Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Calibrator Wii: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{#seo:
|title=Wii Homebrew Apps (Utilities) - GameBrew
|title_mode=append
|image=calibratorwii.jpg
|image_alt=Calibrator
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Calibrator
|title=Calibrator
|image=calibratorwii.jpg
|image=calibrator2.png
|description=Calibration assistant for video capture devices.
|description=Calibration assistant for video capture devices.
|author=Extrems
|author=Extrems
Line 18: Line 12:
|source=
|source=
}}
}}
'''Calibrator''' displays test patterns recognized by [http://deinterlace.sourceforge.net/dscaler4.htm DScaler] to assist with the calibration of capture devices.
The calibrator shows test patterns that [http://deinterlace.sourceforge.net/dscaler4.htm DScaler] recognizes to help calibrate capture devices.
 
It works on both Wii and GameCube.
 
==User guide==
Arguments:
 
<code>--format={ntsc|pal|palm|pal60}</code> Use a specific video format.


It is available for both Wii and GameCube.
<code>--(no)interlaced</code> Force double-strike, progressive or interlaced scan.


== Controls ==
<code>--tone[=Hz]</code> Generate sine wave at given frequency. (default: 1000 Hz)


{| class="wikitable"
==Controls==
|-
'''Wiimote, Classic Controller, GameCube Controller:'''
! Wiimote
! ClassicController
! GCNController
! Action
|-
| align="center"|WiimoteDPad
| align="center"|ClassicDPad
| align="center"|GCDPad
| Offset
|-
| align="center"|WiimoteAButton
| align="center"|ClassicAButton '''/''' ClassicZRButton
| align="center"|GCAButton '''/''' GCZButton
| Next pattern
|-
| align="center"|WiimoteBButton
| align="center"|ClassicBButton '''/''' ClassicZLButton
| align="center"|GCBButton
| Last pattern
|-
| align="center"|Wiimote1Button
| align="center"|ClassicXButton
| align="center"|GCXButton
| Toggle on-screen display
|-
| align="center"|Wiimote2Button
| align="center"|ClassicYButton
| align="center"|GCYButton
| Reset
|-
| align="center"|WiimoteMinusButton
| align="center"|ClassicMinusButton '''/''' ClassicLTrigger
| align="center"|GCLTrigger
| Decrease overfill
|-
| align="center"|WiimotePlusButton
| align="center"|ClassicPlusButton '''/''' ClassicRTrigger
| align="center"|GCRTrigger
| Increase overfill
|-
| align="center"|WiimoteHomeButton
| align="center"|ClassicHomeButton
| align="center"|GCStartButton
| Quit
|}


== Arguments ==
D-Pad, D-Pad, D-Pad - Offset


*--format={ntsc|pal|palm|pal60}
A, a/ZR, A/Z - Next pattern
:Use a specific video format.
 
*--(no)interlaced
B, b/ZL, B - Last pattern
:Force double-strike, progressive or interlaced scan.
 
*--tone[=Hz]
1, x, X - Toggle on-screen display
:Generate sine wave at given frequency. (default: 1000 Hz)
 
2, y, Y - Reset
 
Minus, Minus/L, L - Decrease overfill
 
Plus, Plus/R, R - Increase overfill
 
Home, Home, Start - Quit


== Changelog ==
== Changelog ==
 
''' 1.1 2012/05/07 '''
''' 1.1 - May 7, 2012 '''
*Added reference tone generator.
*Added reference tone generator.
*Added argument options.
*Added argument options.


''' 1.0.1 - February 11, 2012 '''
''' 1.0.1 2012/02/11 '''
*Added 576p50 video mode.
*Added 576p50 video mode.
*OSD indicates if signal is progressive or interlaced.
*OSD indicates if signal is progressive or interlaced.


''' 1.0 - June 2, 2011 '''
''' 1.0 2011/06/02 '''
*Initial release.
*Initial release.


==External links==
==External links==
* Homepage - https://www.extremscorner.org/
* Author's website - https://www.extremscorner.org/
* wiibrew - https://wiibrew.org/wiki/Calibrator
* WiiBrew - https://wiibrew.org/wiki/Calibrator

Latest revision as of 05:28, 2 Mayıs 2024

Calibrator
Calibrator2.png
General
AuthorExtrems
TypeUtilities
Version1.1
LicenseFreeware
Last Updated2013/04/07
Links
Download
Website

The calibrator shows test patterns that DScaler recognizes to help calibrate capture devices.

It works on both Wii and GameCube.

User guide

Arguments:

--format={ntsc|pal|palm|pal60} Use a specific video format.

--(no)interlaced Force double-strike, progressive or interlaced scan.

--tone[=Hz] Generate sine wave at given frequency. (default: 1000 Hz)

Controls

Wiimote, Classic Controller, GameCube Controller:

D-Pad, D-Pad, D-Pad - Offset

A, a/ZR, A/Z - Next pattern

B, b/ZL, B - Last pattern

1, x, X - Toggle on-screen display

2, y, Y - Reset

Minus, Minus/L, L - Decrease overfill

Plus, Plus/R, R - Increase overfill

Home, Home, Start - Quit

Changelog

1.1 2012/05/07

  • Added reference tone generator.
  • Added argument options.

1.0.1 2012/02/11

  • Added 576p50 video mode.
  • OSD indicates if signal is progressive or interlaced.

1.0 2011/06/02

  • Initial release.

External links

Advertising: