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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=PokeMini DS | ||
| image | |image=pokeminids.png | ||
| type | |description=Portable homebrew-emulator for Pokemon-Mini. | ||
| version | |author=Justburn | ||
| | |lastupdated=2015/06/16 | ||
| | |type=Handheld | ||
| website | |version=0.60 | ||
| | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/dshomebrew2/pokeminids.7z | |||
|website=http://code.google.com/p/pokemini | |||
|source=https://sourceforge.net/projects/pokemini | |||
}} | }} | ||
Portable homebrew-emulator for Pokémon-Mini on the NDS. | |||
Portable homebrew-emulator for Pokémon-Mini. | |||
==Features== | ==Features== | ||
* | * Windows (Development, Native and SDL), Linux (Development and SDL), Nintendo DS, [[PokeMini_PSP|PlayStation Portable]] and Dreamcast. | ||
* | * Debugger that allow to diagnose hardware internals or modify them (Development package only). | ||
* Development tools for programming your own homebrew to the Pokémon-Mini. | |||
* Sync Cycles option which allow improving performance at cost of accuracy. | |||
* Unofficial colors support and enhancements. | |||
==Installation== | |||
To include real BIOS, place bios.min on the emulator's directory. When no bios.min is present, emulator will use Pokémon-Mini FreeBIOS. | |||
==User guide== | ==User guide== | ||
Pokemini Homebrew games and Demos can be found at [https://www.pokemon-mini.net/games/?type=homebrew Pokémon-mini.net]. | |||
[https://sourceforge.net/p/pokemini/wiki/HomebrewCompatibility/ Homebrew compatibility list] (tested with 0.5.0). | |||
==Controls== | ==Controls== | ||
'''Pokémon-Mini:''' | |||
D-Pad - D-Pad | |||
A/B - Key A/B | |||
R - Key C | |||
L - Shock Detector | |||
Start - Power Button | |||
Select - UI Menu | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/pokeminids2.png | |||
https://dlhb.gamebrew.org/dshomebrew/pokeminids3.png | |||
https://dlhb.gamebrew.org/dshomebrew/pokeminids4.png | |||
https://dlhb.gamebrew.org/dshomebrew/pokeminids5.png | |||
==Known issues== | |||
Slow emulation, increase Sync Cycles to speed up emulation speed. | |||
Generated sound engine only. | |||
==Changelog== | ==Changelog== | ||
'''0.60 Changes''' | |||
* Changed version format to only 2 fields to avoid confusion. | |||
* Fixed RTC month being reported wrong from host. | |||
* Adjusted graphics, now it display darker shades to match more closely the real system. | |||
* Added 2 new options: LCD contrast and LCD bright. | |||
* Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts. | |||
* SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements. | |||
* New Keyboard/Joystick option to allow checking inputs. | |||
* Applying joystick settings now can (re)enable the device. | |||
* Share EEPROM is now disabled by default. | |||
* Emulator can be compiled for 64-bit CPU without issues now. | |||
* Limited sync-cycles to 64 on 'accurancy' platforms. | |||
* NDS Only: Added 3-in-1 rumble support. | |||
* PSP Only: Analog stick now works. | |||
* Win32 Only: | |||
** Corrected Direct3D issue in some GPUs. | |||
** Sound write position is now handled correctly. | |||
* Debugger Only: | |||
** Minor fixes. | |||
** Trace history is now 10000 instructions instead of 256. | |||
** Added copy & paste buttons to timing counters. | |||
'''0.5.2 ''' | '''0.5.2 ''' | ||
*Opening .minc files now opens the linked .min files | * Opening .minc files now opens the linked .min files. | ||
*More accurant PRC timing and triggering | * More accurant PRC timing and triggering. | ||
*Minor changes | * Minor changes. | ||
*Debugger Only: | * Debugger Only: | ||
** Recent ROMs list. | |||
** Drag & Drop ROM files support. | |||
** Added file association to .min and .minc files. | |||
** Moved PRC Counter from Timers Window to Misc. Window. | |||
** Added more special registers for printing and controlling the debug output. | |||
** Reorganized the menu. | |||
** Improved the memory content components. | |||
** Added 16-bits memory filler into memory viewer. | |||
** All viewers and main window position & size are now saved. | |||
*Win32 Only: | * Win32 Only: | ||
** Fixed command-lines and closing code. | |||
** Recent ROMs list. | |||
** Drag & Drop ROM files support. | |||
** Added "Pause when inactive" window option. | |||
** Added file association to .min and .minc files. | |||
'''0.5.1 ''' | '''0.5.1 ''' | ||
*Relative files are now launched from current directory | * Relative files are now launched from current directory. | ||
*Fixed notification message display in 32bpp | * Fixed notification message display in 32bpp. | ||
*Added 50% Scanline LCD filter | * Added 50% Scanline LCD filter. | ||
*New Tools (Available in Debugger package): | * New Tools (Available in Debugger package): | ||
** PokeMini Image Converter. | |||
** PokeMini Music Converter. | |||
*Debugger only: | * Win32 Only: Fixed DirectDraw surface pitch. | ||
* Debugger only: | |||
** F1 shortcut for documentation. | |||
** Improved external launcher. | |||
** IRQ Window "Frames in single-row" initialization fixed. | |||
** Minimized windows won't be rendered now. | |||
** Added "Character Set -> From file..." in Memory viewer. | |||
** Added "Memory data" in Memory viewer with Import, Export, Copy and Fill operations. | |||
'''0.5.0 ''' | '''0.5.0 ''' | ||
*Debugger is now complete | * Debugger is now complete. | ||
*Reordered menu items better | * Reordered menu items better. | ||
*Added Dingux platform (Thanks coccijoe for the port src code) | * Added Dingux platform (Thanks coccijoe for the port src code). | ||
*Fixed issue of sound going out of sync | * Fixed issue of sound going out of sync. | ||
*Separated piezo filtering (now works with any sound engine) | * Separated piezo filtering (now works with any sound engine). | ||
*Fixed result of SUB instruction with decimal mode | * Fixed result of SUB instruction with decimal mode. | ||
*Fixed PRC rate divider | * Fixed PRC rate divider. | ||
*Corrected some options in configurations file | * Corrected some options in configurations file. | ||
*Multicart support | * Multicart support. | ||
*Made sure shared EEPROM and cfg files are only saved on emulator's executable directory | * Made sure shared EEPROM and cfg files are only saved on emulator's executable directory. | ||
*Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems | * Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems. | ||
*Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right | * Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right. | ||
*Unofficial colors palette changed (but still backward compatible) | * Unofficial colors palette changed (but still backward compatible). | ||
*New zooms: 5x (480x320) and 6x (576x384) | * New zooms: 5x (480x320) and 6x (576x384). | ||
*Loading ROM from ZIP package is now supported | * Loading ROM from ZIP package is now supported. | ||
*More palettes and 2 custom ones, they can be edited by pressing A | * More palettes and 2 custom ones, they can be edited by pressing A. | ||
*Win32 platform is now fixed and updated | * Win32 platform is now fixed and updated. | ||
*Joystick can now be re-defined in portable devices | * Joystick can now be re-defined in portable devices. | ||
*SDL Only: Keyboard can now be re-defined under "Platform..." | * SDL Only: Keyboard can now be re-defined under "Platform...". | ||
*Dreamcast Only: PAL/NTSC can now be selected under "Platform..." | * Dreamcast Only: PAL/NTSC can now be selected under "Platform...". | ||
*NDS Only: Added FPS counter and rumble pak level adjustment | * NDS Only: Added FPS counter and rumble pak level adjustment. | ||
*PSP Only: Zoom from 1x to 4x can now be changed under "Platform..." | * PSP Only: Zoom from 1x to 4x can now be changed under "Platform...". | ||
'''0.4.5 ''' | '''0.4.5 ''' | ||
*Fixed interrupt flag status after interrupt jump/call | * Fixed interrupt flag status after interrupt jump/call. | ||
*Added "Generated", "Direct PWM" and "PWM+Filter" sound modes | * Added "Generated", "Direct PWM" and "PWM+Filter" sound modes. | ||
** Generated - Mode used in slow platforms. | |||
** Direct PWM - Same as direct but with ability to play PWM raw sounds. | |||
** PWM+Filter - Direct PWM with filtering to simulate PM's piezo speaker. | |||
*LCD update now when "dirty" instead of PRC rate counter match | * LCD update now when "dirty" instead of PRC rate counter match. | ||
*Unofficial colors information structure changed to lower memory usage | * Unofficial colors information structure changed to lower memory usage. | ||
*Support for 4x4 attributes in unofficial colors | * Support for 4x4 attributes in unofficial colors. | ||
*Added "Reload colors info..." to reload the .minc file | * Added "Reload colors info..." to reload the .minc file. | ||
*Soft reset now supported, changing rom won't reset clock | * Soft reset now supported, changing rom won't reset clock. | ||
*FreeBIOS 1.2: Display status and improved compatibility | * FreeBIOS 1.2: Display status and improved compatibility. | ||
*SDL Only: Added joystick support (disabled by default) | * SDL Only: Added joystick support (disabled by default). | ||
*Joystick can be enabled under "Platform..." -> "Define Joystick..." | * Joystick can be enabled under "Platform..." -> "Define Joystick...". | ||
*SDL Only: Color depth can be changed between 16bpp and 32bpp | * SDL Only: Color depth can be changed between 16bpp and 32bpp. | ||
*Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl) | * Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl). | ||
*NDS, Wiz and PSP Only: Battery can be setup to reflect real battery | * NDS, Wiz and PSP Only: Battery can be setup to reflect real battery. | ||
*Source Only: Added some simplified platforms to help porting | * Source Only: Added some simplified platforms to help porting. | ||
'''0.4.4''' | '''0.4.4''' | ||
*Fixed POPA/POPAX timings (thanks asterick). | * Fixed POPA/POPAX timings (thanks asterick). | ||
*Added support to read/write configurations @ 'pokemini.cfg'. | * Added support to read/write configurations @ 'pokemini.cfg'. | ||
*Load/save state are now working | * Load/save state are now working. | ||
*Added support for unshared EEPROM files (Each ROM can have his own EEPROM). | * Added support for unshared EEPROM files (Each ROM can have his own EEPROM). | ||
*SDL Only: Zoom can now be changed on the fly under "Platform..." | * SDL Only: Zoom can now be changed on the fly under "Platform...". | ||
*Added more options. | * Added more options. | ||
'''0.4.3''' | '''0.4.3''' | ||
*Some fixes. | * Some fixes. | ||
*Added zoom support for SDL platform (1x, 2x, 3x or 4x). | * Added zoom support for SDL platform (1x, 2x, 3x or 4x). | ||
*Added Dreamcast platform. | * Added Dreamcast platform. | ||
*Fullscreen toggle works now on Windows. | * Fullscreen toggle works now on Windows. | ||
*Added emulated sound support for all platforms. | * Added emulated sound support for all platforms. | ||
*Improved UI. | * Improved UI. | ||
'''0.4.2''' | '''0.4.2''' | ||
*Palette support in SDL. | * Palette support in SDL. | ||
*Rumble now shake the display up & down. | * Rumble now shake the display up & down. | ||
*Added Wiz platform. | * Added Wiz platform. | ||
*Fixed EEPROM access. | * Fixed EEPROM access. | ||
*Fixed signed jump/call instructions. | * Fixed signed jump/call instructions. | ||
*Removed load/save state until a problem is solved. | * Removed load/save state until a problem is solved. | ||
*Added unofficial colors support into games | * Added unofficial colors support into games. | ||
'''0.4.1''' | '''0.4.1''' | ||
*Minor changes. | * Minor changes. | ||
*Audio dumping/capture is now WAV format. | * Audio dumping/capture is now WAV format. | ||
'''0.4.0''' | '''0.4.0''' | ||
*Complete rewrite, source code seems very portable. | * Complete rewrite, source code seems very portable. | ||
*Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS. | * Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS. | ||
*Added SDL and some platforms. | * Added SDL and some platforms. | ||
==Credits== | ==Credits== | ||
Thank's to p0p, Dave|X, Onori, goldmomo, asterick, DarkFader, Agilo, MrBlinky, Wa, Lupin and everyone at #pmdev on IRC EFNET. | Thank's to p0p, Dave|X, Onori, goldmomo, asterick, DarkFader, Agilo, MrBlinky, Wa, Lupin and everyone at #pmdev on IRC EFNET. | ||
==External links== | |||
* Google Code - http://code.google.com/p/pokemini | |||
* SourceForge - https://sourceforge.net/projects/pokemini | |||
* Pokémon-Mini.net - https://www.pokemon-mini.net/tools/pokemini |
Latest revision as of 11:10, 16 August 2024
PokeMini DS | |
---|---|
General | |
Author | Justburn |
Type | Handheld |
Version | 0.60 |
License | GPL-3.0 |
Last Updated | 2015/06/16 |
Links | |
Download | |
Website | |
Source | |
Portable homebrew-emulator for Pokémon-Mini on the NDS.
Features
- Windows (Development, Native and SDL), Linux (Development and SDL), Nintendo DS, PlayStation Portable and Dreamcast.
- Debugger that allow to diagnose hardware internals or modify them (Development package only).
- Development tools for programming your own homebrew to the Pokémon-Mini.
- Sync Cycles option which allow improving performance at cost of accuracy.
- Unofficial colors support and enhancements.
Installation
To include real BIOS, place bios.min on the emulator's directory. When no bios.min is present, emulator will use Pokémon-Mini FreeBIOS.
User guide
Pokemini Homebrew games and Demos can be found at Pokémon-mini.net.
Homebrew compatibility list (tested with 0.5.0).
Controls
Pokémon-Mini:
D-Pad - D-Pad
A/B - Key A/B
R - Key C
L - Shock Detector
Start - Power Button
Select - UI Menu
Screenshots
Known issues
Slow emulation, increase Sync Cycles to speed up emulation speed.
Generated sound engine only.
Changelog
0.60 Changes
- Changed version format to only 2 fields to avoid confusion.
- Fixed RTC month being reported wrong from host.
- Adjusted graphics, now it display darker shades to match more closely the real system.
- Added 2 new options: LCD contrast and LCD bright.
- Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts.
- SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements.
- New Keyboard/Joystick option to allow checking inputs.
- Applying joystick settings now can (re)enable the device.
- Share EEPROM is now disabled by default.
- Emulator can be compiled for 64-bit CPU without issues now.
- Limited sync-cycles to 64 on 'accurancy' platforms.
- NDS Only: Added 3-in-1 rumble support.
- PSP Only: Analog stick now works.
- Win32 Only:
- Corrected Direct3D issue in some GPUs.
- Sound write position is now handled correctly.
- Debugger Only:
- Minor fixes.
- Trace history is now 10000 instructions instead of 256.
- Added copy & paste buttons to timing counters.
0.5.2
- Opening .minc files now opens the linked .min files.
- More accurant PRC timing and triggering.
- Minor changes.
- Debugger Only:
- Recent ROMs list.
- Drag & Drop ROM files support.
- Added file association to .min and .minc files.
- Moved PRC Counter from Timers Window to Misc. Window.
- Added more special registers for printing and controlling the debug output.
- Reorganized the menu.
- Improved the memory content components.
- Added 16-bits memory filler into memory viewer.
- All viewers and main window position & size are now saved.
- Win32 Only:
- Fixed command-lines and closing code.
- Recent ROMs list.
- Drag & Drop ROM files support.
- Added "Pause when inactive" window option.
- Added file association to .min and .minc files.
0.5.1
- Relative files are now launched from current directory.
- Fixed notification message display in 32bpp.
- Added 50% Scanline LCD filter.
- New Tools (Available in Debugger package):
- PokeMini Image Converter.
- PokeMini Music Converter.
- Win32 Only: Fixed DirectDraw surface pitch.
- Debugger only:
- F1 shortcut for documentation.
- Improved external launcher.
- IRQ Window "Frames in single-row" initialization fixed.
- Minimized windows won't be rendered now.
- Added "Character Set -> From file..." in Memory viewer.
- Added "Memory data" in Memory viewer with Import, Export, Copy and Fill operations.
0.5.0
- Debugger is now complete.
- Reordered menu items better.
- Added Dingux platform (Thanks coccijoe for the port src code).
- Fixed issue of sound going out of sync.
- Separated piezo filtering (now works with any sound engine).
- Fixed result of SUB instruction with decimal mode.
- Fixed PRC rate divider.
- Corrected some options in configurations file.
- Multicart support.
- Made sure shared EEPROM and cfg files are only saved on emulator's executable directory.
- Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems.
- Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right.
- Unofficial colors palette changed (but still backward compatible).
- New zooms: 5x (480x320) and 6x (576x384).
- Loading ROM from ZIP package is now supported.
- More palettes and 2 custom ones, they can be edited by pressing A.
- Win32 platform is now fixed and updated.
- Joystick can now be re-defined in portable devices.
- SDL Only: Keyboard can now be re-defined under "Platform...".
- Dreamcast Only: PAL/NTSC can now be selected under "Platform...".
- NDS Only: Added FPS counter and rumble pak level adjustment.
- PSP Only: Zoom from 1x to 4x can now be changed under "Platform...".
0.4.5
- Fixed interrupt flag status after interrupt jump/call.
- Added "Generated", "Direct PWM" and "PWM+Filter" sound modes.
- Generated - Mode used in slow platforms.
- Direct PWM - Same as direct but with ability to play PWM raw sounds.
- PWM+Filter - Direct PWM with filtering to simulate PM's piezo speaker.
- LCD update now when "dirty" instead of PRC rate counter match.
- Unofficial colors information structure changed to lower memory usage.
- Support for 4x4 attributes in unofficial colors.
- Added "Reload colors info..." to reload the .minc file.
- Soft reset now supported, changing rom won't reset clock.
- FreeBIOS 1.2: Display status and improved compatibility.
- SDL Only: Added joystick support (disabled by default).
- Joystick can be enabled under "Platform..." -> "Define Joystick...".
- SDL Only: Color depth can be changed between 16bpp and 32bpp.
- Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl).
- NDS, Wiz and PSP Only: Battery can be setup to reflect real battery.
- Source Only: Added some simplified platforms to help porting.
0.4.4
- Fixed POPA/POPAX timings (thanks asterick).
- Added support to read/write configurations @ 'pokemini.cfg'.
- Load/save state are now working.
- Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
- SDL Only: Zoom can now be changed on the fly under "Platform...".
- Added more options.
0.4.3
- Some fixes.
- Added zoom support for SDL platform (1x, 2x, 3x or 4x).
- Added Dreamcast platform.
- Fullscreen toggle works now on Windows.
- Added emulated sound support for all platforms.
- Improved UI.
0.4.2
- Palette support in SDL.
- Rumble now shake the display up & down.
- Added Wiz platform.
- Fixed EEPROM access.
- Fixed signed jump/call instructions.
- Removed load/save state until a problem is solved.
- Added unofficial colors support into games.
0.4.1
- Minor changes.
- Audio dumping/capture is now WAV format.
0.4.0
- Complete rewrite, source code seems very portable.
- Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS.
- Added SDL and some platforms.
Credits
Thank's to p0p, Dave|X, Onori, goldmomo, asterick, DarkFader, Agilo, MrBlinky, Wa, Lupin and everyone at #pmdev on IRC EFNET.
External links
- Google Code - http://code.google.com/p/pokemini
- SourceForge - https://sourceforge.net/projects/pokemini
- Pokémon-Mini.net - https://www.pokemon-mini.net/tools/pokemini