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SteadyHand Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Other Games) - GameBrew |title_mode=append |image=steadyhandwii.jpg |image_alt=SteadyHand }} {{Infobox Wii Homebrews |title=SteadyHand |imag...")
 
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{{#seo:
|title=Wii Homebrew Games (Other Games) - GameBrew
|title_mode=append
|image=steadyhandwii.jpg
|image_alt=SteadyHand
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=SteadyHand
|title=SteadyHand
|image=steadyhandwii.jpg
|image=steadyhandwii2.png
|description=Cursor guiding game
|description=Cursor guiding game.
|author=Durda Dan
|author=Durda Dan
|lastupdated=2009/02/26
|lastupdated=2009/02/26
|type=Other Games
|type=Demos
|version=1.0
|version=1.0
|license=GPL
|license=GPL
|download=https://dlhb.gamebrew.org/wiihomebrews/steadyhandwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/steadyhandwii.7z
|website=http://durdadan.blogspot.com/
|website=https://durdadan.blogspot.com/
|source=#LNF
|source=https://dlhb.gamebrew.org/wiihomebrews/steadyhandwii.7z
}}
}}
https://wiibrew.org/wiki/SteadyHand
A simple game where you have to guide a dot through the levels without touching the wall.
 
Currently the public version is a 1 level demo.
 
==User guide==
Once a long long time ago there was a dot, not just any dot mind you, it was an IR dot.
 
He loved to explore, and that's what he did, although along his journey he found many obstacles, thin walls, barely enough for one dot. He found floors that shook the very foundation of life. And when he thought that was the end of his journey he found a passage to a secret dungeon.
 
Exploring isn't for everyone. But if you think you can keep a steady and then maybe it's for you.


==Screenshots==
==Screenshots==
==Media==
https://dlhb.gamebrew.org/wiihomebrews/steadyhandwii3.png
<youtube></youtube>
 
==Changelog==
'''2009/02/26'''
*This was programmed, created and concieved.
 
==Credits==
*Special Thanks to Teknecal for his tutorials that gave me the push i needed to complete this.
*Also a special thanks to the folks on wiibrew forums for help programming some minor functions.
 
== External links ==
* Author's website - https://durdadan.blogspot.com/
* WiiBrew - https://wiibrew.org/wiki/SteadyHand

Latest revision as of 04:37, 27 February 2023

SteadyHand
Steadyhandwii2.png
General
AuthorDurda Dan
TypeDemos
Version1.0
LicenseGPL
Last Updated2009/02/26
Links
Download
Website
Source

A simple game where you have to guide a dot through the levels without touching the wall.

Currently the public version is a 1 level demo.

User guide

Once a long long time ago there was a dot, not just any dot mind you, it was an IR dot.

He loved to explore, and that's what he did, although along his journey he found many obstacles, thin walls, barely enough for one dot. He found floors that shook the very foundation of life. And when he thought that was the end of his journey he found a passage to a secret dungeon.

Exploring isn't for everyone. But if you think you can keep a steady and then maybe it's for you.

Screenshots

steadyhandwii3.png

Changelog

2009/02/26

  • This was programmed, created and concieved.

Credits

  • Special Thanks to Teknecal for his tutorials that gave me the push i needed to complete this.
  • Also a special thanks to the folks on wiibrew forums for help programming some minor functions.

External links

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