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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=Double Dash Wii | |title=Double Dash Wii | ||
|image= | |image=doubledashwii2.jpg | ||
|description=Boulder Dash clone | |description=Boulder Dash clone. | ||
|author=BlackWhiteEagle | |author=BlackWhiteEagle | ||
|lastupdated=2011/10/13 | |lastupdated=2011/10/13 | ||
|type=Arcade Games | |type=Arcade Games | ||
Line 15: | Line 9: | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/doubledashwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/doubledashwii.7z | ||
|website= | |website= | ||
|source= | |source= | ||
}} | }} | ||
DoubleDash is a Boulder Dash clone that includes a map editor/converter for PC. | |||
The creator, Matze (aka BlackWhiteEagle), has rewritten and enhanced the game from its original version. | |||
==Features== | |||
*Up to 4 Players can play this game. | |||
*Game Modes: Single player/VS, COOP, Speed Run and Race. | |||
*Rewritten, extremely enhanced and ported to the WII by BlackWhiteEagle (Matz3). | |||
==Installation== | |||
This release includes the following files: | |||
Wii: | |||
* boot.dol | |||
* meta.xml | |||
* icon.png | |||
PC: | |||
* doubledash.exe | |||
* SDL.DLL | |||
* SDL_image.dll | |||
* SDL_mixer.dll | |||
* (Those DLL-Files come originally from www.libsdl.org) | |||
The data is used by both versions. | |||
==User guide== | |||
This game is about a diamond chase underground with many obstacles. | |||
Collect as many diamonds as are needed and avoid dangers, such as falling rocks. | |||
When enough diamonds have been collected, the escape tunnel opens into the next level. | |||
==Controls== | |||
===Wii=== | |||
Hold the Wiimote horizontally or reconfigure it under options in the main menu (Left, Right, Up, Down, 1&2 only). | |||
2+D-Pad - Move into any direction, Walk | |||
A - Select (P1 only) | |||
Plus - Restart level (P1 only) | |||
Minus - Abort game and return to the Game Menu (P1 only) | |||
Home - Pause, Back to menu, Go back to the HBC (P1 only) | |||
Plus/Minus - Select level in game (P1 only) | |||
A+B+1+2 - Restart a level (P1 only) | |||
===PC=== | |||
F9 - Previous level | |||
F10 - Next level | |||
F11 - Restart level | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/doubledashwii3.jpg | |||
==Media== | ==Media== | ||
<youtube></youtube> | '''Double Dash Wii v1.21''' ([https://www.youtube.com/watch?v=TsPfyFzBQ08 Cid2Mizard]) <br> | ||
<youtube>TsPfyFzBQ08</youtube> | |||
==Changelog== | |||
'''1.23''' | |||
*ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM . | |||
*ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits. | |||
*Removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode. | |||
*Made some new maps for vs/coop/speedrace. | |||
*Made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB. | |||
'''1.22''' | |||
*(WII)levelrestart with first wiimote (A+B+1+2). | |||
*Gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed. | |||
*Added menu arrows. | |||
*Added menu version number. | |||
'''1.21''' | |||
*Fixed coop*mode: collecting a diamond will be added to each player. | |||
==Credits== | |||
Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration. | |||
==External links== | |||
*WiiBrew - https://wiibrew.org/wiki/Double_Dash_Wii |
Latest revision as of 02:20, 12 March 2023
Double Dash Wii | |
---|---|
General | |
Author | BlackWhiteEagle |
Type | Arcade Games |
Version | 1.23 |
License | Mixed |
Last Updated | 2011/10/13 |
Links | |
Download | |
DoubleDash is a Boulder Dash clone that includes a map editor/converter for PC.
The creator, Matze (aka BlackWhiteEagle), has rewritten and enhanced the game from its original version.
Features
- Up to 4 Players can play this game.
- Game Modes: Single player/VS, COOP, Speed Run and Race.
- Rewritten, extremely enhanced and ported to the WII by BlackWhiteEagle (Matz3).
Installation
This release includes the following files:
Wii:
- boot.dol
- meta.xml
- icon.png
PC:
- doubledash.exe
- SDL.DLL
- SDL_image.dll
- SDL_mixer.dll
- (Those DLL-Files come originally from www.libsdl.org)
The data is used by both versions.
User guide
This game is about a diamond chase underground with many obstacles.
Collect as many diamonds as are needed and avoid dangers, such as falling rocks.
When enough diamonds have been collected, the escape tunnel opens into the next level.
Controls
Wii
Hold the Wiimote horizontally or reconfigure it under options in the main menu (Left, Right, Up, Down, 1&2 only).
2+D-Pad - Move into any direction, Walk
A - Select (P1 only)
Plus - Restart level (P1 only)
Minus - Abort game and return to the Game Menu (P1 only)
Home - Pause, Back to menu, Go back to the HBC (P1 only)
Plus/Minus - Select level in game (P1 only)
A+B+1+2 - Restart a level (P1 only)
PC
F9 - Previous level
F10 - Next level
F11 - Restart level
Screenshots
Media
Double Dash Wii v1.21 (Cid2Mizard)
Changelog
1.23
- ddashconvert.py lev2tmx and dummyxml.xml added DIAMNUM .
- ddashconvert.py added a mapcheck (counts diamonds, boulders, entrys, etc.) during conversion and checks if there are enough diamonds, entrys and exits.
- Removed some levels from the vs/coop/speedrace maps, because similar leves are now in race/clone mode.
- Made some new maps for vs/coop/speedrace.
- Made a working win32exe of ddasconvert.py with py2exe (windows tested and ok), but i did not included it because it raises the packagesize about +2.7MB.
1.22
- (WII)levelrestart with first wiimote (A+B+1+2).
- Gamemode: speedrun fix, if level was chosen manually ingame with PLUS*MINUS, the EXIT was closed.
- Added menu arrows.
- Added menu version number.
1.21
- Fixed coop*mode: collecting a diamond will be added to each player.
Credits
Thanks to everyone, who made this programming possible mingw-team, sdl, an a big thanks goes to Michal B. with a source code inspiration.
External links
- WiiBrew - https://wiibrew.org/wiki/Double_Dash_Wii