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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=PieChart | |title=PieChart | ||
|image= | |image=piechartwii2.png | ||
|description=A pac-man clone with several levels, made with GRRLIB | |description=A pac-man clone with several levels, made with GRRLIB. | ||
|author=Dude2kx | |author=Dude2kx | ||
|lastupdated=2011/01/24 | |lastupdated=2011/01/24 | ||
Line 16: | Line 10: | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | ||
|website=http://x-hax.cultnet.net/ | |website=http://x-hax.cultnet.net/ | ||
|source= | |source=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | ||
}} | }} | ||
PieChart Is a mish-mash of several PacMan gameplay styles and themes. | |||
The game was programmed in C over several weeks and using GRRLIB for rendering. | |||
==User guide== | |||
Navigate through a maze collecting pellets while avoiding enemies. | |||
It has a 2-player mode and a total of 21 stages. | |||
== Controls == | |||
'''Wiimote Horizontal:''' | |||
D-Pad - Navigate Maze | |||
2 - Booster | |||
Plus - Pause | |||
A - Screenshot to SD card | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/piechartwii3.png | |||
https://dlhb.gamebrew.org/wiihomebrews/piechartwii4.png | |||
https://dlhb.gamebrew.org/wiihomebrews/piechartwii5.png | |||
==Media== | ==Media== | ||
<youtube></youtube> | '''Pie Chart! v0.8''' ([https://www.youtube.com/watch?v=RzPF_ftRYz0 Cid2Mizard]) <br> | ||
<youtube>RzPF_ftRYz0</youtube> | |||
'''Pie Chart! v0.7''' ([https://www.youtube.com/watch?v=qxP6TdOTg0s Cid2Mizard]) <br> | |||
<youtube>qxP6TdOTg0s</youtube> | |||
== Known issues == | |||
Game uses external files for memory management. As a result, this game doesn't work in Dolphin. | |||
This also means you'll need to put everything in the right location on the SD card (sd:/apps/PieChart). | |||
== Changelog == | |||
''' Version 0.8 ''' | |||
* 2 player mode! Now you can play with a friend to conquer the mazes. | |||
* A full soundtrack supplied by the industral band DYM (http://www.enterdym.com). | |||
* Fixed some ghosts not playing the death sound when they eat the player. | |||
* Fixed infinite ghost points bug. | |||
* The sound engine has been re-written to allow for co-existing SFX and music. | |||
* There are now surprises in the mazes, including more powerful ghosts and level tweaks. | |||
* A few new stages, 21 in total. | |||
''' Version 0.7 ''' | |||
* Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes. | |||
* Animated title screen. | |||
* Multiple level support. | |||
* 17 new levels! This should keep people occupied until I add more soon. | |||
* Maze size reduced to allow for HUD options. | |||
* fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error. | |||
* Fixed animation speeds. | |||
''' Version 0.5 ''' | |||
* Tile engine working. | |||
* Player programming complete. | |||
* Barely functional AI. | |||
* single level support. | |||
==External links== | |||
*Author's website - http://x-hax.cultnet.net/ | |||
*GBAtemp - https://gbatemp.net/threads/piechart-v0-8.276199/ | |||
*WiiBrew - https://wiibrew.org/wiki/PieChart |
Latest revision as of 13:58, 11 March 2023
PieChart | |
---|---|
General | |
Author | Dude2kx |
Type | Arcade Games |
Version | 0.8 |
License | Mixed |
Last Updated | 2011/01/24 |
Links | |
Download | |
Website | |
Source | |
PieChart Is a mish-mash of several PacMan gameplay styles and themes.
The game was programmed in C over several weeks and using GRRLIB for rendering.
User guide
Navigate through a maze collecting pellets while avoiding enemies.
It has a 2-player mode and a total of 21 stages.
Controls
Wiimote Horizontal:
D-Pad - Navigate Maze
2 - Booster
Plus - Pause
A - Screenshot to SD card
Screenshots
Media
Pie Chart! v0.8 (Cid2Mizard)
Pie Chart! v0.7 (Cid2Mizard)
Known issues
Game uses external files for memory management. As a result, this game doesn't work in Dolphin.
This also means you'll need to put everything in the right location on the SD card (sd:/apps/PieChart).
Changelog
Version 0.8
- 2 player mode! Now you can play with a friend to conquer the mazes.
- A full soundtrack supplied by the industral band DYM (http://www.enterdym.com).
- Fixed some ghosts not playing the death sound when they eat the player.
- Fixed infinite ghost points bug.
- The sound engine has been re-written to allow for co-existing SFX and music.
- There are now surprises in the mazes, including more powerful ghosts and level tweaks.
- A few new stages, 21 in total.
Version 0.7
- Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes.
- Animated title screen.
- Multiple level support.
- 17 new levels! This should keep people occupied until I add more soon.
- Maze size reduced to allow for HUD options.
- fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error.
- Fixed animation speeds.
Version 0.5
- Tile engine working.
- Player programming complete.
- Barely functional AI.
- single level support.
External links
- Author's website - http://x-hax.cultnet.net/
- GBAtemp - https://gbatemp.net/threads/piechart-v0-8.276199/
- WiiBrew - https://wiibrew.org/wiki/PieChart