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MyLittleBall Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=mylittleballwii.jpg
|image_alt=MyLittleBall
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=MyLittleBall
|title=MyLittleBall
|image=mylittleballwii.jpg
|image=mylittleballwii2.png
|description=The fun game for all the family!
|description=The fun game for all the family.
|author=Pinecone
|author=Pinecone
|lastupdated=2009/03/05
|lastupdated=2009/03/05
Line 15: Line 9:
|license=BSD
|license=BSD
|download=https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii.7z
|website=
|website=https://wiibrew.org/wiki/MyLittleBall
|source=
|source=
}}
}}
''' "''Propose to an Englishman any principle, or any instrument, however admirable, and you will observe that the whole effort of the English mind is directed to find a difficulty, a defect, or an impossibility in it. If you speak to him of a machine for peeling a potato, he will pronounce it impossible: if you peel a potato with it before his eyes, he will declare it useless, because it will not slice a pineapple. "'' -- Charles Babbage'''
"When you present an Englishman with a principle or an instrument, no matter how impressive it may be, you will see that the English mentality is focused on finding a flaw, a drawback, or an impossibility with it. If you mention to them a machine for peeling potatoes, they will say it's not possible. But if you demonstrate it peeling a potato before their very eyes, they will still dismiss it as useless because it can't cut a pineapple." -- Charles Babbage.
 
MyLittleBall (the most unfortunately titled form of entertainment since the console on which it is played) is the game that puts you, the player, in the position of a bouncy little red ball with an undying urge to further elevate himself by means of randomly arranged platforms.
 
Challenge a friend and then try to defend your high-score by blasting him off the screen!


== Screenshots ==
MyLittleBall is the game that puts you, the player, in the position of a bouncy little red ball with an undying urge to further elevate himself by means of randomly arranged platforms.
https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii-01.jpg
https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii-02.jpg


== Gameplay ==
Challenge a friend and then try to defend your high-score by blasting him off the screen.
=== Standard Mode ===
Be the ball. Holding it 'normally', rotate the WiiMote left and right to control Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea). See how many points you can get, then challenge your friends, family, secret lovers, teachers and co-workers!


Don't forget to bring a towel.....
== User guide ==
=== Game modes ===
Standard Mode - Be the ball. Holding it normally, rotate the WiiMote left and right to control Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea).  


=== NEW! Two-Player mode ===
Two-Player mode - Same rules apply, except a second player can pick up a WiiMote, press B in mid-game, and start dropping bombs on the player controlling the ball. Just point and press B to drop.
Same rules apply, except a second player can pick up a WiiMote, press 'B' in mid-game, and start dropping bombs on the player controlling the ball! Just point and press 'B' to drop.  


== Controls ==
== Controls ==
{| class="wikitable"
'''Wiimote:'''
|-
! Player !! Button !! Action
|-
| Wiimote 1 || Wiimote A Button || Start game
|-
| Wiimote 1 || Wiimote Minus Button || Pause game
|-
| Wiimote 1 || Wiimote Home Button || Return from whence you came
|-
| Wiimote 1 || Wiimote Vertical Tilt || Move
|-
| Wiimote 2 || Wiimote B Button || Join the game/Drop bombs!
|-
| Wiimote 2 || Wiimote Aim || Point at where to drop the bomb
|}


Rotate the Wiimote left and right to control the ball. The larger your horizontal velocity, the greater the factor by which your vertical velocity increases (but you don't really need to worry about that).
A - Start game


Player 2 can join any game by pressing 'B' on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.
Minus - Pause game


== Changelog ==
Tilt - Move/Control the ball
'''v1.0.1'''


Date Released: 06/03/09
Pointer - Point at where to drop the bomb


* 2 player mode! Features:
B - Join the game, Drop bombs
**Starts automatically when 'B' is pressed in gameplay
**Point at screen and drop bombs on Ball!
* Removed some debugging information
* Made 'cheating' nearly impossible
* Basic framework for internationalisation, but alternative languages not yet supported.
* Added some translations to XML description
* Sound effects finally implemented
* 'Falling platforms' animation added
* Used a GRRLIB fix to strange images appearing on start-up
* Optimization on storing high scores


'''v1.0.0'''
Home - Return from where you came


Date Released: 08/02/09
Player 2 can join any game by pressing B on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.


* Graphical overhaul, courtesy of SpriteAttack
== Screenshots ==
* Added tamper-proof highscoring
https://dlhb.gamebrew.org/wiihomebrews/mylittleballwii3.png
* Bugfixes
* General gameplay improvements
* Added music track
* Made 'cheating' slightly harder


'''v0.0.1'''
== Changelog ==
'''v1.0.1 2009/03/06'''
* 2 player mode. Features:
**Starts automatically when 'B' is pressed in gameplay.
**Point at screen and drop bombs on Ball.
* Removed some debugging information.
* Made 'cheating' nearly impossible.
* Basic framework for internationalisation, but alternative languages not yet supported..
* Added some translations to XML description.
* Sound effects finally implemented.
* 'Falling platforms' animation added.
* Used a GRRLIB fix to strange images appearing on start-up.
* Optimization on storing high scores.


Date Released: 21/01/09
'''v1.0.0 2009/02/08'''
* Graphical overhaul, courtesy of SpriteAttack.
* Added tamper-proof highscoring.
* Bugfixes.
* General gameplay improvements.
* Added music track.
* Made 'cheating' slightly harder.


* Initial Release
'''v0.0.1 2009/01/21'''
* Initial Release.


== Thanks for all the fish ==
== Credits ==
*Big thanks to SpriteAttack for bringing some much needed character to the game
*Big thanks to SpriteAttack for bringing some much needed character to the game.
*Thanks to NoNameNo for the excellent GRRLIB
*Thanks to NoNameNo for the excellent GRRLIB.
*Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!)
*Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!).
*Thanks to all those helpful, clever and patient people on #wiidev
*Thanks to all those helpful, clever and patient people on #wiidev.
*Thanks to Team Twiizers
*Thanks to Team Twiizers.
*Thanks to anyone I forgot
*Thanks to anyone I forgot.


==External links==
==External links==
* Wiibrew - https://wiibrew.org/wiki/MyLittleBall
* WiiBrew - https://wiibrew.org/wiki/MyLittleBall

Latest revision as of 11:31, 5 March 2023

MyLittleBall
Mylittleballwii2.png
General
AuthorPinecone
TypePlatform
Version1.0.1
LicenseBSD
Last Updated2009/03/05
Links
Download
Website

"When you present an Englishman with a principle or an instrument, no matter how impressive it may be, you will see that the English mentality is focused on finding a flaw, a drawback, or an impossibility with it. If you mention to them a machine for peeling potatoes, they will say it's not possible. But if you demonstrate it peeling a potato before their very eyes, they will still dismiss it as useless because it can't cut a pineapple." -- Charles Babbage.

MyLittleBall is the game that puts you, the player, in the position of a bouncy little red ball with an undying urge to further elevate himself by means of randomly arranged platforms.

Challenge a friend and then try to defend your high-score by blasting him off the screen.

User guide

Game modes

Standard Mode - Be the ball. Holding it normally, rotate the WiiMote left and right to control Mr Ball up and up and up! Keep bouncing on the platforms to avoid falling (falling is a bad idea).

Two-Player mode - Same rules apply, except a second player can pick up a WiiMote, press B in mid-game, and start dropping bombs on the player controlling the ball. Just point and press B to drop.

Controls

Wiimote:

A - Start game

Minus - Pause game

Tilt - Move/Control the ball

Pointer - Point at where to drop the bomb

B - Join the game, Drop bombs

Home - Return from where you came

Player 2 can join any game by pressing B on a second WiiMote. Then, point at the screen and drop bombs to blast your opponent off the screen.

Screenshots

mylittleballwii3.png

Changelog

v1.0.1 2009/03/06

  • 2 player mode. Features:
    • Starts automatically when 'B' is pressed in gameplay.
    • Point at screen and drop bombs on Ball.
  • Removed some debugging information.
  • Made 'cheating' nearly impossible.
  • Basic framework for internationalisation, but alternative languages not yet supported..
  • Added some translations to XML description.
  • Sound effects finally implemented.
  • 'Falling platforms' animation added.
  • Used a GRRLIB fix to strange images appearing on start-up.
  • Optimization on storing high scores.

v1.0.0 2009/02/08

  • Graphical overhaul, courtesy of SpriteAttack.
  • Added tamper-proof highscoring.
  • Bugfixes.
  • General gameplay improvements.
  • Added music track.
  • Made 'cheating' slightly harder.

v0.0.1 2009/01/21

  • Initial Release.

Credits

  • Big thanks to SpriteAttack for bringing some much needed character to the game.
  • Thanks to NoNameNo for the excellent GRRLIB.
  • Thanks to everyone responsible for DevkitPro and Libogc (there are too many to list!).
  • Thanks to all those helpful, clever and patient people on #wiidev.
  • Thanks to Team Twiizers.
  • Thanks to anyone I forgot.

External links

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