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|title= (Arcade Games) - GameBrew | |||
|title_mode=append | |||
|image=torben2.png | |||
|image_alt=Torben's Marvellous Adventure | |||
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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Torben's Marvellous Adventure | |title=Torben's Marvellous Adventure | ||
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|source=https://dlhb.gamebrew.org/gbahomebrews/torben.7z | |source=https://dlhb.gamebrew.org/gbahomebrews/torben.7z | ||
}} | }} | ||
This game is a port of Crazy Teeth originally made by Dan Haggren in 1986. It is a game resembling the classic Pac-Man, but with several extensions. | This game is a port of Crazy Teeth originally made by Dan Haggren in 1986. It is a game resembling the classic Pac-Man, but with several extensions. | ||
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==External links== | ==External links== | ||
* Author's website - [https://web.archive.org/web/20040226064218/http://www.yarin.se/ http://www.yarin.se] (archived) | * Author's website - [https://web.archive.org/web/20040226064218/http://www.yarin.se/ http://www.yarin.se] (archived) | ||
Latest revision as of 15:20, 17 August 2024
Torben's Marvellous Adventure | |
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General | |
Author | Jimmy Mårdell (Yarin) |
Type | Arcade Games |
Version | 2002 |
License | Mixed |
Last Updated | 2002/02/12 |
Links | |
Download | |
Website | |
Source | |
This game is a port of Crazy Teeth originally made by Dan Haggren in 1986. It is a game resembling the classic Pac-Man, but with several extensions.
User guide
Gameplay
Guide Torben through 17 levels filled with delicious food and nasty wolves.
In each level, you should carry a key to the exit door. Doing so will drain your strength rapidly (the key is heavy), so you will have to eat a lot of food first.
Also, you have a stop sign to your help, which you can put at strategic locations to stop the wolves from killing you.
If you're strong enough, you can kill the wolves, but this will decrease your strength, so this isn't necessarily desirable.
The game features, once you reach the higher levels, incredible fast-paced action at the highest level.
Game tips
Don't think Pac-Man! The goal of the game is not to eat all the food in each level, nor to kill the foxes. It's all about getting the key to the exit door on each level.
Since you don't - unlike Pac-Man - walk automatically even when you're not holding down any key, it might take some time to walk around in the maze without getting "stuck" in the walls. To master the controls, try walking diagonally when entering corridors in the middle of a corridor.
You only score when eating the seed on each level. You don't score when killing foxes, nor when eating the food they drop. You score more on higher levels.
Since you start each maze with the same strength as you left the previous maze, try to enter each new level "fully loaded".
If you are chased by the foxes it might help to run. You cannot carry anything when running, nor will you be able to eat, but it might very well save your life (for a while)
The key to master the game is to master the stop signal. Try to carry it around as often as possible and put it on strategic positions (note that it won't help to put it just outside the foxes lair, that would be too easy).
If your fingers hurt, pause the game.
Controls
D-Pad - Move Torben
A/B - Pick up/Drop key or stop signal
A/B+D-Pad - Run
Start - Pause the game
Screenshots
Credits
- Programming - Jimmy Mårdell.
- Graphics - Thanius.
- Sound - Erik Grahn-Järlund.
- Original Concept - Dan Haggren.
External links
- Author's website - http://www.yarin.se (archived)