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VitaWolfen: Difference between revisions

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{{#seo:
|title=Vita Homebrew Games (Shooter) - GameBrew!
|title_mode=append
|image=vitawolfenvita.jpg
|image_alt=vitaWolfen
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=vitaWolfen
|title=vitaWolfen
|image=vitawolfenvita.jpg
|image=vitawolfen2.png
|description=Wolfenstein 3D port for PSVITA.
|description=port of the classic Wolfenstein 3d to Vita/PS TV (HENkaku).
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2020/11/30
|lastupdated=2020/11/30
Line 14: Line 8:
|version=1.7
|version=1.7
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/vitawolfen.7z?k33p0fil35
|website=
|website=https://gbatemp.net/threads/release-vitawolfen-wolfenstein-3d-port-for-psvita.436513/
|source=https://github.com/Rinnegatamante/vitaWolfen
|source=https://github.com/Rinnegatamante/vitaWolfen
|donation=https://www.patreon.com/Rinnegatamante
}}
}}
Wolfenstein 3D port for PSVITA.
{{#seo:
|title=Vita Homebrew Games (Shooter) - GameBrew
|title_mode=append
|image=vitawolfen2.png
|image_alt=vitaWolfen
}}
vitaWolfen is a port for PS Vita of the classic old school FPS Wolfenstein 3D (formerly WOLF3D).
 
It's based on Wolf4SDL and supports both Wolf3D and Spear of Destiny (missionpacks included).


'''More Description Coming Soon'''
==Features==
* Native 960x544 resolution.
* Support to both analogs for player/camera movement.
* Floor and ceil rendering.
* Support for both base game and Spear of Destiny expansion.
* Savestates support.
* Sound and music support.


vitaWolfen is a port for PSVITA of the classic old school FPS Wolfenstein 3D (formerly WOLF3D).
==Installation==
Install the VPK, data files must be placed in ux0:data/Wolfenstein 3D.


The port is still in a early stage so bugs can happen. If you find some of these, please report me them.
Extensions must be as follow:
*Wolf3D Sharware: .wl1 (included)
*Wolf3D Full: .wl6
*Spear of Destiny Demo: .sdm (included)
*Spear of Destiny: .sod
*SoD: Return to Danger: .sd2
*SoD: Ultimate Challenge: .sd3


==Features==
'''Note:''' If your game files are full uppercase, you may need to make them full lowercase in order to avoid some glitches
* Native 960x544 resolution
* Support to both analogs for player/camera movement
* Floor and ceil rendering
* Support for both base game and Spear of Destiny expansion
* Savestates support
* Sound and music support


==Controls==
==Controls==
* Left Analog: Move Player
Left Analog - Move Player
* Right Analog: Rotate Camera
* R / X = Fire
* Square = Open doors
* Triangle = Sprint
* Start = Pause Game
* Select / L = Change Weapon


==Installation==
Right Analog - Rotate Camera
In the RAR file you'll find a data folder and 4 vpks. Place the data folder in ux0:/ and if you want to play Full game or Spear of Destiny full game, you'll need to place wl6 and sod files in ux0:/data/Wolfenstein 3D.
 
R/Cross - Fire
 
Square - Open doors
 
Triangle - Sprint
 
Start - Pause Game
 
Select/L - Change Weapon


Shareware version and Spear of Destiny Demo files are already included in the data folder.
==Changelog==
'''v1.7'''
* Updated to latest vitasdk and GCC10 usage.
* Updated to latest vitaGL commit.
* Fixed a bug causing vFlux to draw garbage on screen.
* Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).


According to what version you want to play, install the relative vpk file. (You can also install more than a single vpk).
'''v1.5'''
* Moved to vitaGL for rendering.
* Moved from Wolf3D-PSP to Wolf4SDL base code.
* Fixed a lot of bugs causing random crashes, graphical glitches, game freezes
* Fixed fade-in/fade-out effects. Now they work as intended.
* Fixed main menu voices not being usable/freezing the game
* Fixed boot menu animation, now it works as intended.
* Reworked the launcher with ImGui for a cool-looking experience.
* Added an ImGui menubar with several features in-game.
* Added Cheats menu with several cheats to use during game.
* Added an fps counter.
* Added shaders support.
* Added vFlux support.
* Added Bilinear filtering support.
* Added runtime rescaler with customizable resolution settings.
* Added possibility to change in game UI appearence in the main menu.
* Fixed swap weapon key. Now it doesn't bug anymore keeping switching weapon constantly.
* Added support for Spear of Destiny missionpacks (Return to Danger and Ultimate Callenge).
* Added possibility to launch another core without having to close and reopen the launcher.
* Fixed audio code. Now it doesn't have strange glitchy effects with some sounds.
* Improved framerate. Now game runs at solid 60 FPS.​


https://vitadb.rinnegatamante.it/#/info/31
'''v1.0'''
*Added audio support for both musics and sounds.
*Increased analogs deadzone.
*Made analogs less reactive.
*Added a launcher at vitaWolfen startup. It means no more 4 vpks.
*Replaced 3DS buttons references with PSVITA ones in some game strings.


==Media==
==Credits==
<youtube>RIaJHh60hQY</youtube>
* ocornut for dear ImGui.
* rsn8887 for fixing shader for vitaGL usage.
* All my patroners for their awesome support.


== External links==
* GitHub - https://github.com/Rinnegatamante/vitaWolfen
* VitaDB - https://vitadb.rinnegatamante.it/#/info/31
* PSX-Place - https://www.psx-place.com/threads/vitawolfen-wolfenstein-3d-port.31918/
* GBAtemp - https://gbatemp.net/threads/release-vitawolfen-wolfenstein-3d-port-for-psvita.436513/
* Wololo - https://wololo.net/talk/viewtopic.php?f=116&t=46288
* Reddit - https://www.reddit.com/r/vitahacks/comments/k3x8u0/release_vitawolfen_v17_wolfenstein_3d_port_added/


==Screenshots==
[[Category:PC game ports on Vita]]
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-01.jpg
[[Category:Vita game ports]]
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/vitawolfenvita-08.jpg
== External links ==
* Official Website -
* Gbatemp -
* Github -
* Google Source -

Latest revision as of 05:05, 26 October 2024

vitaWolfen
Vitawolfen2.png
General
AuthorRinnegatamante
TypeShooter
Version1.7
LicenseMixed
Last Updated2020/11/30
Links
Download
Website
Source
Support Author

vitaWolfen is a port for PS Vita of the classic old school FPS Wolfenstein 3D (formerly WOLF3D).

It's based on Wolf4SDL and supports both Wolf3D and Spear of Destiny (missionpacks included).

Features

  • Native 960x544 resolution.
  • Support to both analogs for player/camera movement.
  • Floor and ceil rendering.
  • Support for both base game and Spear of Destiny expansion.
  • Savestates support.
  • Sound and music support.

Installation

Install the VPK, data files must be placed in ux0:data/Wolfenstein 3D.

Extensions must be as follow:

  • Wolf3D Sharware: .wl1 (included)
  • Wolf3D Full: .wl6
  • Spear of Destiny Demo: .sdm (included)
  • Spear of Destiny: .sod
  • SoD: Return to Danger: .sd2
  • SoD: Ultimate Challenge: .sd3

Note: If your game files are full uppercase, you may need to make them full lowercase in order to avoid some glitches

Controls

Left Analog - Move Player

Right Analog - Rotate Camera

R/Cross - Fire

Square - Open doors

Triangle - Sprint

Start - Pause Game

Select/L - Change Weapon

Changelog

v1.7

  • Updated to latest vitasdk and GCC10 usage.
  • Updated to latest vitaGL commit.
  • Fixed a bug causing vFlux to draw garbage on screen.
  • Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).

v1.5

  • Moved to vitaGL for rendering.
  • Moved from Wolf3D-PSP to Wolf4SDL base code.
  • Fixed a lot of bugs causing random crashes, graphical glitches, game freezes
  • Fixed fade-in/fade-out effects. Now they work as intended.
  • Fixed main menu voices not being usable/freezing the game
  • Fixed boot menu animation, now it works as intended.
  • Reworked the launcher with ImGui for a cool-looking experience.
  • Added an ImGui menubar with several features in-game.
  • Added Cheats menu with several cheats to use during game.
  • Added an fps counter.
  • Added shaders support.
  • Added vFlux support.
  • Added Bilinear filtering support.
  • Added runtime rescaler with customizable resolution settings.
  • Added possibility to change in game UI appearence in the main menu.
  • Fixed swap weapon key. Now it doesn't bug anymore keeping switching weapon constantly.
  • Added support for Spear of Destiny missionpacks (Return to Danger and Ultimate Callenge).
  • Added possibility to launch another core without having to close and reopen the launcher.
  • Fixed audio code. Now it doesn't have strange glitchy effects with some sounds.
  • Improved framerate. Now game runs at solid 60 FPS.​

v1.0

  • Added audio support for both musics and sounds.
  • Increased analogs deadzone.
  • Made analogs less reactive.
  • Added a launcher at vitaWolfen startup. It means no more 4 vpks.
  • Replaced 3DS buttons references with PSVITA ones in some game strings.

Credits

  • ocornut for dear ImGui.
  • rsn8887 for fixing shader for vitaGL usage.
  • All my patroners for their awesome support.

External links

Advertising: