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Super Mario War Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=supermariowarwii.jpg
|image_alt=Super Mario War Wii
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Super Mario War Wii
|title=Super Mario War Wii
|image=supermariowarwii.jpg
|image=supermariowarwii2.png
|description=Port of Super Mario War
|description=Port of Super Mario War to the Wii.
|author=Tantric
|author=Tantric
|lastupdated=2010/08/10
|lastupdated=2010/08/11
|type=Platform
|type=Platform
|version=1.4
|version=1.4
|license=GPL
|license=GPL
|download=https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii.7z
|website=https://github.com/jpzm/smwwii
|website=https://github.com/dborth/smw-wii
|source=http://code.google.com/p/smw-wii/source
|source=http://code.google.com/p/smw-wii/source
}}
}}
Super Mario War is a Super Mario multiplayer game.
This is a port of [http://supermariowar.supersanctuary.net/ Super Mario War] to the Wii, using [http://code.google.com/p/sdl-wii/ SDL Wii]. It should be fully functional. To make this port possible, a significant portions of SDL Wii have been rewritten, particularly a complete re-write of the file, video, and sound systems.  
The goal is to stomp as many other Marios as possible to win the game.
It's a tribute to Nintendo and the game Mario War by Samuele Poletto.


The game uses artwork and sounds from Nintendo games. We hope that this noncommercial fangame qualifies as fair use work. We just wanted to create this game to show how much we adore Nintendo's characters and games.
Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto.
 
==Features==
* Up to four players deathmatch fun
* a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, ...)
* Comes with the leveleditor - you can create your own maps...
* ... and a lot of people did so. There are currently over 1000 maps
* More fun than poking a monkey with a stick
* The whole source code of the game is available, for free
* uses SDL and is fully portable to windows, linux, mac, ...
* CPU Players
* will make you happy and gives you a fuzzy feeling


== Installation ==
== Installation ==
Copy the apps/ and smw/ folders to the root of your SD card.
Copy the apps/ and smw/ folders to the root of your SD card.


== Notes ==
'''Note:''' It is not recommended to replace, remove, or add music files, as the list of music files is hard-coded.
I would '''not''' recommend trying to replace, remove, or add music files, as the list of music files is hard-coded.
 
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii3.png
 
https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii4.png
 
https://dlhb.gamebrew.org/wiihomebrews/supermariowarwii5.png


==Media==
==Media==
'''Super Mario War Wii v1.4''' ([https://www.youtube.com/watch?v=-AqjDnxyVaE Cid2Mizard]) <br>
<youtube>-AqjDnxyVaE</youtube>
<youtube>-AqjDnxyVaE</youtube>


== Changelog ==
== Changelog ==
''' 1.4 - August 11, 2010 '''
''' 1.4 2010/08/11 '''
* Fresh compile with latest libogc improvements
* Fresh compile with latest libogc improvements.
* USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.
* USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.


''' 1.3 - January 7, 2010 '''
''' 1.3 2010/01/07 '''
* Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy!
* Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy.


''' 1.2 - June 4, 2009 '''
''' 1.2 2009/06/04 '''
* Recompiled with latest libogc / libfat / SDL
* Recompiled with latest libogc / libfat / SDL.


''' 1.1 - May 1, 2009 '''
''' 1.1 2009/05/01 '''
* Fix crashing issue (caused by music)
* Fix crashing issue (caused by music).
* Hide controller configuration (not implemented)
* Hide controller configuration (not implemented).


''' 1.0 - April 30, 2009 '''
''' 1.0 2009/04/30 '''
* Initial release
* Initial release.


== External links ==
== External links ==
* Official Website - http://supermariowar.supersanctuary.net/
* GitHub - https://github.com/dborth/smw-wii
* Google Source - http://code.google.com/p/smw-wii/source
* Google Code - http://code.google.com/p/smw-wii/source
* Github - https://github.com/jpzm/smwwii
* WiiBrew - https://wiibrew.org/wiki/Super_Mario_War_Wii
* Wiibrew - https://wiibrew.org/wiki/Super_Mario_War_Wii

Latest revision as of 05:18, 6 March 2023

Super Mario War Wii
Supermariowarwii2.png
General
AuthorTantric
TypePlatform
Version1.4
LicenseGPL
Last Updated2010/08/11
Links
Download
Website
Source

This is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional. To make this port possible, a significant portions of SDL Wii have been rewritten, particularly a complete re-write of the file, video, and sound systems.

Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto.

Installation

Copy the apps/ and smw/ folders to the root of your SD card.

Note: It is not recommended to replace, remove, or add music files, as the list of music files is hard-coded.

Screenshots

supermariowarwii3.png

supermariowarwii4.png

supermariowarwii5.png

Media

Super Mario War Wii v1.4 (Cid2Mizard)

Changelog

1.4 2010/08/11

  • Fresh compile with latest libogc improvements.
  • USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.

1.3 2010/01/07

  • Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy.

1.2 2009/06/04

  • Recompiled with latest libogc / libfat / SDL.

1.1 2009/05/01

  • Fix crashing issue (caused by music).
  • Hide controller configuration (not implemented).

1.0 2009/04/30

  • Initial release.

External links

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