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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=BlastGuy | |title=BlastGuy | ||
|image= | |image=blastguywii2.png | ||
|description=Bomberman-clone | |description=Bomberman-clone. | ||
|author=TheDrev | |author=TheDrev | ||
|lastupdated=2010/05/04 | |lastupdated=2010/05/04 | ||
|type=Arcade Games | |type=Arcade Games | ||
|version=3.0 | |version=3.0 | ||
|license=GPL | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/blastguywii.7z | ||
|website= | |website=http://olivier.drevet.free.fr/app/prog/games | ||
|source= | |source= | ||
}} | }} | ||
BlastGuy is a clone of [http://en.wikipedia.org/wiki/Bomberman Bomberman], designed for 2-4 players. | |||
It was presented in TehSkeen's Nintendo Wii Coding Competition (Games). | |||
==User guide== | |||
The objective of the game is to use bombs to eliminate the other players and be the last one standing. | |||
You can collect power-ups to gain an advantage over opponents. | |||
== Controls == | |||
'''Menu (Wiimote):''' | |||
D-Pad - Navigate | |||
A - Select | |||
Home - Go back | |||
'''In game (Wiimote Horizontal):''' | |||
D-Pad - Move | |||
2 - Drop bomb | |||
Plus - Pause/Unpause | |||
==Screenshots== | ==Screenshots== | ||
== | https://dlhb.gamebrew.org/wiihomebrews/blastguywii3.png | ||
https://dlhb.gamebrew.org/wiihomebrews/blastguywii4.png | |||
== Changelog == | |||
'''V3''' | |||
*Fullscreen. | |||
*Replace a big part of the tile engine (improve speed a lot). | |||
*Correction of memory leaks. | |||
*Betters GFX (flames have a direction and alpha bending). | |||
*Source code more simple and faster. | |||
*Wiimotes now uses the SDL joystick events instead of wpad lib. | |||
*Merge PC and Wii code. | |||
*z index blitting use qsort instead of a home made sort. | |||
*Reduce the size. | |||
*Cool pause screen. | |||
==Credits== | |||
*Language: C. | |||
*Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer. | |||
==External links== | |||
*Author's website - [http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games http://olivier.drevet.free.fr/app/prog/games] (archived) | |||
*WiiBrew - https://wiibrew.org/wiki/BlastGuy | |||
*TehSkeen - [https://web.archive.org/web/20081216155315/http://www.tehskeen.com/forums/showthread.php?p=44493 http://www.tehskeen.com/forums/showthread.php?p=44493] (archived) | |||
[[Category:TehSkeen Nintendo Wii Coding Competition]] |
Latest revision as of 11:06, 6 Haziran 2024
BlastGuy | |
---|---|
General | |
Author | TheDrev |
Type | Arcade Games |
Version | 3.0 |
License | GPL-3.0 |
Last Updated | 2010/05/04 |
Links | |
Download | |
Website | |
BlastGuy is a clone of Bomberman, designed for 2-4 players.
It was presented in TehSkeen's Nintendo Wii Coding Competition (Games).
User guide
The objective of the game is to use bombs to eliminate the other players and be the last one standing.
You can collect power-ups to gain an advantage over opponents.
Controls
Menu (Wiimote):
D-Pad - Navigate
A - Select
Home - Go back
In game (Wiimote Horizontal):
D-Pad - Move
2 - Drop bomb
Plus - Pause/Unpause
Screenshots
Changelog
V3
- Fullscreen.
- Replace a big part of the tile engine (improve speed a lot).
- Correction of memory leaks.
- Betters GFX (flames have a direction and alpha bending).
- Source code more simple and faster.
- Wiimotes now uses the SDL joystick events instead of wpad lib.
- Merge PC and Wii code.
- z index blitting use qsort instead of a home made sort.
- Reduce the size.
- Cool pause screen.
Credits
- Language: C.
- Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer.
External links
- Author's website - http://olivier.drevet.free.fr/app/prog/games (archived)
- WiiBrew - https://wiibrew.org/wiki/BlastGuy
- TehSkeen - http://www.tehskeen.com/forums/showthread.php?p=44493 (archived)