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Splatter Castle Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=splattercastlewii.jpg
|image_alt=Splatter Castle
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Splatter Castle
|title=Splatter Castle
|image=splattercastlewii.jpg
|image=splattercastlewii2.png
|description=Slay zombies
|description=Slay zombies
|author=SpiderDave
|author=SpiderDave
Line 18: Line 12:
|source=
|source=
}}
}}
'''Splatter castle''' is a platform game for Wii, still in development. Use at your own risk.
Splatter castle is a platform game for Wii, still in development. Use at your own risk.
 
Current status:
* Sound - a single music track and limited sound effects.
* Ability to save to the SD card.
* Kind of short, and lacking in enemy types.
* Enemy collisions are still a little awkward.


== Controls ==
== Controls ==
{| class="wikitable" style="text-align:left;"
'''Wiimote Horizontal:'''
|-
 
! Wiimote Horizontal !! Action
D-Pad - Move
|-
 
| Wiimote DPad || Move
2 - Jump
|-
 
| Wiimote 2 Button || Jump
1 - Attack
|-
 
| Wiimote 1 Button || Attack
D-Pad Up+1 - Special weapon
|-
 
| Wiimote DPad Up + Wiimote 1 Button || Special weapon
B - Back Dash
|-
 
| Wiimote B Button || Back Dash
Home - Home menu (up/down to change, 2 to confirm choice)
|-
| Wiimote Home Button || HOME menu (up/down to change, 2 to confirm choice)
|}


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii-01.jpg
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii3.png
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii-02.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii-03.jpg
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii4.png
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii-04.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii5.png


==Media==
==Media==
'''Splatter Castle 02.04.2010''' ([https://www.youtube.com/watch?v=8at36Qr8r1M Cid2Mizard]) <br>
<youtube>8at36Qr8r1M</youtube>
<youtube>8at36Qr8r1M</youtube>


== Development Notes ==
== Changelog ==
=== Status ===
''' v.20100402 '''
* Sound - a single music track and limited sound effects.
* Sound effects (hooray).
* Ability to save to the SD card.
* More backgrounds.
* Kind of short, and lacking in enemy types.
* Rain effect.
* Enemy collisions are still a little awkward.
* New/tweaked areas, new enemies.
 
''' v.20100324b '''
''' Added in v.20100402 '''
* Sound effects (hooray!)
* More backgrounds
* Rain effect
* New/tweaked areas, new enemies
''' Added in v.20100324b '''
* Oops, I included the wrong binary.  Updated to fix.
* Oops, I included the wrong binary.  Updated to fix.
''' Added in v.20100324 '''
''' v.20100324 '''
* Early sound support.
* Early sound support.
* Save points (removed lives system).
* Save points (removed lives system).
* Removed weapon shop (the weapons will return in some form later)
* Removed weapon shop (the weapons will return in some form later).
* New Enemies, new graphics
* New Enemies, new graphics.
* Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet)
* Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet).
* Levels changed, redesigned
* Levels changed, redesigned.
* Parallax scrolling background
* Parallax scrolling background.
* Breakable blocks
* Breakable blocks.
* Stairs - crude and lacking proper graphics, but a good start.
* Stairs - crude and lacking proper graphics, but a good start.
''' Added in v.20090225 '''
''' v.20090225 '''
* Various tweaks.
* Various tweaks.
* Improved player collision with blocks.
* Improved player collision with blocks.
* New Enemies:
* New Enemies:
** Will-O-the-Wisp
** Will-O-the-Wisp.
** Turbo Zombies
** Turbo Zombies.
* The skeleton's bones now bounce, and there are skeletons with different weapons.
* The skeleton's bones now bounce, and there are skeletons with different weapons.
* New Levels
* New Levels.
* Added lives system. If you run out of lives, you'll continue at the start of the level.
* Added lives system. If you run out of lives, you'll continue at the start of the level.
* Item shop (WIP). For now, everything is free, and most are similar to each other.
* Item shop (WIP). For now, everything is free, and most are similar to each other.
''' Added in v.20090127 '''
''' v.20090127 '''
* Backdash (press B)
* Backdash (press B).
* Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
* Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
* Fixed a block collision bug
* Fixed a block collision bug.
* Weapon hits (a little) more precisely
* Weapon hits (a little) more precisely.
* Fixed a bug preventing 'game over' when you die
* Fixed a bug preventing 'game over' when you die.
* Greatly reduced HP
* Greatly reduced HP.
* Enemy: Leap Spiders
* Enemy: Leap Spiders.
* Boss: The Tyrant
* Boss: The Tyrant.
* Crouching attack
* Crouching attack.
* Removed a bunch of redundant stuff; this version is smaller (oops)
* Removed a bunch of redundant stuff; this version is smaller (oops).
 
=== Ideas / Stuff I may or may not add ===
(If you have some ideas, feel free to put them on the talk page.)
 
* More blood and gore
* More weapons for both the player and monsters
* Item shop - buy weapons, skills
* Traps
* "Rounds" for replay value. Changes based on number of times game is completed.
* Sorcerer player character.  (In development)


==External links==
==External links==
* Author's Site - http://spiderdave.wikidot.com/splattercastle
* Author's website - http://spiderdave.wikidot.com/splattercastle
* Wiibrew - https://wiibrew.org/wiki/Splatter_Castle
* WiiBrew - https://wiibrew.org/wiki/Splatter_Castle

Latest revision as of 00:41, 6 March 2023

Splatter Castle
Splattercastlewii2.png
General
AuthorSpiderDave
TypePlatform
Version20100402
LicenseMixed
Last Updated2010/04/02
Links
Download
Website

Splatter castle is a platform game for Wii, still in development. Use at your own risk.

Current status:

  • Sound - a single music track and limited sound effects.
  • Ability to save to the SD card.
  • Kind of short, and lacking in enemy types.
  • Enemy collisions are still a little awkward.

Controls

Wiimote Horizontal:

D-Pad - Move

2 - Jump

1 - Attack

D-Pad Up+1 - Special weapon

B - Back Dash

Home - Home menu (up/down to change, 2 to confirm choice)

Screenshots

splattercastlewii3.png

splattercastlewii4.png

splattercastlewii5.png

Media

Splatter Castle 02.04.2010 (Cid2Mizard)

Changelog

v.20100402

  • Sound effects (hooray).
  • More backgrounds.
  • Rain effect.
  • New/tweaked areas, new enemies.

v.20100324b

  • Oops, I included the wrong binary. Updated to fix.

v.20100324

  • Early sound support.
  • Save points (removed lives system).
  • Removed weapon shop (the weapons will return in some form later).
  • New Enemies, new graphics.
  • Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet).
  • Levels changed, redesigned.
  • Parallax scrolling background.
  • Breakable blocks.
  • Stairs - crude and lacking proper graphics, but a good start.

v.20090225

  • Various tweaks.
  • Improved player collision with blocks.
  • New Enemies:
    • Will-O-the-Wisp.
    • Turbo Zombies.
  • The skeleton's bones now bounce, and there are skeletons with different weapons.
  • New Levels.
  • Added lives system. If you run out of lives, you'll continue at the start of the level.
  • Item shop (WIP). For now, everything is free, and most are similar to each other.

v.20090127

  • Backdash (press B).
  • Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
  • Fixed a block collision bug.
  • Weapon hits (a little) more precisely.
  • Fixed a bug preventing 'game over' when you die.
  • Greatly reduced HP.
  • Enemy: Leap Spiders.
  • Boss: The Tyrant.
  • Crouching attack.
  • Removed a bunch of redundant stuff; this version is smaller (oops).

External links

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