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Spirits Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=spiritswii.jpg
|image_alt=Spirits
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Spirits
|title=Spirits
|image=spiritswii.jpg
|image=spiritswii2.png
|description=A remake of Spirits
|description=A remake of Spirits.
|author=Miguel Angel Jimenez Santana
|author=Miguel Angel Jimenez Santana (M.A Software)
|lastupdated=2011/01/09
|lastupdated=2011/01/09
|type=Platform
|type=Platform
Line 15: Line 9:
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/spiritswii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/spiritswii.7z
|website=https://web.archive.org/web/20191118223311/http://www.masoftware.es/
|website=http://www.masoftware.es/
|source=
|source=https://dlhb.gamebrew.org/wiihomebrews/spiritswii.7z
}}
}}
Spirits, the homebrew game based on the 1987 platformer [https://es-m-wikipedia-org.translate.goog/wiki/Spirits?_x_tr_sl=es&_x_tr_tl=en&_x_tr_hl=en Spirits]. A DS version is available [https://www.gamebrew.org/wiki/Spirits_DS here].
A remake of the 1987 platformer Spirits for the Wii.
 
It was nominated for the best amateur game by Stratos and received the first prize in the Computer Emuzone Remakes contest, along with Camelot Warriors.
 
==User guide==
Spirits is an adventure game. In it, you will play the role of a skilled sorcerer. The story begins when an evil sorcerer steals our crystal ball, spell book and magic wand without which our powers are greatly diminished. In addition, it has enchanted the castle where you dwell, filling it with creatures of the night that guard our precious belongings.


==The Remake==
Not content with that, he has also cast a spell on the castle princess and one of the armors. These two characters each carry one of the halves of the only spell capable of defeating such an evil sorcerer, who has transformed into an eagle to chase us throughout the castle. You must disenchant these two characters to recover the spell and be able to defeat the cause of our problems.


It was six months of hard work, but it was worth it and finally the version of this great game from the golden age of the 80's is available. We have enjoyed a lot with its development and we hope you like it.
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" |
! Game Map
|-
| https://dlhb.gamebrew.org/wiihomebrews/spiritswii3.png
|-
|}


This Remake would not have been possible without the help of: Ricardo Oyon (Graphics), Carlos Herrero (Music), Traperic (Code Adaptations), Miguel Ãngel Jiménez (Code) and the translation to Gregorio Gerrero.
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/spiritswii4.png


==The Story==
https://dlhb.gamebrew.org/wiihomebrews/spiritswii5.png


Explaining the plot would be impossible without making direct allusion to the graphic aspects of it, since both are intimately linked to each other, and give meaning to each other. In this way, and to be more explicit, we must say that we find ourselves inside a castle, where a series of magical phenomena have taken place: two characters, the young Cassandra and her assistant Worf, have been victims of enchantment. Their author, an evil wizard like few others and our main enemy, has taken the form of an eagle and, fearful of our cunning and great powers, has put in his defense a veritable legion of ghosts, deformed monsters, archer devils, werewolves and other types of vermin, despicable beings and individuals of bad life and worse reputation, who will try to sap our energies.
https://dlhb.gamebrew.org/wiihomebrews/spiritswii6.png


==Objective of the Game==
https://dlhb.gamebrew.org/wiihomebrews/spiritswii7.png


Our objectives, once we have taken charge of the situation, will consist of the following. First of all, like any good self-respecting magician, we will have to go in search of our crystal ball. With it, we will be able to see what are the movements made by the other characters (the girl, the armor and the eagle) and, likewise, it will show us where two of the other main elements of our adventure are: the magic wand (with which we will disenchant the girl) and the book of spells (essential to break the spell of the armor).
https://dlhb.gamebrew.org/wiihomebrews/spiritswii8.png


==Media==
==Credits==
<youtube>UaT3LjcQSag</youtube>
This Remake would not have been possible without the help of: Ricardo Oyon (Graphics), Carlos Herrero (Music), Traperic (Code Adaptations), Miguel Angel Jimenez (Code) and the translation to Gregorio Gerrero.


==External links==
==External links==
* Author's blog - http://creandomisvideojuegos.blogspot.com
* Author's website - http://www.masoftware.es/
* Official Website - https://web.archive.org/web/20191118223311/http://www.masoftware.es/

Latest revision as of 09:42, 6 March 2023

Spirits
Spiritswii2.png
General
AuthorMiguel Angel Jimenez Santana (M.A Software)
TypePlatform
Version0.1.2a
LicenseMixed
Last Updated2011/01/09
Links
Download
Website
Source

A remake of the 1987 platformer Spirits for the Wii.

It was nominated for the best amateur game by Stratos and received the first prize in the Computer Emuzone Remakes contest, along with Camelot Warriors.

User guide

Spirits is an adventure game. In it, you will play the role of a skilled sorcerer. The story begins when an evil sorcerer steals our crystal ball, spell book and magic wand without which our powers are greatly diminished. In addition, it has enchanted the castle where you dwell, filling it with creatures of the night that guard our precious belongings.

Not content with that, he has also cast a spell on the castle princess and one of the armors. These two characters each carry one of the halves of the only spell capable of defeating such an evil sorcerer, who has transformed into an eagle to chase us throughout the castle. You must disenchant these two characters to recover the spell and be able to defeat the cause of our problems.

Screenshots

spiritswii4.png

spiritswii5.png

spiritswii6.png

spiritswii7.png

spiritswii8.png

Credits

This Remake would not have been possible without the help of: Ricardo Oyon (Graphics), Carlos Herrero (Music), Traperic (Code Adaptations), Miguel Angel Jimenez (Code) and the translation to Gregorio Gerrero.

External links

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