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SpeedX3D 3DS: Difference between revisions

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* GitHub - https://github.com/YugamiSekai/SX3DCreator
* GitHub - https://github.com/YugamiSekai/SX3DCreator
* GBAtemp - https://gbatemp.net/threads/release-sx3d-stage-creator-speedx3d.430827
* GBAtemp - https://gbatemp.net/threads/release-sx3d-stage-creator-speedx3d.430827
[[Category:3DS homebrew rom hacks]]
[[Category:Homebrew hack utility for 3DS games]]

Latest revision as of 06:16, 6 Mayıs 2024

SpeedX3D Stage Creator
Sx3dcreator2.png
General
Authorkprovost7314
TypeHack Utilities
Version0.4
LicenseMixed
Last Updated2016/10/22
Links
Download
Website
Source

This program was made to automate the process of editing SpeedX3D stage values (which can be done in Notepad, Notepad++, or any basic text editor).

You can use this to edit the level files that are used in the game SpeedX 3D. It also works with SpeedX 3D: Hyper Edition.

User guide

How to use

Building the file/Renaming it for levels:

  • Start the creator and choose 'r' if your creating a new file ('o' if your just adding optional values)
  • Follow the instructions until the program ends
  • To use with other levels, replace the first 1 with any number between 1-4 (for the worlds) and replace the last 1 with any number between 1-12 (for the stages)

Editing the values:

  • For now, you have to do this after you make a file (before you close the program).
  • It's still experimental and may not work, but if you want to try, just press 'e' in the menu and follow the steps there.

How to use with NTR:

  • Create a folder at the root of the SD Card and name it SX3D.
  • After creating your level, create a folder named data inside of the SX3D folder and put your level inside of it.
  • Create a folder named plugin inside the root of your SD Card.
  • Create another folder in it and name it 0004000000087a00 (just copy and paste).
  • Put the layeredfs.plg file that's in the NTR folder inside the folder you just made.
  • Start NTR CFW and start SpeedX3D.

Notes

  • The generator value is currently an unknown value so it's recommended that you keep it at 4 or 15.
  • The only reason the bombs aren't defined in bonuses is because it's either 'shields' or 'all', there is no keyword.
  • The bonus spots count range is another unknown value, so it was set at the default 1-1.

Screenshots

sx3dcreator3.png

Changelog

V4

  • Split Files.

V3

  • Added Zones.
  • Added Changelog.
  • Added Edit File Feature, but still experimental.
  • Added Announcements.

V2

  • Code Fix.
  • Added random/all selections.
  • Added all bonuses.

V1

  • Initial Version.

External links

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