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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=SDL2_gfx | |title=SDL2_gfx | ||
|image= | |image=sdl2gfxvita2.png | ||
|description=SDL2_gfx for | |description=SDL2_gfx for PS Vita. | ||
|author=Cpasjuste | |author=Cpasjuste | ||
|lastupdated=2016/10/13 | |lastupdated=2016/10/13 | ||
|type=Developments | |type=Developments | ||
|version=2016 | |version=2016 | ||
|license= | |license=zlib | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/ | |download=https://dlhb.gamebrew.org/vitahomebrews/sdl2_gfx.zip | ||
|website= | |website=https://github.com/Cpasjuste/SDL2_gfx | ||
|source=https://github.com/Cpasjuste/SDL2_gfx | |source=https://github.com/Cpasjuste/SDL2_gfx | ||
|donation=https://ko-fi.com/cpasjuste | |||
}} | |||
{{#seo: | |||
|title=Vita Homebrew PC Tools (Developments) - GameBrew | |||
|title_mode=append | |||
|image=sdl2gfxvita2.png | |||
|image_alt=SDL2_gfx | |||
}} | }} | ||
SDL2_gfx is a graphics primitives and surface functions for PS Vita. | |||
The library provides the basic drawing functions such as lines, circles or polygons provided by SDL_gfx on SDL2 against renderers of SDL2. | |||
The current components of the SDL2_gfx library are: | |||
* Graphic Primitives (SDL2_gfxPrimitives.h, SDL2_gfxPrimitives.c) | |||
* Surface Rotozoomer (SDL2_rotozoom.h, SDL2_rotozoom.c) | |||
* Framerate control (SDL2_framerate.h, SDL2_framerate.c) | |||
* MMX image filters (SDL2_imageFilter.h, SDL2_imageFilter.c) | |||
* Build-in 8x8 Font (SDL2_gfxPrimitives_font.h) | |||
Note that SDL2_gfx is compatible with SDL version 2.0 (not SDL 1.2). | |||
==Media== | ==Media== | ||
<youtube> | '''Build SDL2-gfx 1.0.1 and run test''' ([https://www.youtube.com/watch?v=4OegeL84xC8 Huy Võ Lê]) <br> | ||
<youtube>4OegeL84xC8</youtube> | |||
== External links == | |||
* GitHub - https://github.com/Cpasjuste/SDL2_gfx | |||
[[Category:Support the author]] | |||
Latest revision as of 08:09, 4 August 2024
SDL2_gfx | |
---|---|
General | |
Author | Cpasjuste |
Type | Developments |
Version | 2016 |
License | zlib |
Last Updated | 2016/10/13 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
SDL2_gfx is a graphics primitives and surface functions for PS Vita.
The library provides the basic drawing functions such as lines, circles or polygons provided by SDL_gfx on SDL2 against renderers of SDL2.
The current components of the SDL2_gfx library are:
- Graphic Primitives (SDL2_gfxPrimitives.h, SDL2_gfxPrimitives.c)
- Surface Rotozoomer (SDL2_rotozoom.h, SDL2_rotozoom.c)
- Framerate control (SDL2_framerate.h, SDL2_framerate.c)
- MMX image filters (SDL2_imageFilter.h, SDL2_imageFilter.c)
- Build-in 8x8 Font (SDL2_gfxPrimitives_font.h)
Note that SDL2_gfx is compatible with SDL version 2.0 (not SDL 1.2).
Media
Build SDL2-gfx 1.0.1 and run test (Huy Võ Lê)