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WoxelCraft Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Game engine) - GameBrew |title_mode=append |image=woxelcraftwii.jpg |image_alt=WoxelCraft }} {{Infobox Wii Homebrews |title=WoxelCraft |imag...")
 
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{{#seo:
|title=Wii Homebrew Games (Game engine) - GameBrew
|title_mode=append
|image=woxelcraftwii.jpg
|image_alt=WoxelCraft
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=WoxelCraft
|title=WoxelCraft
|image=woxelcraftwii.jpg
|image=woxelcraftwii2.png
|description=3D Voxel Engine and basic Minecraft clone for the Nintendo Wii
|description=3D Voxel Engine/basic Minecraft clone for the Nintendo Wii.
|author=DaeFennek
|author=DaeFennek
|lastupdated=2018/01/20
|lastupdated=2018/01/20
|type=Game engine
|type=Simulation
|version=0.0.7
|version=0.0.7
|license=GNU GPL v3
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/wiihomebrews/woxelcraftwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/woxelcraftwii.7z
|website=https://gbatemp.net/threads/woxelcraft-a-basic-clone-of-minecraft.447296/
|website=https://gbatemp.net/threads/woxelcraft-a-basic-clone-of-minecraft.447296/
|source=https://github.com/DaeFennek/wii-voxel-engine
|source=https://github.com/DaeFennek/wii-voxel-engine
}}
}}
https://wiibrew.org/wiki/WoxelCraft
A voxel engine based game/Minecraft clone for the Nintendo Wii (homebrew).
 
==Features==
* A user-friendly menu system.
* Singleplayer mode.
* An infinite world, providing endless possibilities for exploration and creation.
* The ability to save game data to an SD card.
 
==Installation==
Extract the .rar file to /apps/WoxelCraft/ directory on your SD card.  
 
The world data will be saved in the "world" subfolder.
 
If you want to generate a new world, simply delete the "world" folder.
 
== Controls ==
'''Wiimote & Nunchuck:'''
 
Pointer - Rotate Player
 
Nunchuck Control Stick - Move Player
 
A/B - Add/Remove Block
 
Home - Exit to Loader


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/woxelcraftwii3.png
==Media==
==Media==
<youtube></youtube>
'''WoxelCraft Wii edition ([https://www.youtube.com/watch?v=MTHQ-Z6_bgc Fábio Collection 64 2021])'''<br>
<youtube>MTHQ-Z6_bgc</youtube>
 
==Changelog==
'''0.0.7'''
*Infinite world.
*Savegame using SD Card.
*Various engine changes.
 
'''v0.0.6'''
*Fixed broken sprites.
 
'''v0.0.5'''
*New stone blocks and trees.
 
'''v0.0.4'''
*Texture binding optimization.
*Implemented usage of mipmaps for TPL files.
 
'''v0.0.3'''
*Texturing per block face.
*Debug log rework.
*Less memory usage for chunk display list.
*Movement speed independent from fps.
*Various bugfixes.
 
'''v0.0.3-alpha'''
*Terrain Generator.
*Nunchuk Support.
 
==External links==
* GitHub - https://github.com/DaeFennek/wii-voxel-engine
* WiiBrew - https://wiibrew.org/wiki/WoxelCraft
* GBAtemp - https://gbatemp.net/threads/woxelcraft-a-basic-clone-of-minecraft.447296/

Latest revision as of 15:01, 8 March 2023

WoxelCraft
Woxelcraftwii2.png
General
AuthorDaeFennek
TypeSimulation
Version0.0.7
LicenseGPL-3.0
Last Updated2018/01/20
Links
Download
Website
Source

A voxel engine based game/Minecraft clone for the Nintendo Wii (homebrew).

Features

  • A user-friendly menu system.
  • Singleplayer mode.
  • An infinite world, providing endless possibilities for exploration and creation.
  • The ability to save game data to an SD card.

Installation

Extract the .rar file to /apps/WoxelCraft/ directory on your SD card.

The world data will be saved in the "world" subfolder.

If you want to generate a new world, simply delete the "world" folder.

Controls

Wiimote & Nunchuck:

Pointer - Rotate Player

Nunchuck Control Stick - Move Player

A/B - Add/Remove Block

Home - Exit to Loader

Screenshots

woxelcraftwii3.png

Media

WoxelCraft Wii edition (Fábio Collection 64 2021)

Changelog

0.0.7

  • Infinite world.
  • Savegame using SD Card.
  • Various engine changes.

v0.0.6

  • Fixed broken sprites.

v0.0.5

  • New stone blocks and trees.

v0.0.4

  • Texture binding optimization.
  • Implemented usage of mipmaps for TPL files.

v0.0.3

  • Texturing per block face.
  • Debug log rework.
  • Less memory usage for chunk display list.
  • Movement speed independent from fps.
  • Various bugfixes.

v0.0.3-alpha

  • Terrain Generator.
  • Nunchuk Support.

External links

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