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SpectrumDS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = SpectrumDS
|title=SpectrumDS
| image       = [[File:Spectrumds.png]]
|image=Spectrumds2.png
| type       = Computer Emulator
|description=Emulator for Sinclair ZX Spectrum Computer (48k model only).
| version     = 20April2009
|author=Buzz
| licence    = Mixed
|lastupdated=2009/04/20
| author      = Buzz
|type=Computer
| website     = http://buzz.computer.free.fr/english/index.php?post/2009/04/20/Emulateur-Spectrum-48K-pour-NDS#attachments
|version=2009
| download    = Media:Spectrumds.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/spectrumds.rar
}}  
|website=http://buzz.computer.free.fr/index.php?post/2009/04/20/Emulateur-Spectrum-48K-pour-NDS
}}
A 48K Spectrum emulator port that was made for Linux/Windows, adapted to work on Nintendo DS.


A Spectrum emulator port that made for Linux/Windows, adapted to work on Nintendo DS.
It was written with the following tools: devkitARM release 20, PAlib070717, Linker R4 DS.


==Features==
==Features==
*Full emulation of the 48K ZX Spectrum
* Full emulation of the 48K ZX Spectrum.
*Support of snapshots files on SNA format
* Support of snapshots files on SNA format.
*Sound management
* Sound management.
*Virtual keyboard managed with a stylus
* Virtual keyboard managed with a Stylus.
*SNA files browsing
* SNA files browsing.
*Joystick interfaces : Sinclair 1&2, Cursor and Kempston
* Joystick interfaces: Sinclair 1&2, Cursor and Kempston.
*Automatic games set-up
* Automatic games set-up.
*50 FPS
* 50 FPS.
*Possible loading of another ROM
* Possible loading of another ROM.


==Installation==
==Installation==
#Download and extract file
Copy the bin/SpectrumDS.nds file to the root of your memory card.
#Copy the file bin / SpectrumDS.nds to the root of memory card
#create a directory sna / the same as the binary to place the snapshot file format SNA
#To facilitate the selection of SNA in the emulator, place this directory in one screenshot of the game file should be in GIF 128x96 pixels and bear the same name as the file sna


Example: ChuckEgg.sna, ChuckEgg.gif
Then create a /sna/ directory at the same place as the binary and place the snapshot files in SNA format there.


To facilitate the selection of SNAs in the emulator, you can place a screenshot of the game in this directory. This file must be in 128X96 pixels GIF format and have the same name as the sna file.
Example: ChuckEgg.sna and ChuckEgg.gif
==User guide==
==User guide==
The top screen of the spectrum represents the screen.
===Operation===
 
'''Top screen:'''
Mode "spectrum", the bottom screen is used to simulate the keyboard spectrum. Pressing a key will sound a "click".
* The top screen represents the Spectrum screen.


Pressing the "Start" key can access the cargo hatch SNA files and settings.
'''Bottom screen:'''
To start a game, just click on the image in the center.
* In Spectrum mode, the bottom screen simulates the spectrum keyboard.
* You will hear a clicking sound when you press a key.
* Pressing the Start key allows you to access the SNA file loading and configuration panel.
* To start a game, click on the image in the center.


===Configurations===
===Configurations===
It is possible to define a configuration file. This file is used to define the interface to use joystick and define a sequence of keys to launch the snapshot.
'''Config file:'''
 
* It is possible to define a configuration file.  
Spectrum.cfg file must be placed in the directory sna /
* This file is used to define the interface to use joystick and define a sequence of keys to launch the snapshot.  
* The spectrum.cfg file must be placed in the /sna/ directory.


Syntax of the configuration file, the syntax is:  
'''Syntax:'''
<SNA> <JOYSTICK> <sequence> <sequence> ...
<SNA> <JOYSTICK> <SEQUENCE> <SEQUENCE>...


'''ANS:''' Name of snapshot file. Example: ChuckEgg.sna
* SNA - Name of snapshot file. Example: ChuckEgg.sna
* JOYSTICK - Can take one of the following values. KEMPSTON, CURSOR, SINCLAIR_1 or SINCLAIR_2.
* SEQUENCE-  #<value> <key>
** <value>: Half-seconds to wait for each value. Example: #4 corresponds to a wait of 2 seconds.
** <key>: Name of the simulated key.


'''JOYSTICK:''' Can take the following values: KEMPSTON, CURSOR, or SINCLAIR_1 SINCLAIR_2
'''Configuration example:'''


'''SEQUENCE:''' # <value> <key>
<source lang="bash">
:<value>: The veuleur is the number of seconds to wait half. Example: # 4 is waiting 2 seconds
BountyBo.sna KEMPSTON #1 R #1 7 #1 6 #1 5 #1 8 #1 0
:<key>: simulated key name.
ChuckEgg.sna CURSOR #1 R #1 7 #1 6 #1 5 #1 8 #1 0 #1 S #6 1
 
ProjectF.sna CURSOR #8 3 #2 4
'''Configuration Example'''
RollerCo.sna KEMPSTON
BountyBo.sna KEMPSTON # 1 R # 1 7 # 1 6 # 1 5 # 1 8 # 1 0
TheAlche.sna KEMPSTON
ChuckEgg.sna CURSOR # 1 R # 1 7 # 1 6 # 1 5 # 1 8 # 1 0 # 1 # 6 1 S
TheCoven.sna SINCLAIR_2
ProjectF.sna CURSOR # 8 3 # 4 February
WizardsL.sna KEMPSTON
RollerCo.sna KEMPSTON
</source>
TheAlche.sna KEMPSTON
TheCoven.sna SINCLAIR_2
WizardsL.sna KEMPSTON


===Tips===
===Tips===
When first launch the emulator, rather than select a snapshot, click the icon at the top left. You run the spectrum mode basic interpreter.
* When launching the emulator for the first time, rather than selecting a snapshot, click on the icon at the top left. You will launch the Spectrum in basic interpreter mode.
 
* You can activate/deactivate the automatic configuration by clicking on the Gear icon.
You can enable/ disable automatic configuration by clicking on the icon "gear".
* You can activate/deactivate the sound by clicking on the Musical Note icon.
 
* Frames per second (FPS) can be displayed if you press the R button.
You can enable/ disable the sound by clicking on the icon "music note"
 
The frames per second (FPS) can be displayed properly if you press the "R".


==Controls==
==Controls==
Select - change the joystick emulation interface
Select - Change the joystick emulation interface


Start - access the selection panel SNA files and settings
Start - Access the selection panel SNA files and settings


X - Shoot / Action
X - Shoot, Action


D-pad - movement
D-Pad - Movement


[[Category:Homebrew applications]]
==External links==
* Author's website - http://buzz.computer.free.fr/index.php?post/2009/04/20/Emulateur-Spectrum-48K-pour-NDS

Latest revision as of 06:09, 21 August 2024

SpectrumDS
Spectrumds2.png
General
AuthorBuzz
TypeComputer
Version2009
LicenseMixed
Last Updated2009/04/20
Links
Download
Website

A 48K Spectrum emulator port that was made for Linux/Windows, adapted to work on Nintendo DS.

It was written with the following tools: devkitARM release 20, PAlib070717, Linker R4 DS.

Features

  • Full emulation of the 48K ZX Spectrum.
  • Support of snapshots files on SNA format.
  • Sound management.
  • Virtual keyboard managed with a Stylus.
  • SNA files browsing.
  • Joystick interfaces: Sinclair 1&2, Cursor and Kempston.
  • Automatic games set-up.
  • 50 FPS.
  • Possible loading of another ROM.

Installation

Copy the bin/SpectrumDS.nds file to the root of your memory card.

Then create a /sna/ directory at the same place as the binary and place the snapshot files in SNA format there.

To facilitate the selection of SNAs in the emulator, you can place a screenshot of the game in this directory. This file must be in 128X96 pixels GIF format and have the same name as the sna file.

Example: ChuckEgg.sna and ChuckEgg.gif

User guide

Operation

Top screen:

  • The top screen represents the Spectrum screen.

Bottom screen:

  • In Spectrum mode, the bottom screen simulates the spectrum keyboard.
  • You will hear a clicking sound when you press a key.
  • Pressing the Start key allows you to access the SNA file loading and configuration panel.
  • To start a game, click on the image in the center.

Configurations

Config file:

  • It is possible to define a configuration file.
  • This file is used to define the interface to use joystick and define a sequence of keys to launch the snapshot.
  • The spectrum.cfg file must be placed in the /sna/ directory.

Syntax:

<SNA> <JOYSTICK> <SEQUENCE> <SEQUENCE>...
  • SNA - Name of snapshot file. Example: ChuckEgg.sna
  • JOYSTICK - Can take one of the following values. KEMPSTON, CURSOR, SINCLAIR_1 or SINCLAIR_2.
  • SEQUENCE- #<value> <key>
    • <value>: Half-seconds to wait for each value. Example: #4 corresponds to a wait of 2 seconds.
    • <key>: Name of the simulated key.

Configuration example:

BountyBo.sna KEMPSTON #1 R #1 7 #1 6 #1 5 #1 8 #1 0
ChuckEgg.sna CURSOR #1 R #1 7 #1 6 #1 5 #1 8 #1 0 #1 S #6 1
ProjectF.sna CURSOR #8 3 #2 4
RollerCo.sna KEMPSTON
TheAlche.sna KEMPSTON
TheCoven.sna SINCLAIR_2
WizardsL.sna KEMPSTON

Tips

  • When launching the emulator for the first time, rather than selecting a snapshot, click on the icon at the top left. You will launch the Spectrum in basic interpreter mode.
  • You can activate/deactivate the automatic configuration by clicking on the Gear icon.
  • You can activate/deactivate the sound by clicking on the Musical Note icon.
  • Frames per second (FPS) can be displayed if you press the R button.

Controls

Select - Change the joystick emulation interface

Start - Access the selection panel SNA files and settings

X - Shoot, Action

D-Pad - Movement

External links

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