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SYASokoban Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=syasokobanwii.jpg |image_alt=SYASokoban Wii }} {{Infobox Wii Homebrews |title=SYASokoban Wii |i...")
 
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{{#seo:
|title=Wii Homebrew Games (Puzzle) - GameBrew
|title_mode=append
|image=syasokobanwii.jpg
|image_alt=SYASokoban Wii
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=SYASokoban Wii
|title=SYASokoban Wii
|image=syasokobanwii.jpg
|image=syasokobanwii2.png
|description=Port of David Joffe's SYASokoban game
|description=Port of SYASokoban by David Joffe.
|author=Shin-NiL
|author=Shin-NiL
|lastupdated=2009/01/30
|lastupdated=2009/01/30
Line 15: Line 9:
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii.7z
|website=#LNF
|website=http://www.shinnil.co.cc/
|source=#LNF
|source=
}}
}}
https://wiibrew.org/wiki/SYASokoban_Wii
SYASokoban Wii is a port of David Joffe's [http://grayskygames.com SYASokoban].
 
Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game.
 
== Features ==
* "Unlimited" undo.
* Wiimote IR controls + Path finding.
* Many included levels.
* Can add new sets of levels.
 
== User guide ==
The goal is to push the crates onto the designated squares without getting stuck.
 
== Controls ==
Pointer - Aim
 
D-Pad - Move
 
A - Move to a certain point
 
Plus - Choose levels
 
Minus - Undo move
 
1 - Reset stage
 
2 - Show about screen
 
Home - Exit


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii3.png
https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii4.png
==Media==
==Media==
<youtube></youtube>
'''SYASokoban Wii''' ([https://www.youtube.com/watch?v=llbse09O2zg Nilton]) <br>
<youtube>llbse09O2zg</youtube>
 
== Changelog ==
''' v0.2 2009/01/29'''
* Fixed exit message box screen.
* Fixed level select screen.
 
''' v0.1b 2009/01/17 '''
* Initial release.
 
==Credits==
Special Thanks:
* David Joffe for the SYASokoban original code.
* mindcry, devildante, yohanes and jendave.hudson for the work with SDL port.
* All Wii homebrew community.
 
== External links ==
* Author's website - [http://web.archive.org/web/20100902162752/http://www.shinnil.co.cc/ http://www.shinnil.co.cc/] (archived)
* WiiBrew - https://wiibrew.org/wiki/SYASokoban_Wii

Latest revision as of 13:01, 6 July 2024

SYASokoban Wii
Syasokobanwii2.png
General
AuthorShin-NiL
TypePuzzle
Version0.1b
LicenseMixed
Last Updated2009/01/30
Links
Download
Website

SYASokoban Wii is a port of David Joffe's SYASokoban.

Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game.

Features

  • "Unlimited" undo.
  • Wiimote IR controls + Path finding.
  • Many included levels.
  • Can add new sets of levels.

User guide

The goal is to push the crates onto the designated squares without getting stuck.

Controls

Pointer - Aim

D-Pad - Move

A - Move to a certain point

Plus - Choose levels

Minus - Undo move

1 - Reset stage

2 - Show about screen

Home - Exit

Screenshots

syasokobanwii3.png

syasokobanwii4.png

Media

SYASokoban Wii (Nilton)

Changelog

v0.2 2009/01/29

  • Fixed exit message box screen.
  • Fixed level select screen.

v0.1b 2009/01/17

  • Initial release.

Credits

Special Thanks:

  • David Joffe for the SYASokoban original code.
  • mindcry, devildante, yohanes and jendave.hudson for the work with SDL port.
  • All Wii homebrew community.

External links

Advertising: