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LvR GBA: Difference between revisions

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|version=2017
|version=2017
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbahomebrews/lvr.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/lvr_2017_12_27.zip
|website=https://www.quisseh.net/lvr.html
|website=https://www.quisseh.net/lvr.html
}}
}}
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https://dlhb.gamebrew.org/gbahomebrews/lvr6.png
https://dlhb.gamebrew.org/gbahomebrews/lvr6.png


==Compatbility==
==Compatibility==
Two ways to play:
Two ways to play:


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==External links==
==External links==
* Author's website - [https://web.archive.org/web/20210802174258/https://www.quisseh.net/lvr.html https://www.quisseh.net/lvr.html] (archived)
* Author's website - [https://web.archive.org/web/20210802174258/https://www.quisseh.net/lvr.html https://www.quisseh.net/lvr.html] (archived)
[[Category:GBA homebrew games]]
[[Category:Other homebrew games on GBA]]

Latest revision as of 10:47, 23 Haziran 2024

LvR
Lvr02.png
General
Authorquisseh
TypeOther Games
Version2017
LicenseMixed
Last Updated2017/12/17
Links
Download
Website


LvR is a two-player minigame compilation for the Game Boy Advance.

User guide

Two players compete head-to-head holding the same GBA console; player 1 grips the left half of the GBA and controls the L button, while player 2 grips the right half and controls R.

Five levels, each with unique environments and challenges:

  • Catching fruit as it falls from trees.
  • Sneaking past a sleeping bad guy without getting caught.
  • Invading a vault to steal jewels.
  • Fighting to stay aboard a raft.
  • Helping librarians put away books.

Controls

L - Move player 1 (blue) in levels, Move cursor up in menus

R - Move player 2 (red) in levels, Move cursor down in menus

Start - Proceed with selected menu option

Screenshots

lvr3.png lvr4.png

lvr5.png lvr6.png

Compatibility

Two ways to play:

Load ROM onto a flash cart and play on GBA/GBP/DS
Run ROM in a GBA emulator (mGBA recommended)

Credits

All source code, graphics, and sounds created by quisseh.

Code and sounds were written in C using the Tonc library.

Graphics were drawn in Paint.NET and exported via Usenti.

External links

Advertising: