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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=Rendezvous Delano | ||
| image | |image=rendezvousdelano.png | ||
| type | |description=SHMUP-style game with several Metroid elements. | ||
| version | |author=DeProgrammer | ||
| | |lastupdated=2009/11/18 | ||
| | |type=Shooter | ||
| website | |version=1.19 | ||
|license=Mixed | |||
|download=https://dlhb.gamebrew.org/dshomebrew2/rendezvousdelano.zip | |||
}} | |website=http://dpmm.110mb.com/rd | ||
}} | |||
Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, | Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, upgrades as well as the ability to explore various alternate routes through each of the several revisitable areas. | ||
==User guide== | ==User guide== | ||
Weapons | ===Weapons=== | ||
* Power Beam - Ordinary, bland, single shot. | |||
* Missiles - Two powerful missiles are fired simultaneously. | |||
* Wave Beam - Three waving beams that can stun enemies. | |||
* Cluster-Seekers - Several small bombs spread out and hunt down enemies. | |||
* Power Bomb - Causes a wide-radius persistent explosion for about a third of a second. | |||
* Phase Missile - Passes through enemies and must be phased in (by pressing the attack button again) to do damages. Does extra damages if phased while contacting an enemy. | |||
* Plasma Beam - Passes through enemies while doing major damage. | |||
==Controls== | |||
Start - Pause | |||
Select - 4x Speed toggle (for debug) | |||
''' | '''Keypad:''' | ||
Right - Toggle charge ability | |||
Down - Shoot | |||
Up - Morph/unmorph | |||
Left - Spreadshot | |||
L/R - Switch weapon (reverse/normal order) | |||
A/B/X/Y or D-Pad - Movement | |||
'''Stylus:''' | '''Stylus:''' | ||
A - Toggle charge ability | |||
B - Shoot | |||
X - Morph/unmorph | |||
Y - Spreadshot | |||
R/L - Switch weapon (normal/reverse order) | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/rendezvousdelano2.png | |||
https://dlhb.gamebrew.org/dshomebrew/rendezvousdelano3.png | |||
https://dlhb.gamebrew.org/dshomebrew/rendezvousdelano4.png | |||
https://dlhb.gamebrew.org/dshomebrew/rendezvousdelano5.png | |||
==Media== | |||
'''Rendezvous Delano''' ([https://www.youtube.com/watch?v=63OUeKeFs3M DeProgrammer]) <br> | |||
<youtube width="515">63OUeKeFs3M</youtube> | |||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=515px | |||
|height=384px | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/5/54/Rendezvousdelano.png | |||
|EJS_core=desmume2015 | |||
|EJS_gameName=Rendezvous Delano | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/rendezvousdelano.7z | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Known issues== | |||
Sound will occasionally quit playing. | |||
Saving and loading will not work in emulators. | |||
Liksmaskaren (bombu, waver, metaree) | ==Credits== | ||
* Made with PAlib. | |||
Troid92 (portal) | * Sound effects made using DoctorPetter's sfxr. | ||
* Metroid Zapper (asteroids, massive destroyed ship). | |||
Jalonso (Menus, nebula, player ship, stars, bosses, and most enemies) | * Kenji Imatake (space pirate ship). | ||
* Emperor (original round boss design). | |||
DeProgrammer (everything else) | * Liksmaskaren (bombu, waver, metaree). | ||
* Troid92 (portal). | |||
* Jalonso (Menus, nebula, player ship, stars, bosses, and most enemies). | |||
* DeProgrammer (everything else). | |||
==External links== | |||
* Author's website - http://dpmm.110mb.com/rd |
Latest revision as of 05:11, 21 August 2024
Rendezvous Delano | |
---|---|
General | |
Author | DeProgrammer |
Type | Shooter |
Version | 1.19 |
License | Mixed |
Last Updated | 2009/11/18 |
Links | |
Download | |
Website | |
Rendezvous Delano is a SHMUP-style game for the Nintendo DS with several Metroid elements, including specific enemies, weapons, upgrades as well as the ability to explore various alternate routes through each of the several revisitable areas.
User guide
Weapons
- Power Beam - Ordinary, bland, single shot.
- Missiles - Two powerful missiles are fired simultaneously.
- Wave Beam - Three waving beams that can stun enemies.
- Cluster-Seekers - Several small bombs spread out and hunt down enemies.
- Power Bomb - Causes a wide-radius persistent explosion for about a third of a second.
- Phase Missile - Passes through enemies and must be phased in (by pressing the attack button again) to do damages. Does extra damages if phased while contacting an enemy.
- Plasma Beam - Passes through enemies while doing major damage.
Controls
Start - Pause
Select - 4x Speed toggle (for debug)
Keypad:
Right - Toggle charge ability
Down - Shoot
Up - Morph/unmorph
Left - Spreadshot
L/R - Switch weapon (reverse/normal order)
A/B/X/Y or D-Pad - Movement
Stylus:
A - Toggle charge ability
B - Shoot
X - Morph/unmorph
Y - Spreadshot
R/L - Switch weapon (normal/reverse order)
Screenshots
Media
Rendezvous Delano (DeProgrammer)
Online emulator
Nintendo DS | Keyboard |
---|---|
Known issues
Sound will occasionally quit playing.
Saving and loading will not work in emulators.
Credits
- Made with PAlib.
- Sound effects made using DoctorPetter's sfxr.
- Metroid Zapper (asteroids, massive destroyed ship).
- Kenji Imatake (space pirate ship).
- Emperor (original round boss design).
- Liksmaskaren (bombu, waver, metaree).
- Troid92 (portal).
- Jalonso (Menus, nebula, player ship, stars, bosses, and most enemies).
- DeProgrammer (everything else).
External links
- Author's website - http://dpmm.110mb.com/rd