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BlastGuy Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Arcade Games) - GameBrew |title_mode=append |image=blastguywii.jpg |image_alt=BlastGuy }} {{Infobox Wii Homebrews |title=BlastGuy |image=bla...")
 
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{{#seo:
|title=Wii Homebrew Games (Arcade Games) - GameBrew
|title_mode=append
|image=blastguywii.jpg
|image_alt=BlastGuy
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=BlastGuy
|title=BlastGuy
|image=blastguywii.jpg
|image=blastguywii2.png
|description=Bomberman-clone
|description=Bomberman-clone.
|author=TheDrev
|author=TheDrev
|lastupdated=2010/05/04
|lastupdated=2010/05/04
|type=Arcade Games
|type=Arcade Games
|version=3.0
|version=3.0
|license=GPL
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z
|website=http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games
|website=http://olivier.drevet.free.fr/app/prog/games
|source=http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games
|source=
}}
}}
https://wiibrew.org/wiki/BlastGuy
BlastGuy is a clone of [http://en.wikipedia.org/wiki/Bomberman Bomberman], designed for 2-4 players.
 
It was presented in TehSkeen's Nintendo Wii Coding Competition (Games).
 
==User guide==
The objective of the game is to use bombs to eliminate the other players and be the last one standing.
 
You can collect power-ups to gain an advantage over opponents.
 
== Controls ==
'''Menu (Wiimote):'''
 
D-Pad - Navigate
 
A - Select
 
Home - Go back
 
'''In game (Wiimote Horizontal):'''
 
D-Pad - Move
 
2 - Drop bomb
 
Plus - Pause/Unpause


==Screenshots==
==Screenshots==
==Media==
https://dlhb.gamebrew.org/wiihomebrews/blastguywii3.png
<youtube></youtube>
 
https://dlhb.gamebrew.org/wiihomebrews/blastguywii4.png
 
== Changelog ==
'''V3'''
*Fullscreen.
*Replace a big part of the tile engine (improve speed a lot).
*Correction of memory leaks.
*Betters GFX (flames have a direction and alpha bending).
*Source code more simple and faster.
*Wiimotes now uses the SDL joystick events instead of wpad lib.
*Merge PC and Wii code.
*z index blitting use qsort instead of a home made sort.
*Reduce the size.
*Cool pause screen.
 
==Credits==
*Language: C.
*Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer.
 
==External links==
*Author's website - [http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games http://olivier.drevet.free.fr/app/prog/games] (archived)
*WiiBrew - https://wiibrew.org/wiki/BlastGuy
*TehSkeen - [https://web.archive.org/web/20081216155315/http://www.tehskeen.com/forums/showthread.php?p=44493 http://www.tehskeen.com/forums/showthread.php?p=44493] (archived)
 
[[Category:TehSkeen Nintendo Wii Coding Competition]]

Latest revision as of 11:06, 6 Haziran 2024

BlastGuy
Blastguywii2.png
General
AuthorTheDrev
TypeArcade Games
Version3.0
LicenseGPL-3.0
Last Updated2010/05/04
Links
Download
Website

BlastGuy is a clone of Bomberman, designed for 2-4 players.

It was presented in TehSkeen's Nintendo Wii Coding Competition (Games).

User guide

The objective of the game is to use bombs to eliminate the other players and be the last one standing.

You can collect power-ups to gain an advantage over opponents.

Controls

Menu (Wiimote):

D-Pad - Navigate

A - Select

Home - Go back

In game (Wiimote Horizontal):

D-Pad - Move

2 - Drop bomb

Plus - Pause/Unpause

Screenshots

blastguywii3.png

blastguywii4.png

Changelog

V3

  • Fullscreen.
  • Replace a big part of the tile engine (improve speed a lot).
  • Correction of memory leaks.
  • Betters GFX (flames have a direction and alpha bending).
  • Source code more simple and faster.
  • Wiimotes now uses the SDL joystick events instead of wpad lib.
  • Merge PC and Wii code.
  • z index blitting use qsort instead of a home made sort.
  • Reduce the size.
  • Cool pause screen.

Credits

  • Language: C.
  • Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer.

External links

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