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(Created page with "{{#seo: |title=Wii Homebrew Games (Platform) - GameBrew |title_mode=append |image=splattercastlewii.jpg |image_alt=Splatter Castle }} {{Infobox Wii Homebrews |title=Splatter C...") |
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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=Splatter Castle | |title=Splatter Castle | ||
|image= | |image=splattercastlewii2.png | ||
|description=Slay zombies | |description=Slay zombies | ||
|author=SpiderDave | |author=SpiderDave | ||
Line 16: | Line 10: | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii.7z | ||
|website=http://spiderdave.wikidot.com/splattercastle | |website=http://spiderdave.wikidot.com/splattercastle | ||
|source= | |source= | ||
}} | }} | ||
Splatter castle is a platform game for Wii, still in development. Use at your own risk. | |||
Current status: | |||
* Sound - a single music track and limited sound effects. | |||
* Ability to save to the SD card. | |||
* Kind of short, and lacking in enemy types. | |||
* Enemy collisions are still a little awkward. | |||
== Controls == | |||
'''Wiimote Horizontal:''' | |||
D-Pad - Move | |||
2 - Jump | |||
1 - Attack | |||
D-Pad Up+1 - Special weapon | |||
B - Back Dash | |||
Home - Home menu (up/down to change, 2 to confirm choice) | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii3.png | |||
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii4.png | |||
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii5.png | |||
==Media== | ==Media== | ||
<youtube></youtube> | '''Splatter Castle 02.04.2010''' ([https://www.youtube.com/watch?v=8at36Qr8r1M Cid2Mizard]) <br> | ||
<youtube>8at36Qr8r1M</youtube> | |||
== Changelog == | |||
''' v.20100402 ''' | |||
* Sound effects (hooray). | |||
* More backgrounds. | |||
* Rain effect. | |||
* New/tweaked areas, new enemies. | |||
''' v.20100324b ''' | |||
* Oops, I included the wrong binary. Updated to fix. | |||
''' v.20100324 ''' | |||
* Early sound support. | |||
* Save points (removed lives system). | |||
* Removed weapon shop (the weapons will return in some form later). | |||
* New Enemies, new graphics. | |||
* Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet). | |||
* Levels changed, redesigned. | |||
* Parallax scrolling background. | |||
* Breakable blocks. | |||
* Stairs - crude and lacking proper graphics, but a good start. | |||
''' v.20090225 ''' | |||
* Various tweaks. | |||
* Improved player collision with blocks. | |||
* New Enemies: | |||
** Will-O-the-Wisp. | |||
** Turbo Zombies. | |||
* The skeleton's bones now bounce, and there are skeletons with different weapons. | |||
* New Levels. | |||
* Added lives system. If you run out of lives, you'll continue at the start of the level. | |||
* Item shop (WIP). For now, everything is free, and most are similar to each other. | |||
''' v.20090127 ''' | |||
* Backdash (press B). | |||
* Increased the size of the player and some monsters (*1.25) This will allow more detail at some point. | |||
* Fixed a block collision bug. | |||
* Weapon hits (a little) more precisely. | |||
* Fixed a bug preventing 'game over' when you die. | |||
* Greatly reduced HP. | |||
* Enemy: Leap Spiders. | |||
* Boss: The Tyrant. | |||
* Crouching attack. | |||
* Removed a bunch of redundant stuff; this version is smaller (oops). | |||
==External links== | |||
* Author's website - http://spiderdave.wikidot.com/splattercastle | |||
* WiiBrew - https://wiibrew.org/wiki/Splatter_Castle |
Latest revision as of 00:41, 6 March 2023
Splatter Castle | |
---|---|
General | |
Author | SpiderDave |
Type | Platform |
Version | 20100402 |
License | Mixed |
Last Updated | 2010/04/02 |
Links | |
Download | |
Website | |
Splatter castle is a platform game for Wii, still in development. Use at your own risk.
Current status:
- Sound - a single music track and limited sound effects.
- Ability to save to the SD card.
- Kind of short, and lacking in enemy types.
- Enemy collisions are still a little awkward.
Controls
Wiimote Horizontal:
D-Pad - Move
2 - Jump
1 - Attack
D-Pad Up+1 - Special weapon
B - Back Dash
Home - Home menu (up/down to change, 2 to confirm choice)
Screenshots
Media
Splatter Castle 02.04.2010 (Cid2Mizard)
Changelog
v.20100402
- Sound effects (hooray).
- More backgrounds.
- Rain effect.
- New/tweaked areas, new enemies.
v.20100324b
- Oops, I included the wrong binary. Updated to fix.
v.20100324
- Early sound support.
- Save points (removed lives system).
- Removed weapon shop (the weapons will return in some form later).
- New Enemies, new graphics.
- Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet).
- Levels changed, redesigned.
- Parallax scrolling background.
- Breakable blocks.
- Stairs - crude and lacking proper graphics, but a good start.
v.20090225
- Various tweaks.
- Improved player collision with blocks.
- New Enemies:
- Will-O-the-Wisp.
- Turbo Zombies.
- The skeleton's bones now bounce, and there are skeletons with different weapons.
- New Levels.
- Added lives system. If you run out of lives, you'll continue at the start of the level.
- Item shop (WIP). For now, everything is free, and most are similar to each other.
v.20090127
- Backdash (press B).
- Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
- Fixed a block collision bug.
- Weapon hits (a little) more precisely.
- Fixed a bug preventing 'game over' when you die.
- Greatly reduced HP.
- Enemy: Leap Spiders.
- Boss: The Tyrant.
- Crouching attack.
- Removed a bunch of redundant stuff; this version is smaller (oops).
External links
- Author's website - http://spiderdave.wikidot.com/splattercastle
- WiiBrew - https://wiibrew.org/wiki/Splatter_Castle