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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Reaxion GBA | |title=Reaxion GBA | ||
|image= | |image=reaxiongba02.png | ||
|description=Port of the C64 game Reaxion to the GBA. | |description=Port of the C64 game Reaxion to the GBA. | ||
|author=Widdy | |author=Widdy | ||
Line 14: | Line 8: | ||
|version=Party version | |version=Party version | ||
|license=Freeware | |license=Freeware | ||
|download=https://dlhb.gamebrew.org/gbahomebrews/ | |download=https://dlhb.gamebrew.org/gbahomebrews/reaxion_partyversion.zip | ||
|website=http://www.widdy.de | |website=http://www.widdy.de | ||
}} | }} | ||
Reaxion GBA (Party version) is a port of the C64 game Reaxion to the GBA. | {{#seo: | ||
|title= (Puzzle) - GameBrew | |||
It is a typical puzzler similar to Lights Out with 99 levels, design and graphics by T.M.R, music by Bexta and code by Widdy. | |title_mode=append | ||
|image=reaxiongba2.png | |||
|image_alt=Reaxion GBA | |||
}} | |||
Reaxion GBA (Party version) is a port of the C64 game Reaxion to the GBA. It is a typical puzzler similar to Lights Out with 99 levels, design and graphics by T.M.R, music by Bexta and code by Widdy. | |||
This game was announced 2nd place at the Buenzli 16 Game Development Competition; and it was placed 8th at the 4Players awards: Best Scene Game 2007. | This game was announced 2nd place at the Buenzli 16 Game Development Competition; and it was placed 8th at the 4Players awards: Best Scene Game 2007. | ||
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https://dlhb.gamebrew.org/gbahomebrews/reaxiongba3.png | https://dlhb.gamebrew.org/gbahomebrews/reaxiongba3.png | ||
https://dlhb.gamebrew.org/gbahomebrews/reaxiongba4.png | https://dlhb.gamebrew.org/gbahomebrews/reaxiongba4.png | ||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=480px | |||
|height=400px | |||
|EJS_backgroundBlur=false | |||
|EJS_backgroundImage= | |||
|EJS_core=gba | |||
|EJS_gameName=Reaxion | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/reaxion_partyversion.7z | |||
}} | |||
{{GBA Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Compatibility== | ==Compatibility== | ||
Runs on: | Runs on: | ||
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* Author's website - [https://web.archive.org/web/20150413160301/http://www.widdy.de:80/gba.html http://www.widdy.de] (archived) | * Author's website - [https://web.archive.org/web/20150413160301/http://www.widdy.de:80/gba.html http://www.widdy.de] (archived) | ||
* Author's website - http://www.cosine.org.uk | * Author's website - http://www.cosine.org.uk | ||
Latest revision as of 05:41, 20 August 2024
Reaxion GBA | |
---|---|
General | |
Author | Widdy |
Type | Puzzle |
Version | Party version |
License | Freeware |
Last Updated | 2007/08/17 |
Links | |
Download | |
Website | |
Reaxion GBA (Party version) is a port of the C64 game Reaxion to the GBA. It is a typical puzzler similar to Lights Out with 99 levels, design and graphics by T.M.R, music by Bexta and code by Widdy.
This game was announced 2nd place at the Buenzli 16 Game Development Competition; and it was placed 8th at the 4Players awards: Best Scene Game 2007.
Note: This game is saving your hiscores and progress data, so you might have to apply patches or use special loaders if you're using uncommon flash carts.
User guide
Story
Deep in the heart of the hills of Wenley something is amiss - the Wenley Moor nuclear power plant buried five hundred feet below ground level is at risk.
The control computer has been infected by a virus from an unknown source which has caused the complete shutdown of all computer systems and a total randomisation of the core settings.
Fortunately the computer is now offline but there's a catch - all ninety nine cores are now dangerously unstable and, although all shields are in place for now, they will soon be unable to contain the entropy.
It's up to you to straighten this mess out! You have at your disposal a core monitor unit to enter each core and edit the rod states, but there is a further problem.
When you toggle a rod, a chain reaction occurs in the surrounding eight causing them to flip states too and worse still the cores shields must be disabled to allow the monitor unit access to a core so each has a time limit until meltdown. Succeed and you save the entire planet from a gigantic nuclear explosion - fail and that's it...
Good luck operator!
How to play
Each unstable reactor unit is represented as a grid of 56 core cells, and the "live" cores (green) need to be reset (red) before the timer runs out.
You control the monitor unit with the D pad, directions move the unit around over the 56 rods of each core and the A button toggles states.
Toggling a rod state is causing a chain reaction of similary changing the setting of the eight surrounding cells.
A level has been cleared if all 56 cells have been reset.
Controls
D-Pad - Move monitor unit
A - Toggle rod state
Start - Pause game
Cheats - ???
Screenshots
Online emulator
Game Boy Advance | Keyboard |
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Compatibility
Runs on:
Nintendo Gameboy Advance (SP)
Gameboy Micro or DS (Lite)
PC/Mac running Visual Boy Advance
Sony PSP running gPSP
Real hardware is recommended.
Credits
- Jason "T.M.R" Kelk - Original Game, Design, Graphics, Levels.
- Christian "WiDDY" Widmann - Code, Additional Graphics.
- Rebecca "Bexta" Gilmore - Music.
- Sean "Odie" Conolly - Levels.
External links
- Author's website - http://www.widdy.de (archived)
- Author's website - http://www.cosine.org.uk