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BlockOut II Vita: Difference between revisions

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{{cleanup|article|Needs cleanup}}
{{#seo:
|title=Vita Homebrew Games (Puzzle) - GameBrew!
|title_mode=append
|image=blockoutiivita.jpg
|image_alt=BlockOut II
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=BlockOut II
|title=BlockOut II 2.5
|image=blockoutiivita.jpg
|image=blockoutiivita2.jpg
|description=BlockOut II port for PSVITA.
|description=BlockOut II port for PS Vita.
|author=bomblik
|author=bomblik
|lastupdated=2017/02/20
|lastupdated=2017/02/20
|type=Puzzle
|type=Puzzle
|version=2.5
|version=2017
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita.7z
|website=
|website=https://gekihen.customprotocol.com/en/project/BlockOut-II
|source=https://github.com/bomblik/BlockOut_II_PSVITA
|source=https://github.com/bomblik/BlockOut_II_PSVITA
}}
}}
BlockOut II port for PSVITA.
{{#seo:
|title=Vita Homebrew Games (Puzzle) - GameBrew
|title_mode=append
|image=blockoutiivita2.jpg
|image_alt=BlockOut II 2.5
}}
[https://en.wikipedia.org/wiki/Blockout BlockOut II] is an addictive action puzzle game by Jean-Luc PONS. It is also the first OpenGL homebrew game for PlayStation Vita.
 
BlockOut II is reimplementation of original 1989 puzzle video game, developed in Poland by Aleksander Ustaszewski and Miroslaw Zablocki and published by California Dreams for multiple platforms. Original BlockOut was the first video game which transfered tetris from 2D into 3D.
 
This port is based on BlockOut II release 2.5 and was submitted to the GekiHEN Homebrew Contest.
 
==User guide==
The game has a strong user community and an online world ranking of user scores.
*http://www.blockout.net/blockout2/worldranking/index.php
*http://www.blockout.net/blockout2/scoredate.php
 
Currently you can play against/compare your score to an online score database, but you cannot upload your scores.


'''Please Improve This Article If You Can.'''
==Controls==
Cross - Confirm, Drop block


https://vitadb.rinnegatamante.it/#/info/18
R - Cancel, Exit game
 
D-Pad - Move block, Select character (hall of fame)
 
Square - Rotate block around X axis counterclockwise
 
Square+L - Rotate block around X axis clockwise
 
Triangle - Rotate block around Y axis counterclockwise
 
Triangle+L - Rotate block around Y axis clockwise
 
Circle - Rotate block around Z axis counterclockwise
 
Circle+L - Rotate block around Z axis clockwise
 
Start - Pause/Resume game
 
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita6.jpg
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita3.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita5.jpg


==Media==
==Media==
<youtube>RIaJHh60hQY</youtube>
'''Blockout II - порт на Sony Playstation Vita''' ([https://www.youtube.com/watch?v=FU_2hxLBi1k Andrey Savenok]) <br>
<youtube>FU_2hxLBi1k</youtube>


==Known issues==
There are some minor graphical issues due to TinyGL limitations.


==Screenshots==
==Changelog==
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-01.jpg
'''v2.5'''
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-02.jpg
* First Release.
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-03.jpg
 
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-04.jpg
==Credits==
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-05.jpg
*Jean-Luc PONS for an awesome game.
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-06.jpg
*Fabrice Bellard for TinyGL, an OpenGL software implementation.
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-07.jpg
*Team Molecule for HENkaku homebrew enabler.
https://dlhb.gamebrew.org/vitahomebrews/blockoutiivita-08.jpg
*All vitasdk contributors.
*xerpi, Cpasjuste for SDL library port.
*Cpasjuste for PSP2SHELL, ports of SDL auxiliary libraries and TinyGL.


==Changelogs==
==External links==
* GekiHEN Contest - https://gekihen.customprotocol.com/en/project/BlockOut-II
* GitHub - https://github.com/bomblik/BlockOut_II_PSVITA
* VitaDB - https://vitadb.rinnegatamante.it/#/info/18


== External links ==
[[Category:PC game ports on Vita]]
* Official Website -
[[Category:Vita game ports]]
* Gbatemp -
[[Category:GekiHEN Homebrew Contest]]
* Github -
* Google Source -

Latest revision as of 03:20, 26 October 2024

BlockOut II 2.5
Blockoutiivita2.jpg
General
Authorbomblik
TypePuzzle
Version2017
LicenseGPL-2.0
Last Updated2017/02/20
Links
Download
Website
Source

BlockOut II is an addictive action puzzle game by Jean-Luc PONS. It is also the first OpenGL homebrew game for PlayStation Vita.

BlockOut II is reimplementation of original 1989 puzzle video game, developed in Poland by Aleksander Ustaszewski and Miroslaw Zablocki and published by California Dreams for multiple platforms. Original BlockOut was the first video game which transfered tetris from 2D into 3D.

This port is based on BlockOut II release 2.5 and was submitted to the GekiHEN Homebrew Contest.

User guide

The game has a strong user community and an online world ranking of user scores.

Currently you can play against/compare your score to an online score database, but you cannot upload your scores.

Controls

Cross - Confirm, Drop block

R - Cancel, Exit game

D-Pad - Move block, Select character (hall of fame)

Square - Rotate block around X axis counterclockwise

Square+L - Rotate block around X axis clockwise

Triangle - Rotate block around Y axis counterclockwise

Triangle+L - Rotate block around Y axis clockwise

Circle - Rotate block around Z axis counterclockwise

Circle+L - Rotate block around Z axis clockwise

Start - Pause/Resume game

Screenshots

blockoutiivita6.jpg blockoutiivita3.jpg

blockoutiivita4.jpg blockoutiivita5.jpg

Media

Blockout II - порт на Sony Playstation Vita (Andrey Savenok)

Known issues

There are some minor graphical issues due to TinyGL limitations.

Changelog

v2.5

  • First Release.

Credits

  • Jean-Luc PONS for an awesome game.
  • Fabrice Bellard for TinyGL, an OpenGL software implementation.
  • Team Molecule for HENkaku homebrew enabler.
  • All vitasdk contributors.
  • xerpi, Cpasjuste for SDL library port.
  • Cpasjuste for PSP2SHELL, ports of SDL auxiliary libraries and TinyGL.

External links

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