

Credits

Originally by MrMr[iCE].

Ported to 3.xx kernel by stevenmcnulty.

External links

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