Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

BlastGuy Wii: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{#seo:
|title=Wii Homebrew Games (Arcade Games) - GameBrew
|title_mode=append
|image=blastguywii.jpg
|image_alt=BlastGuy
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=BlastGuy
|title=BlastGuy
|image=blastguywii.jpg
|image=blastguywii2.png
|description=Bomberman-clone
|description=Bomberman-clone.
|author=TheDrev
|author=TheDrev
|lastupdated=2010/05/04
|lastupdated=2010/05/04
|type=Arcade Games
|type=Arcade Games
|version=3.0
|version=3.0
|license=GPL
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z
|website=http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games
|website=http://olivier.drevet.free.fr/app/prog/games
|source=
|source=
}}
}}
'''BlastGuy''' is a [http://en.wikipedia.org/wiki/Bomberman Bomberman]-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups. A version is also available for PC on the [http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games homepage of the game].
BlastGuy is a clone of [http://en.wikipedia.org/wiki/Bomberman Bomberman], designed for 2-4 players.  
 
It was presented in TehSkeen's Nintendo Wii Coding Competition (Games).
 
==User guide==
The objective of the game is to use bombs to eliminate the other players and be the last one standing.
 
You can collect power-ups to gain an advantage over opponents.  


== Controls ==
== Controls ==
=== In menu ===
'''Menu (Wiimote):'''
{| class="wikitable" style="left;text-align:center;"
|-
! Wiimote        ||Action
|-
| Wiimote DPad    ||Navigate
|-
| Wiimote A Button  ||Select
|-
| Wiimote Home Button  ||Go back
|-
|}


=== In game ===
D-Pad - Navigate
{| class="wikitable" style="left;text-align:center;"
 
|-
A - Select
! Wiimote Horizontal}}||Action
 
|-  
Home - Go back
| Wiimote DPad    ||Move
 
|-
'''In game (Wiimote Horizontal):'''
| Wiimote 2 Button ||Drop bomb
 
|-
D-Pad - Move
|-
 
| Wiimote Plus Button||Pause/Unpause
2 - Drop bomb
|-
 
|}
Plus - Pause/Unpause


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/blastguywii-01.jpg
https://dlhb.gamebrew.org/wiihomebrews/blastguywii3.png
https://dlhb.gamebrew.org/wiihomebrews/blastguywii-02.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/blastguywii4.png


== Changelog ==
== Changelog ==
'''V3'''
'''V3'''
*Fullscreen
*Fullscreen.
*Replace a big part of the tile engine (improve speed a lot)
*Replace a big part of the tile engine (improve speed a lot).
*Correction of memory leaks
*Correction of memory leaks.
*Betters GFX (flames have a direction and alpha bending)
*Betters GFX (flames have a direction and alpha bending).
*Source code more simple and faster
*Source code more simple and faster.
*Wiimotes now uses the SDL joystick events instead of wpad lib
*Wiimotes now uses the SDL joystick events instead of wpad lib.
*Merge PC and Wii code
*Merge PC and Wii code.
*z index blitting use qsort instead of a home made sort
*z index blitting use qsort instead of a home made sort.
*Reduce the size
*Reduce the size.
*Cool pause screen
*Cool pause screen.
 
==Credits==
*Language: C.
*Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer.


==External links==
==External links==
*Homepage - http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games
*Author's website - [http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games http://olivier.drevet.free.fr/app/prog/games] (archived)
*Google source - https://code.google.com/archive/p/bash-the-castle/
*WiiBrew - https://wiibrew.org/wiki/BlastGuy
*Wiibrew - https://wiibrew.org/wiki/BlastGuy
*TehSkeen - [https://web.archive.org/web/20081216155315/http://www.tehskeen.com/forums/showthread.php?p=44493 http://www.tehskeen.com/forums/showthread.php?p=44493] (archived)
 
[[Category:TehSkeen Nintendo Wii Coding Competition]]

Latest revision as of 11:06, 6 Haziran 2024

BlastGuy
Blastguywii2.png
General
AuthorTheDrev
TypeArcade Games
Version3.0
LicenseGPL-3.0
Last Updated2010/05/04
Links
Download
Website

BlastGuy is a clone of Bomberman, designed for 2-4 players.

It was presented in TehSkeen's Nintendo Wii Coding Competition (Games).

User guide

The objective of the game is to use bombs to eliminate the other players and be the last one standing.

You can collect power-ups to gain an advantage over opponents.

Controls

Menu (Wiimote):

D-Pad - Navigate

A - Select

Home - Go back

In game (Wiimote Horizontal):

D-Pad - Move

2 - Drop bomb

Plus - Pause/Unpause

Screenshots

blastguywii3.png

blastguywii4.png

Changelog

V3

  • Fullscreen.
  • Replace a big part of the tile engine (improve speed a lot).
  • Correction of memory leaks.
  • Betters GFX (flames have a direction and alpha bending).
  • Source code more simple and faster.
  • Wiimotes now uses the SDL joystick events instead of wpad lib.
  • Merge PC and Wii code.
  • z index blitting use qsort instead of a home made sort.
  • Reduce the size.
  • Cool pause screen.

Credits

  • Language: C.
  • Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer.

External links

Advertising: