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{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Kero Blaster Vita
|title=Kero Blaster Vita
|image=keroblastervita.jpg
|image=keroblastervita2.jpg
|description=Port of Kero Blaster for PSVITA.
|description=Port of Kero Blaster for PS Vita.
|author=kaaass
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|lastupdated=2022/07/19
|lastupdated=2022/07/19
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Port of Kero Blaster for PSVITA.
[https://play.google.com/store/apps/details?id=jp.studiopixel.keroblaster Kero Blaster], Pink Hour and Pink Heaven (Android version) port for PS Vita.


'''Please Improve This Article If You Can.'''
==Installation==
Requirements:
* [[Kubridge Vita|kubridge.skprx]]
* [[FdFix Vita|fd_fix.skprx]] OR repatch_ex.skprx
* Game Data Files: Android.


https://vitadb.rinnegatamante.it/#/info/825
Installing the plugins:
*Note, don't install fd_fix.skprx if you're using repatch plugin.
*Install [[Kubridge Vita|kubridge.skprx]] and [[FdFix Vita|fd_fix.skprx]] by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there):
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
 
Adding game data files:
*Obtain your copy of Kero Blaster v1.6.1 legally for Android in form of an .apk file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor.
*Create a folder kero under ux0:data
*Open the apk with your zip explorer, extract the assets folder from your .apk file to ux0:data/kero. The result would be ux0:data/kero/assets
*Still in the apk, extract the file libpxgame.so from the lib/armeabi-v7a folder to ux0:data/kero.
 
(Optional) If you want to install Pink Hour or Pink Heaven, following the steps above, except save the assets folder and libpxgame.so file under a new path:
*For Pink Hour v1.6.1, save them to ux0:data/kero/pink_hour
*For Pink Heaven v1.6.1, save them to ux0:data/kero/pink_heaven
 
Finally, install Kero-Blaster.vpk on your PS Vita. The only difference between the two VPKs is the language of its bubble title (Chinese/English).
 
Your saved data are located in ux0:data/kero/profile (ux0:data/kero/pink_hour/profile for Pink Hour, and ux0:data/kero/pink_heaven/profile-hvn for Pink Heaven).
 
==Controls==
D-Pad/Left Analog
 
Square - Jump
 
Cross - Shoot
 
Triangle/Square or L/R
 
Select - Open Menu
 
Start/Left Back/Right Back - Keyconfig


==Media==
==Media==
<youtube>RIaJHh60hQY</youtube>
'''Kero Blaster на PS Vita''' ([https://www.youtube.com/watch?v=9exJwv2dvtA Портативная Консоль]) <br>
<youtube>9exJwv2dvtA</youtube>
 
==Changelog==
'''v1.2'''
*Bump "Pink Hour" version to 1.6.1.
 
'''v1.1'''
* Port "Pink Hour" & "Pink Heaven".
* Upgrade game to 1.6.1 version.
* Map LR triggers to weapon switch.
* Fix crash when exit using menu option.
* Fix key configuration.
* Fix error message dialog.


'''1.0'''
*First Release.
*Fix game crash on launch.


==Screenshots==
==Credits==
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-01.jpg
*TheFloW, Rinnegatamante for [https://github.com/TheOfficialFloW/twom_vita#readme twom_vita], which is used as the code base of this project.
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-02.jpg
*Other existing open source Android vita ports projects.
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-03.jpg
*GrapheneCt for PVR_PSP2, which is the graphic backend in this project.
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-04.jpg
*frangarcj for porting OpenSLES.
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-05.jpg
*alula for helping me to solve the key configuration issue (#2).
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-06.jpg
*SDL2 for the implementation of error message dialog.
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/keroblastervita-08.jpg


==Changelogs==
==External links==
* GitHub - https://github.com/kaaass/Kero-Blaster-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/825
* Reddit - https://www.reddit.com/r/vitahacks/comments/uvzy5p/release_kero_blaster_port_for_vita/


== External links ==
[[Category:Mobile game ports on Vita]]
* Official Website -
[[Category:Vita game ports]]
* Gbatemp -
* Github -
* Google Source -

Latest revision as of 05:26, 26 October 2024

Kero Blaster Vita
Keroblastervita2.jpg
General
Authorkaaass
TypePlatform
Version1.2
LicenseMIT License
Last Updated2022/07/19
Links
Download
Website
Source

Kero Blaster, Pink Hour and Pink Heaven (Android version) port for PS Vita.

Installation

Requirements:

Installing the plugins:

  • Note, don't install fd_fix.skprx if you're using repatch plugin.
  • Install kubridge.skprx and fd_fix.skprx by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there):
 *KERNEL
 ux0:tai/kubridge.skprx
 ux0:tai/fd_fix.skprx

Adding game data files:

  • Obtain your copy of Kero Blaster v1.6.1 legally for Android in form of an .apk file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor.
  • Create a folder kero under ux0:data
  • Open the apk with your zip explorer, extract the assets folder from your .apk file to ux0:data/kero. The result would be ux0:data/kero/assets
  • Still in the apk, extract the file libpxgame.so from the lib/armeabi-v7a folder to ux0:data/kero.

(Optional) If you want to install Pink Hour or Pink Heaven, following the steps above, except save the assets folder and libpxgame.so file under a new path:

  • For Pink Hour v1.6.1, save them to ux0:data/kero/pink_hour
  • For Pink Heaven v1.6.1, save them to ux0:data/kero/pink_heaven

Finally, install Kero-Blaster.vpk on your PS Vita. The only difference between the two VPKs is the language of its bubble title (Chinese/English).

Your saved data are located in ux0:data/kero/profile (ux0:data/kero/pink_hour/profile for Pink Hour, and ux0:data/kero/pink_heaven/profile-hvn for Pink Heaven).

Controls

D-Pad/Left Analog

Square - Jump

Cross - Shoot

Triangle/Square or L/R

Select - Open Menu

Start/Left Back/Right Back - Keyconfig

Media

Kero Blaster на PS Vita (Портативная Консоль)

Changelog

v1.2

  • Bump "Pink Hour" version to 1.6.1.

v1.1

  • Port "Pink Hour" & "Pink Heaven".
  • Upgrade game to 1.6.1 version.
  • Map LR triggers to weapon switch.
  • Fix crash when exit using menu option.
  • Fix key configuration.
  • Fix error message dialog.

1.0

  • First Release.
  • Fix game crash on launch.

Credits

  • TheFloW, Rinnegatamante for twom_vita, which is used as the code base of this project.
  • Other existing open source Android vita ports projects.
  • GrapheneCt for PVR_PSP2, which is the graphic backend in this project.
  • frangarcj for porting OpenSLES.
  • alula for helping me to solve the key configuration issue (#2).
  • SDL2 for the implementation of error message dialog.

External links

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