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Splatter Castle Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Platform) - GameBrew |title_mode=append |image=splattercastlewii.jpg |image_alt=Splatter Castle }} {{Infobox Wii Homebrews |title=Splatter C...")
 
 
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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=splattercastlewii.jpg
|image_alt=Splatter Castle
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Splatter Castle
|title=Splatter Castle
|image=splattercastlewii.jpg
|image=splattercastlewii2.png
|description=Slay zombies
|description=Slay zombies
|author=SpiderDave
|author=SpiderDave
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|download=https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii.7z
|website=http://spiderdave.wikidot.com/splattercastle
|website=http://spiderdave.wikidot.com/splattercastle
|source=#LNF
|source=
}}
}}
https://wiibrew.org/wiki/Splatter_Castle
Splatter castle is a platform game for Wii, still in development. Use at your own risk.
 
Current status:
* Sound - a single music track and limited sound effects.
* Ability to save to the SD card.
* Kind of short, and lacking in enemy types.
* Enemy collisions are still a little awkward.
 
== Controls ==
'''Wiimote Horizontal:'''
 
D-Pad - Move
 
2 - Jump
 
1 - Attack
 
D-Pad Up+1 - Special weapon
 
B - Back Dash
 
Home - Home menu (up/down to change, 2 to confirm choice)


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii3.png
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii4.png
https://dlhb.gamebrew.org/wiihomebrews/splattercastlewii5.png
==Media==
==Media==
<youtube></youtube>
'''Splatter Castle 02.04.2010''' ([https://www.youtube.com/watch?v=8at36Qr8r1M Cid2Mizard]) <br>
<youtube>8at36Qr8r1M</youtube>
 
== Changelog ==
''' v.20100402 '''
* Sound effects (hooray).
* More backgrounds.
* Rain effect.
* New/tweaked areas, new enemies.
''' v.20100324b '''
* Oops, I included the wrong binary.  Updated to fix.
''' v.20100324 '''
* Early sound support.
* Save points (removed lives system).
* Removed weapon shop (the weapons will return in some form later).
* New Enemies, new graphics.
* Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet).
* Levels changed, redesigned.
* Parallax scrolling background.
* Breakable blocks.
* Stairs - crude and lacking proper graphics, but a good start.
''' v.20090225 '''
* Various tweaks.
* Improved player collision with blocks.
* New Enemies:
** Will-O-the-Wisp.
** Turbo Zombies.
* The skeleton's bones now bounce, and there are skeletons with different weapons.
* New Levels.
* Added lives system. If you run out of lives, you'll continue at the start of the level.
* Item shop (WIP). For now, everything is free, and most are similar to each other.
''' v.20090127 '''
* Backdash (press B).
* Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
* Fixed a block collision bug.
* Weapon hits (a little) more precisely.
* Fixed a bug preventing 'game over' when you die.
* Greatly reduced HP.
* Enemy: Leap Spiders.
* Boss: The Tyrant.
* Crouching attack.
* Removed a bunch of redundant stuff; this version is smaller (oops).
 
==External links==
* Author's website - http://spiderdave.wikidot.com/splattercastle
* WiiBrew - https://wiibrew.org/wiki/Splatter_Castle

Latest revision as of 00:41, 6 March 2023

Splatter Castle
Splattercastlewii2.png
General
AuthorSpiderDave
TypePlatform
Version20100402
LicenseMixed
Last Updated2010/04/02
Links
Download
Website

Splatter castle is a platform game for Wii, still in development. Use at your own risk.

Current status:

  • Sound - a single music track and limited sound effects.
  • Ability to save to the SD card.
  • Kind of short, and lacking in enemy types.
  • Enemy collisions are still a little awkward.

Controls

Wiimote Horizontal:

D-Pad - Move

2 - Jump

1 - Attack

D-Pad Up+1 - Special weapon

B - Back Dash

Home - Home menu (up/down to change, 2 to confirm choice)

Screenshots

splattercastlewii3.png

splattercastlewii4.png

splattercastlewii5.png

Media

Splatter Castle 02.04.2010 (Cid2Mizard)

Changelog

v.20100402

  • Sound effects (hooray).
  • More backgrounds.
  • Rain effect.
  • New/tweaked areas, new enemies.

v.20100324b

  • Oops, I included the wrong binary. Updated to fix.

v.20100324

  • Early sound support.
  • Save points (removed lives system).
  • Removed weapon shop (the weapons will return in some form later).
  • New Enemies, new graphics.
  • Candles/enemies can drop more than a basic weapon energy item (though the levels haven't been greatly updated for this yet).
  • Levels changed, redesigned.
  • Parallax scrolling background.
  • Breakable blocks.
  • Stairs - crude and lacking proper graphics, but a good start.

v.20090225

  • Various tweaks.
  • Improved player collision with blocks.
  • New Enemies:
    • Will-O-the-Wisp.
    • Turbo Zombies.
  • The skeleton's bones now bounce, and there are skeletons with different weapons.
  • New Levels.
  • Added lives system. If you run out of lives, you'll continue at the start of the level.
  • Item shop (WIP). For now, everything is free, and most are similar to each other.

v.20090127

  • Backdash (press B).
  • Increased the size of the player and some monsters (*1.25) This will allow more detail at some point.
  • Fixed a block collision bug.
  • Weapon hits (a little) more precisely.
  • Fixed a bug preventing 'game over' when you die.
  • Greatly reduced HP.
  • Enemy: Leap Spiders.
  • Boss: The Tyrant.
  • Crouching attack.
  • Removed a bunch of redundant stuff; this version is smaller (oops).

External links

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