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Mother - The Video Game GBA: Difference between revisions

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{{#seo:
|title= (Platform) - GameBrew
|title_mode=append
|image=mothergba2.png
|image_alt=Mother: The Video Game
}}
{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=Mother: The Video Game
|title=Mother: The Video Game
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|version=2020
|version=2020
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbahomebrews/mothergba.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/mother_gba.zip
|website=https://portfolio.josephdavidbishop.com/mother.html
|website=https://portfolio.josephdavidbishop.com/mother.html
|source=https://github.com/visualboyadvance-m/visualboyadvance-m/
|source=https://github.com/visualboyadvance-m/visualboyadvance-m/
}}
}}
{{#seo:
|title= (Platform) - GameBrew
|title_mode=append
|image=mothergba2.png
|image_alt=Mother: The Video Game
}}
Mother: The Video Game was developed in Spring 2019 as the final project for a Media Device Architecture class at Georgia Tech.  
Mother: The Video Game was developed in Spring 2019 as the final project for a Media Device Architecture class at Georgia Tech.  


It is a pixel platformer whose theme came from [https://portfolio.josephdavidbishop.com/mother.html#History the universe of Mother], an original science fiction deeply rooted in 80s nostalgia.
It is a pixel platformer whose theme came from [https://portfolio.josephdavidbishop.com/mother.html#History the universe of Mother], an original science fiction by Joey Bishop deeply rooted in 80s nostalgia.


The project was built in C and involved state machines, complex gravity, and wall climbing, among other game mechanics.  
The project was built in C and involved state machines, complex gravity, and wall climbing, among other game mechanics.  
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* Official website - https://portfolio.josephdavidbishop.com/mother.html
* Official website - https://portfolio.josephdavidbishop.com/mother.html
* GitHub -  https://github.com/NeoBaneling/mother-gba
* GitHub -  https://github.com/NeoBaneling/mother-gba
[[Category:GBA homebrew games]]
[[Category:Homebrew platform games on GBA]]

Latest revision as of 10:54, 23 Haziran 2024

Mother: The Video Game
Mothergba2.png
General
AuthorJoey Bishop
TypePlatform
Version2020
LicenseMixed
Last Updated2020/05/19
Links
Download
Website
Source


Mother: The Video Game was developed in Spring 2019 as the final project for a Media Device Architecture class at Georgia Tech.

It is a pixel platformer whose theme came from the universe of Mother, an original science fiction by Joey Bishop deeply rooted in 80s nostalgia.

The project was built in C and involved state machines, complex gravity, and wall climbing, among other game mechanics.

User guide

The game features three separate levels - focused on three different characters - that have their own gameplay mechanics and goals.

  • Hacking - Navigate through a difficult platformer level and defeat the boss at the end.
  • Bug Moon - Control a spaceship, fight off enemy ships and survive an asteroid belt to win.
  • Portelyth - Navigate a dangerous cave and play 5 minigames to unlock a door and escape.

Controls

Up/Down - Move between the different levels

Start - Navigate through most menus

Select - Navigate from Pause menu to Start menu

Hacking:

Left/Right - Move the character

Up - Jump

A - Dash

B - Shoot.

Bug Moon:

Up/Down - Move the spaceship

A - Shoot

Portelyth:

Left/Right - Move the character

Up/Down - Climb

A - Jump

B - Climb

Screenshots

mothergba3.png mothergba4.png

mothergba5.png mothergba6.png

mothergba7.png mothergba8.png

mothergba9.png

Compatibility

Developed for and tested on emulator.

External links

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