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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Ghost Town
|title=Pyramid of Doom
| image       = [[File:Pyramidofdoomds.jpg]]
|image=pyramidofdoom.png
| type       = Adventure
|description=Classic Graphic Adventure by Scott Adams.
| version     = 1.0 beta
|author=papafuji
| licence    = Mixed
|lastupdated=2007/01/12
| author      = papafuji
|type=Adventure
| website     = http://gugusse.central.free.fr/papafuji/adventures.html
|version=1.0 Beta
| download    = Media:Pyramidofdoom10betads.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/pyramidofdoom_1.0beta.zip
}}      
|website=http://gugusse.central.free.fr/papafuji/adventures.html
}}
Pyramid of Doom is a text and graphic classic adventure game/interactive fiction from Scott Adam's Classic Adventure #8, ported to the Nintendo DS, as part of the Nintendo DS Classic Adventures series.


Scott Adam's Classic Adventure #8, one of the 'Nintendo DS Classic Adventures series' port to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.
The Nintendo DS Classic Adventures series contains a range of text and graphic classic adventure games and interactive fictions ported to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.


It contains Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.
The collection was ported to the NDS by papafuji and are divided into 3 categories (see [https://www.gamebrew.org/wiki/Pyramid_of_Doom#List_of_Classic_Adventures complete list]):
* Classic Graphic Adventures.
* Magnetic Scrolls Adventures.
* Classic Text Adventures.
 
This homebrew is under the category of Classic Graphic Adventures, which you can find Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.


==User guide==
==User guide==
This is an Adventure that will transport you to a dangerous land of crumbling ruins and trackless desert wastes into the PYRAMID OF DOOM! Jewels, gold -- it's all here for the plundering -- IF you can findthe way.
===List of Classic Adventures===
{| class="wikitable" style="width: 800px;"
|-
! Classic Graphic Adventures || Magnetic Scrolls Adventures || Classic Text Adventures
|-
| [[Ghost Town|Ghost Town]] ||  [[Corruption|Corruption]] || [[DoubleScott|DoubleScott]]
|-
| [[Pyramid of Doom|Pyramid of Doom]] || [[Fish!|Fish!]] || [[Mysterious Adventures|Mysterious Adventures]]
|-
| [[Sorcerer of Claymorgue Castle|Sorcerer of Claymorgue Castle]] || [[Jinxter|Jinxter]] ||
|-
| [[The Golden Baton|The Golden Baton]] || [[Myth|Myth]] ||
|-
| [[The Time Machine|The Time Machine]] || [[The Guild of Thieves|The Guild of Thieves]] ||
|-
| [[Emerald Isle|Emerald Isle]] || [[The Pawn|The Pawn]] ||
|-
| [[The Saga of Erik The Viking|The Saga of Erik The Viking]] || [[Wonderland|Wonderland]] ||
|-
| [[The Jewels of Darkness Trilogy|The Jewels of Darkness Trilogy]] ||  ||
|-
| [[The Silicon Dreams Trilogy|The Silicon Dreams Trilogy]] ||  ||
|-
| [[The Time & Magik Trilogy|The Time & Magik Trilogy]] ||  ||
|-
|}
 
All games from the Classic Adventure series have the same interface (stories on the top screen and text inputs on the bottom screen), and can be played exactly the same way.
 
===Gameplay===
This is an Adventure that will transport you to a dangerous land of crumbling ruins and trackless desert wastes into the PYRAMID OF DOOM! Jewels, gold -- it's all here for the plundering -- IF you can find the way.


Difficulty Level : Moderate  
Difficulty Level: Moderate


Walkthrough can be found [http://gugusse.central.free.fr/papafuji/adventures/solutions/PyramidOfDoom.html here].
Walkthrough can be found [http://gugusse.central.free.fr/papafuji/adventures/solutions/PyramidOfDoom.html here].


===Text input===
===Input text===
There are two ways to type words with stylus of Nintendo DS:
* There are two ways to type words with the stylus of your Nintendo DS.
:'''Grafiti mode''': directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf grafiti.jpg)
** By default, you can directly draw the letters on the screen, according to the [https://www.gamebrew.org/wiki/Pyramid_of_Doom#Screenshots PA-Grafiti alphabet].
:'''Keyboard mode''': use mini keyboard (cf keyboard.jpg), choose input mode by pressing 'X' button
** Second way is to use the mini keyboard or the numerical keyboard.


To avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the 'hand' icon means "GET ", "DROP " and "GIVE ", and the 'N' button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order.
===Icons===
* To avoid typing always the same things, the most used orders can be called via the icons.
* Each icon has two or three states, for example:
** The hand means GET, DROP and GIVE.
** The N button means GO NORTH and GO UP.
* Just pick an icon twice or more to select the good order.


===Vocabulary===
===Vocabulary===
A sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"... some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE"
* A sentence in these games is defined by a verb + a noun, such as OPEN DOOR, GO NORTH, etc.  
   
* Some sentences can have only one word, e.g. INVENTORY (to see what you're carrying) or SCORE (to see your score).
Each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :
* Each game has its own vocabulary, but a lot a verbs are common to all the games.
   
* In many cases, you don't have to write the entire word, only the first letters are necessary. For example:  
GO, ENTER, CLIMB, SWIM, LOOK, EXAMINE, GET, DROP, THROW, CAST, WEAR, REMOVE, OPEN, CLOSE, LOCK, UNLOCK, BREAK, CUT, CHOP, SAY, KILL, HELP...
** G HELM is equivalent to GET HELMET.
   
** CLIM DRAWB is equivalent to CLIMB DRAWBRIDGE.
In many cases, you don't have to write the entire word to be understand, only the first letters are necessary:


For example, "G HELM" is equivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"
{| class="wikitable" style="width: 800px;"
   
! colspan="4"| List of the most common words
===Shortcuts===
|-
As many words come often in the same game, some shortcuts have been defined:
| GO || ENTER || CLIMB || SWIM
:N S E W - equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
|-
:NE NW SE SW - in Level9 and Frotz games, this letters are equivalent to  "NORTH-EAST", "NORTH-WEST".
| HELP || LOOK || EXAMINE || GET
:L - look
|-
:I - inventory
| DROP || THROW || ​CAST || WEAR
:X - examine (classic games), exit (in Level 9 games)
|-
:H - help
| REMOVE || OPEN || CLOSE || LOCK
:G - get
|-
:SC - score
| UNLOCK || BREAK || CUT || CHOP
:SV or SAV - save
|-
:RS or RST - restore
| SAY || KILL || ||
:LD or LOA - load (in Level 9 games)
|-
! colspan="1"| Shortcuts  
! colspan="3"| Actions
|-
| colspan="1"| N S E W  
| colspan="3"| GO NORTH, GO SOUTH, GO EAST and GO WEST.
|-
| colspan="1"| NE NW SE SW
| colspan="3"| NORTH-EAST, NORTH-WEST, etc (Level9 and Frotz games).
|-
| colspan="1"| H
| colspan="3"| HELP.
|-
| colspan="1"| I  
| colspan="3"| INVENTORY.
|-
| colspan="1"| X  
| colspan="3"| EXAMINE (in classic games), EXITS (in Level 9 games).
|-
| colspan="1"| G  
| colspan="3"| GET (or AGAIN for Inform/Frotz games).
|-
| colspan="1"| L
| colspan="3"| LOOK.
|-
| colspan="1"| SV  
| colspan="3"| SAVE.
|-
| colspan="1"| LD
| colspan="3"| LOAD.
|-
| colspan="1"| R
| colspan="3"| RESTORE.
|-
|}
   
   
==Controls==
==Controls==
X  - swap 'keyboard' and 'grafiti' input modes
X  - Swap keyboard and grafiti input modes
 
Y/A  - YES


Y/A  - means 'YES'
B - NO


B - means 'NO'
L/R - Change image size (Level 9 and Magnetic games only)


L/R - in Level 9 games, size up/down the images
Start/Select - Save, Restore, Pause, Exit the game


Start/Select - save, restore, pause, exit the game
==Screenshots==
 
https://dlhb.gamebrew.org/dshomebrew/pyramidofdoom2.png
https://dlhb.gamebrew.org/dshomebrew/pyramidofdoom3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/2/21/Pyramidofdoom.png
|EJS_core=desmume2015
|EJS_gameName=Pyramid of Doom
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/pyramidofdoom.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Credits==
==Credits==
Author - Scott Adams
Author - Scott Adams
Line 74: Line 164:
Game engine - Scottfree
Game engine - Scottfree


[[Category:Homebrew applications]]
==External links==
* Author's website - http://gugusse.central.free.fr/papafuji/adventures.html

Latest revision as of 05:02, 21 August 2024

Pyramid of Doom
Pyramidofdoom.png
General
Authorpapafuji
TypeAdventure
Version1.0 Beta
LicenseMixed
Last Updated2007/01/12
Links
Download
Website

Pyramid of Doom is a text and graphic classic adventure game/interactive fiction from Scott Adam's Classic Adventure #8, ported to the Nintendo DS, as part of the Nintendo DS Classic Adventures series.

The Nintendo DS Classic Adventures series contains a range of text and graphic classic adventure games and interactive fictions ported to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.

The collection was ported to the NDS by papafuji and are divided into 3 categories (see complete list):

  • Classic Graphic Adventures.
  • Magnetic Scrolls Adventures.
  • Classic Text Adventures.

This homebrew is under the category of Classic Graphic Adventures, which you can find Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.

User guide

List of Classic Adventures

Classic Graphic Adventures Magnetic Scrolls Adventures Classic Text Adventures
Ghost Town Corruption DoubleScott
Pyramid of Doom Fish! Mysterious Adventures
Sorcerer of Claymorgue Castle Jinxter
The Golden Baton Myth
The Time Machine The Guild of Thieves
Emerald Isle The Pawn
The Saga of Erik The Viking Wonderland
The Jewels of Darkness Trilogy
The Silicon Dreams Trilogy
The Time & Magik Trilogy

All games from the Classic Adventure series have the same interface (stories on the top screen and text inputs on the bottom screen), and can be played exactly the same way.

Gameplay

This is an Adventure that will transport you to a dangerous land of crumbling ruins and trackless desert wastes into the PYRAMID OF DOOM! Jewels, gold -- it's all here for the plundering -- IF you can find the way.

Difficulty Level: Moderate

Walkthrough can be found here.

Input text

  • There are two ways to type words with the stylus of your Nintendo DS.
    • By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet.
    • Second way is to use the mini keyboard or the numerical keyboard.

Icons

  • To avoid typing always the same things, the most used orders can be called via the icons.
  • Each icon has two or three states, for example:
    • The hand means GET, DROP and GIVE.
    • The N button means GO NORTH and GO UP.
  • Just pick an icon twice or more to select the good order.

Vocabulary

  • A sentence in these games is defined by a verb + a noun, such as OPEN DOOR, GO NORTH, etc.
  • Some sentences can have only one word, e.g. INVENTORY (to see what you're carrying) or SCORE (to see your score).
  • Each game has its own vocabulary, but a lot a verbs are common to all the games.
  • In many cases, you don't have to write the entire word, only the first letters are necessary. For example:
    • G HELM is equivalent to GET HELMET.
    • CLIM DRAWB is equivalent to CLIMB DRAWBRIDGE.
List of the most common words
GO ENTER CLIMB SWIM
HELP LOOK EXAMINE GET
DROP THROW ​CAST WEAR
REMOVE OPEN CLOSE LOCK
UNLOCK BREAK CUT CHOP
SAY KILL
Shortcuts Actions
N S E W GO NORTH, GO SOUTH, GO EAST and GO WEST.
NE NW SE SW NORTH-EAST, NORTH-WEST, etc (Level9 and Frotz games).
H HELP.
I INVENTORY.
X EXAMINE (in classic games), EXITS (in Level 9 games).
G GET (or AGAIN for Inform/Frotz games).
L LOOK.
SV SAVE.
LD LOAD.
R RESTORE.

Controls

X - Swap keyboard and grafiti input modes

Y/A - YES

B - NO

L/R - Change image size (Level 9 and Magnetic games only)

Start/Select - Save, Restore, Pause, Exit the game

Screenshots

pyramidofdoom2.png pyramidofdoom3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

Author - Scott Adams

Editor - Adventure International

1st release - 1983

Game engine - Scottfree

External links

Advertising: