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Piing Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Arcade Games) - GameBrew
|title_mode=append
|image=piingwii.jpg
|image_alt=Piing
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Piing
|title=Piing
|image=piingwii.jpg
|image=piingwii2.png
|description=A basic Pong clone with physics-based controls.
|description=A basic Pong clone with physics-based controls.
|author=BHSPitMonkey
|author=BHSPitMonkey
Line 15: Line 9:
|license=New BSD Licence
|license=New BSD Licence
|download=https://dlhb.gamebrew.org/wiihomebrews/piingwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/piingwii.7z
|website=
|website=https://wiibrew.org/wiki/Piing
|source=http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/piing
|source=http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/piing
}}
}}
'''Piing''' is a very simple Pong clone, using some simple physics to make the paddle controls a bit more interesting. The first player to score 15 points wins.
Piing is a very simple Pong clone, using some simple physics to make the paddle controls a bit more interesting.  
 
Written in C++ and uses [https://github.com/nebiun/libwiisprite libwiisprite] for graphics.
 
==User guide==
The first player to score 15 points wins.


== Development ==
Up to 2 players can play.  
Piing is written in C++ and uses libwiisprite for graphics.  The source code was designed to be clear and easily understood by its readers.
Due to the object-oriented structure of the code, it should be very straightforward to port this game to other graphics libraries or platforms.


The code is available on GitHub under the New BSD License, which means you are pretty free to do what you want with the code.
Player 2 is controlled by A.I. by default, but you can use the Wiimote Plus Button on the second remote to switch to a human player.
Please give me a shout if you do something cool with it!  I will be happy to merge positive changes and give you attribution for them.


== Controls ==
== Controls ==
Up to 2 players can play.  Player 2 is controlled by A.I. by default, but you can use the Wiimote Plus Button on the second remote to switch to a human player.
D-Pad - Move Player


{| class="wikitable" style="left;text-align:center;"
Plus - Disable/Enable A.I.
|-
! Wiimote 1 || Wiimote 2 || Action
|-
| Wiimote DPad || Wiimote DPad || Move Player
|-
|  || Wiimote Plus Button || Disable/Enable A.I.
|-
| Wiimote HomeButton ||  || Exit to Loader
|-
|}


==Screenshot==
Home - Exit to Loader
[[image:piingwii.jpg]]


==External links==
==External links==
*Github - http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/piing
*GitHub - http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/piing
*Wiibrew - https://wiibrew.org/wiki/Piing
*WiiBrew - https://wiibrew.org/wiki/Piing

Latest revision as of 02:38, 11 March 2023

Piing
Piingwii2.png
General
AuthorBHSPitMonkey
TypeArcade Games
Version0.2
LicenseNew BSD Licence
Last Updated2009/09/28
Links
Download
Website
Source

Piing is a very simple Pong clone, using some simple physics to make the paddle controls a bit more interesting.

Written in C++ and uses libwiisprite for graphics.

User guide

The first player to score 15 points wins.

Up to 2 players can play.

Player 2 is controlled by A.I. by default, but you can use the Wiimote Plus Button on the second remote to switch to a human player.

Controls

D-Pad - Move Player

Plus - Disable/Enable A.I.

Home - Exit to Loader

External links

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