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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=C-Dogs SDL | |title=C-Dogs SDL | ||
|image= | |image=cdogssdlwii2.png | ||
|description=Arcade shoot-em-up | |description=Arcade shoot-em-up | ||
|author=insin | |author=insin | ||
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|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/cdogssdlwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/cdogssdlwii.7z | ||
|website= | |website=https://github.com/insin/cdogs-wii | ||
|source= | |source=https://github.com/insin/cdogs-wii | ||
}} | }} | ||
[http://www.lumaki.com/code/cdogs/ C-Dogs SDL] is a port of a fun old DOS game to modern operating systems, using the SDL media libraries for graphics, sound and input (hence the name). | |||
It is able to run on Linux, Mac OS X, Windows, BSD, MorphOS, AmigaOS, [[C-Dogs DS|Nintendo DS]], [[C-Dogs3DS|Nintendo 3DS]] and GP2X. In theory it should be able to run on any posix compliant system which is supported by SDL. | |||
C-Dogs (aka Cyberdogs 2) is an arcade shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the "dogfight" deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps. This version does too. | |||
The author of the DOS version of C-Dogs was Ronny Wester. | |||
== Controls == | |||
C-Dogs SDL supports Wiimote (horizontal) and Classic Controller. | |||
'''In game:''' | |||
D-Pad - Move | |||
1 (Classic B) - Shoot, Select menu item | |||
2 (Classic A) - Switch weapon | |||
D-Pad+2 (Classic D-Pad+A) - Slide | |||
B (Classic Y) - Automap | |||
Plus - Pause | |||
Home - Quit to main menu | |||
'''Player setup/Weapon loadout menus:''' | |||
1 (Classic B) - Confirm | |||
2 (Classic A) - Cancel | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/cdogssdlwii3.png | |||
https://dlhb.gamebrew.org/wiihomebrews/cdogssdlwii4.png | |||
https://dlhb.gamebrew.org/wiihomebrews/cdogssdlwii5.png | |||
https://dlhb.gamebrew.org/wiihomebrews/cdogssdlwii6.png | |||
==Media== | ==Media== | ||
<youtube></youtube> | '''C-Dogs SDL 0.4.1 Wii Port, Version 1''' ([https://www.youtube.com/watch?v=Ts86iaP0q0M jbscript]) <br> | ||
<youtube>Ts86iaP0q0M</youtube> | |||
'''C-Dogs''' ([https://www.youtube.com/watch?v=y6j7ZxsWxhk pecet]) <br> | |||
<youtube>y6j7ZxsWxhk</youtube> | |||
== External links == | |||
* GitHub - https://github.com/insin/cdogs-wii | |||
* WiiBrew - https://wiibrew.org/wiki/C-DogsSDL |
Latest revision as of 14:05, 1 March 2023
C-Dogs SDL | |
---|---|
General | |
Author | insin |
Type | Shooter |
Version | 0.4.1-1 |
License | Mixed |
Last Updated | 2009/06/09 |
Links | |
Download | |
Website | |
Source | |
C-Dogs SDL is a port of a fun old DOS game to modern operating systems, using the SDL media libraries for graphics, sound and input (hence the name).
It is able to run on Linux, Mac OS X, Windows, BSD, MorphOS, AmigaOS, Nintendo DS, Nintendo 3DS and GP2X. In theory it should be able to run on any posix compliant system which is supported by SDL.
C-Dogs (aka Cyberdogs 2) is an arcade shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the "dogfight" deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps. This version does too.
The author of the DOS version of C-Dogs was Ronny Wester.
Controls
C-Dogs SDL supports Wiimote (horizontal) and Classic Controller.
In game:
D-Pad - Move
1 (Classic B) - Shoot, Select menu item
2 (Classic A) - Switch weapon
D-Pad+2 (Classic D-Pad+A) - Slide
B (Classic Y) - Automap
Plus - Pause
Home - Quit to main menu
Player setup/Weapon loadout menus:
1 (Classic B) - Confirm
2 (Classic A) - Cancel
Screenshots
Media
C-Dogs SDL 0.4.1 Wii Port, Version 1 (jbscript)
C-Dogs (pecet)
External links
- GitHub - https://github.com/insin/cdogs-wii
- WiiBrew - https://wiibrew.org/wiki/C-DogsSDL