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SDL Sopwith Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Shooter) - GameBrew
|title_mode=append
|image=sdlsopwithwii.jpg
|image_alt=SDL Sopwith
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=SDL Sopwith
|title=SDL Sopwith
|image=sdlsopwithwii.jpg
|image=sdlsopwithwii2.png
|description=Port of SDL Sopwith
|description=Port of SDL Sopwith
|author=insin
|author=insin
Line 15: Line 9:
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/sdlsopwithwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/sdlsopwithwii.7z
|website=https://fragglet.github.io/sdl-sopwith/
|website=https://wiibrew.org/wiki/SDL_Sopwith
|source=https://github.com/fragglet/sdl-sopwith
|source=https://github.com/insin/sopwith-wii
}}
}}
This is a port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. It is named “SDL Sopwith” as it uses the [https://www.libsdl.org/ LibSDL] cross-platform library.
A port of [https://fragglet.github.io/sdl-sopwith/ SDL Sopwith] to the Wii using SDL Wii. Sopwith is a classic side scrolling shoot 'em up developed in the 1980s.
 
In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. SDL Sopwith is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.
 
==User guide==
You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes.  
 
== Controls ==
'''Wiimote Horizontal, Classic controller:'''
 
D-Pad Left - Elevator up
 
D-Pad Right - Elevator down
 
D-Pad Down - Flip over
 
D-Pad Up - Take 'er home
 
Minus or Classic L/ZL - Throttle down


==What is Sopwith?==
Plus or Classic R/ZR - Throttle up
Sopwith is a classic side scrolling shoot 'em up developed in the 1980s by the Canadian firm BMB Compuscience. You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes. The original game was for MS-DOS.


In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. This is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.
1 or Classic B - Bomb


==Media==
2 or Classic A - Gun
<youtube>HHFLvIqF5v8</youtube>


== Controls ==
B or Classic Y - Missile (when missiles are enabled)
{| class="wikitable" style="text-align:center;"
 
|-
A or Classic X - Starburst (when missiles are enabled)
! Wiimote Horizontal !! {{ClassicController !! Action
 
|-
Home - Return to loader
| Wiimote DPad Left || {{ClassicDPadLeft || Elevator up
 
|-
==Changelog==
| Wiimote DPad Right || {{ClassicDPadRight || Elevator down
'''v1.7.1'''
|-
*Fix some compilation errors due to an error in swinit.c.
| Wiimote DPad Down || {{ClassicDPadDown || Flip over
*Fix networking which got broken somewhere..
|-
| Wiimote DPad Up || {{ClassicDPadUp || Take 'er home
|-
| Wiimote Minus Button || {{ClassicLTrigger or {{ClassicZLButton || Throttle down
|-
| Wiimote Plus Button || {{ClassicRTrigger or {{ClassicZRButton || Throttle up
|-
| Wiimote 1 Button || {{ClassicBButton || Bomb
|-
| Wiimote 2 Button || {{ClassicAButton || Gun
|-
| Wiimote B Button ||  {{ClassicYButton || Missile (when missiles are enabled)
|-
| Wiimote A Button || {{ClassicXButton || Starburst (when missiles are enabled)
|-
| Wiimote Home Button ||  {{ClassicHomeButton || Return to loader
|}


== External links ==
== External links ==
* Official Website - https://fragglet.github.io/sdl-sopwith/
* GitHub - https://github.com/insin/sopwith-wii
* Wiibrew - https://wiibrew.org/wiki/SDL_Sopwith
* WiiBrew - https://wiibrew.org/wiki/SDL_Sopwith
* Github - https://github.com/fragglet/sdl-sopwith

Latest revision as of 08:58, 1 March 2023

SDL Sopwith
Sdlsopwithwii2.png
General
Authorinsin
TypeShooter
Version1.7.1-preview2
LicenseMixed
Last Updated2009/06/05
Links
Download
Website
Source

A port of SDL Sopwith to the Wii using SDL Wii. Sopwith is a classic side scrolling shoot 'em up developed in the 1980s.

In 2000, Dave L. Clark, the original programmer behind Sopwith, released the source code to Sopwith. SDL Sopwith is an updated version based on his released sources; it is not a rewrite or recreation. It is named SDL Sopwith as it makes use of the LibSDL multimedia library to access the screen and the sound device.

User guide

You pilot a Sopwith Camel biplane, attempting to bomb enemy targets while avoiding enemy planes.

Controls

Wiimote Horizontal, Classic controller:

D-Pad Left - Elevator up

D-Pad Right - Elevator down

D-Pad Down - Flip over

D-Pad Up - Take 'er home

Minus or Classic L/ZL - Throttle down

Plus or Classic R/ZR - Throttle up

1 or Classic B - Bomb

2 or Classic A - Gun

B or Classic Y - Missile (when missiles are enabled)

A or Classic X - Starburst (when missiles are enabled)

Home - Return to loader

Changelog

v1.7.1

  • Fix some compilation errors due to an error in swinit.c.
  • Fix networking which got broken somewhere..

External links

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