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Can't Stop DS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Can't Stop DS
|title=Can't Stop DS
| image       = [[File:Cantstopds.png]]
|image=cantstopds.png
| type       = Board
|description=Port of the board game Cant Stop.
| version     = 0.2
|author=Nameless
| licence    = Mixed
|lastupdated=2006/09/15
| author      = Nameless
|type=Board
| website     = http://www.playeradvance.org/forum/showthread.php?t=4306
|version=0.2
| download    = Media:Cantstop02ds.zip
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/cantstopds_0.2.zip
}}  
|website=http://www.playeradvance.org/forum/showthread.php?t=4306
 
|discussion={{Tick}}
Port of the board game: Can't Stop.
}}
 
This is a DS port of the board game: Can't Stop.
==Objectives==
Be the first to reach the top 3 ways of the mountain. To do this, player has 3 common monks, 9 chips each and four dice, which will allow player to progress on the peak of the Himalayas.


==User guide==
==User guide==
At each turn, choose two pairs of dice among the 4 available. The sum of each pair allows you to either place a monk on the corresponding channel, or to advance a monk already present.
The goal of the game to be the first to reach the top of 3 of the mountain routes. For this, you have 3 common monks, 9 tokens each and 4 dice, which will allow you to progress on this peak of the Himalayas.
 
At the end of each turn, player can choose to stop. The position is now saved in chips, which allows to Recapture just above next turn.


If continue, but can not play (because none of the pairs does a monk already placed or all channels are blocked), player loses progress.
On each turn, you choose two pairs of dice among the 4 available. The sum of each pair allows you to either place a monk on the corresponding lane, or to advance a monk already present.


The first to reach the top of his chips with 3-way won.
At the end of each turn, you can choose to stop. Your position is then saved by your tokens, which will allow you to come back just above on your next turn. If you continue but can no longer play (because neither pair matches a monk already placed or all lanes are blocked), you lose your progress.


[[File:Cantstopds2.png]]
The first to reach the top of 3 lanes with his chips wins.


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/cantstopds2.png
https://dlhb.gamebrew.org/dshomebrew/cantstopds3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/2/29/Cantstopds.png
|EJS_core=desmume2015
|EJS_gameName=Can't Stop DS
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/cantstopds.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''Version 0.2 15/09/2006'''
'''version 0.2 2006/09/15'''
*Added splash screen, title and menu (transition effects do not work on emulators).
* Added presentation screen, title and menu (the effects of transitions do not work on emulators).
*Added a scrolling clouds
* Added a scrolling of the clouds
*Added title and music playing
* Added a title and game music
*Fixed a bug on the returns tokens
* Fixed a bug on the return of tokens
*Possibility to replay after the game ended
* Possibility to replay once the game is over
*Finally a * real * transparency (thank you Mollusk)
* Finally real transparency (thanks to Mollusk)
*Ability to deselect the first dice
* Possibility to deselect the 1st die
*Fixed a bug in the draw to determine which player starts
* Fixed a bug during the draw to find out which player starts


'''Version 0.1 12/09/2006'''  
'''version 0.1 2006/09/12'''  
*All mécansimes the game and the graphics are in place.
* All the game mechanics and graphics are in place.


==Credits==
==Credits==
All the members of this forum and its so convenient for Mollusk PAlib
Thank all the members of this forum, as well as Mollusk for its practical PAlib.


For those interested, the game has just been reissued by [http://www.asmodee.com/jeux-de-societe/ Asmodee]
For those interested, the game has just been reissued by [http://www.asmodee.com/jeux-de-societe Asmodee].


[[Category:Homebrew applications]]
==External links==
* PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=4306

Latest revision as of 11:47, 20 August 2024

Can't Stop DS
Cantstopds.png
General
AuthorNameless
TypeBoard
Version0.2
LicenseMixed
Last Updated2006/09/15
Links
Download
Website

This is a DS port of the board game: Can't Stop.

User guide

The goal of the game to be the first to reach the top of 3 of the mountain routes. For this, you have 3 common monks, 9 tokens each and 4 dice, which will allow you to progress on this peak of the Himalayas.

On each turn, you choose two pairs of dice among the 4 available. The sum of each pair allows you to either place a monk on the corresponding lane, or to advance a monk already present.

At the end of each turn, you can choose to stop. Your position is then saved by your tokens, which will allow you to come back just above on your next turn. If you continue but can no longer play (because neither pair matches a monk already placed or all lanes are blocked), you lose your progress.

The first to reach the top of 3 lanes with his chips wins.

Screenshots

cantstopds2.png cantstopds3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

version 0.2 2006/09/15

  • Added presentation screen, title and menu (the effects of transitions do not work on emulators).
  • Added a scrolling of the clouds
  • Added a title and game music
  • Fixed a bug on the return of tokens
  • Possibility to replay once the game is over
  • Finally real transparency (thanks to Mollusk)
  • Possibility to deselect the 1st die
  • Fixed a bug during the draw to find out which player starts

version 0.1 2006/09/12

  • All the game mechanics and graphics are in place.

Credits

Thank all the members of this forum, as well as Mollusk for its practical PAlib.

For those interested, the game has just been reissued by Asmodee.

External links

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